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Hello soldiers, and welcome back to Let's Max Rank Fire Emblem: Genealogy of the Holy War! It's time to move on to the FINAL battle of Chapter 5!





: After quelling Silesia’s internal unrest, Grandbell’s great military lay waiting for Sigurd.



: He sat face to face with Grandbell’s military stationed over at Lubeck Castle. Commanding the forces was an enemy of Sigurd’s father…



: Engaging Grandbell’s military would provide Sigurd a chance to avenge his father’s entrapment at the hands of Langbart. Stationed in the desert town Phinora were Lord Alvis’ men, and the great Magefighter, Vaha.



: In Velthomer, Alvis’ most trusted confidant General Ida was entrusted with the castle’s defense.



: And in the capitol, Lord Alvis assisted the elderly bedridden King Azmur while Prime Minister Reptor maintained the public order.



: With such a great distance to the capitol, confrontation with Grandbell’s forces seemed inevitable. Sigurd also knew he mustn’t involve Silesia any further in the conflict with Grandbell.









: Chapter 5: Threshold of Fate

Oh dear. That's an ominous title...





Byron: Sigurd… I must get the Holy Tyrfing to you!

“Meanwhile, at the Fortress of Evil...”





Slaydar: He managed to get away just as I was closing in. I believe he intends to seek refuge in Silesia.

Langbart: Then what the hell’re you doing here!? Get after him!! We must finish him off now! Otherwise our entire effort spent wiping out Chalphy’s Gruenen Ritter will have been for nothing!

Slaydar: Y, yes, of course. He has sustained heavy injuries, so he shouldn’t get far.

Langbart: You gravely underestimate the situation. Byron is prepared to spill his last drop of blood to get the Holy Tyrfing to his son. Do you have any idea how much trouble we’ll face if that sword reaches Sigurd!? Depart immediately and kill him!!

Slaydar: Y, yes sir! Right away, sir!





Langbart: The axe knights of the Grauen Ritter are all elite warriors. With that much power on his side, Dannan has no excuse for taking so long to quell some little uprising in Isaac. Both my sons, Dannan and Lex, are absolutely worthless.

Andre: Don’t lose heart, sir. Those rebels won’t stand a chance against the Beige Ritter.

Langbart: I appreciate it, Lord Andre. Do lend us a hand if things get too out of control.

Andre: Heh heh… With pleasure!



Best be careful Andre; we're not a bunch of winged ponies like the troops in Chapter 4 were .



Langbart: Lord Ring… may you rest in peace.

This here is one of my favorite bits of villain dialogue in the entire game. Most villians in this game are hilariously 2-Dimensional; they've got about as much depth to them as your random thug on The Walking Dead. This, on the other hand, actually sets Langbart apart from the other villains in some crucial ways.

He is still an utterly despicable man, don't get me wrong. But he's a despicable man with some faint touches of humanity to him. He's sensitive about the subject of patricide, it seems like; Lex and him seem to have a fairly strained relationship, so that's not a subject he likes thinking about. Plus, his anger and wrath are only targetted at Prince Kurth and the Chalphies; he didn't have any ill feelings toward Lord Ring...

And yet, it's all hilariously hypocritical. Langbart is a malignant narcissist; he'll do just about anything to maintain his own smug sense of superiority. "I may have murdered two men in cold blood, but at least I didn't kill my own FATHER! I'm not THAT bad! I don't have to change!" So his 'feelings of remorse' also serve as a convenient excuse for his own behavior.

So he's evil, yes; but he's evil in a slightly more human way than, say, Manfloy. You can actually kind of see how his mind ticks.







Oifaye: I don’t think so. Lubeck Castle has put out troops in pursuit of the knight. He could be an ally.

Sigurd: Then let’s try to help him. We have to face Langbart’s army sooner or later anyhow. Okay. Let’s take the enemy’s front line in one sweep. Our first strike’ll decide this battle.

Well said Sigurd! Let's smash em all right now!





Boy I love that song. All dramatic and everything, you don't know if the song is a triumphant song or a tragic one; it's great! Anyway, a pit stop inside Zaxon Castle.





Levin's still got the Elite Ring, so I get him to Level 23 in the Arena. And naturally...



*GASP* His power level! IT'S OFF THE CHARTS!!



Urrrrggghh...need...bigger...charts...



Seriously, this guy. He's just absurd.



Anyway, Lex follows up as well. He can't beat Arena 6 and 7, but Arena's 1-5 are still more than enough to get him to Level 30.



And then it's Fury's turn. She also herself up to Level 30.





Also love that song; it really evokes an "eye in the middle of the storm" feeling. With all the crazy nonsense happening all around Sigurd, his home castle is the one place of rest he has left.




But wait, what? The heck am I doing?



Well, believe it or not, we're going to be using an actual team for this map! It's NOT just going to be a Sigurd Solo this time. I want to pass the Hero Sword back and forth between different people, and you'll see why later. And the Iron Lance? Well, let's just say that you'll want a full inventory before talking with Lord Byron; we can't use the Shield Ring for that, because then people won't be attacking Sigurd.

Now, the rest of our advance guard will consist of Aira, Beowulf, Brigid, Claude, Fury, Lachesis, Lex, and Holyn, so here's what they're bringing...



Both sword fighters have strong enough weapons to ORKO all of Slaydar's knights...



Beo's got himself the fabled HERO Sword...



Brigid is awesome right out the gate, and will be building love points with Holyn...



Claude got his Reserve Staff repaired, and now he'll get to Level 30 while building love points with Fury...



Dew will occasionally kill fools and steal their gold while building love points with Sylvia...



Fury will be flying around the map, Returning people and building love points with Claude while occasionally picking off enemies...



Lachesis is there for Charisma support and HP restoration...



And Lex is just there to support Aira via Lover Bonus. He COULD easily ORKO Slaydar and his entire crew, but, that wouldn't be a good use of EXP. So that's everyone in the main group. But we ALSO have some Bandits to deal with in the west, so...





I also get Azel, Alec, and Jamka out to deal with them...



Jamka has the Hero and Killer Bows, so he's fine there. And Alec doesn't need anything but the Iron Lance to see him through.



Sylvia dances...





Sigurd kills one of the thunder mages...





Fury goes to rescue the eastern plateau village...



Beowulf, Claude, Lachesis, Levin, and Tiltyu all move like so...



And then Dew takes his spot next to Sylvia.



Enemy Phase!





Sigurd already took care of one of the Thunder Mages, so Beo's at no risk here. It's just him vs. a ton of poorly prepared Axe Armours!



Nothing much happens other than that...EXCEPT THIS CUTSCENE!







Alvis: Lord Langbart’s army has already reached Lubeck. Subjugation of the insurgents should be forthcoming.

Azmur: Yes. Well, I’m not so sure I buy all this. Lord Byron assassinating Kurth, and Sigurd causing all this ruckus… I don’t know.

Well, someone's on our side at least. I wonder though; how exactly DID Alvis spin that crazy story of his...

Alvis: Your Majesty. Please, I’ll explain once more.

...Wait...oh no...NO, NO, NONONONON-!!

Alvis: Lord Byron assassinated the prince with the help of Lord Ring of Jungby. Duke Reptor and Duke Langbart both witnessed the entire horrible spectacle!

GYAAAAARRRRGGGHHH !!

Alvis: The prince learned of their plot to usurp the throne, and that cost him his life. Sir Sigurd is also without a doubt involved in the conspiracy. Why else would he harbour the prince of a hostile country? Isaac no less. These are clearly acts of treason against the kingdom. The late Prince Kurth is also now a father-in-law to me… And for my beloved princess, Deirdre, I must put an end to Sigurd’s path of destruction! If Lord Langbart cannot successfully subdue the rebels, Velthomer’s fire knights, the Roten Ritter, will stop Sigurd’s rebel army in their tracks!

...Ok writers. You got that out of your system? Have your fulfilled your exposition quota for the day?

Azmur: Well, you obviously have strong feelings about all this, and rightly so.

Good; now, if we can just move o-



Wait, didn't we HAVE our big exposition dump already?! Don't you-

Azmur: Ahh, Deirdre. You’re such a sweet child. I’m… wheeze… not long for this world, but you give me hope for the kingdom’s future. I don’t know when or how Kurth could have acquired himself such a wonderful daughter, but the markings on your brow clearly identify you as a direct descendant of the Royal Family. Where in heavens have you been living all this time?

DON'T DO THIS TO ME GAME! YOU'RE STRONGER THAN THIS! DON'T YOU DAR-

Deirdre: I’m sorry. I don’t know. I don’t remember anything from my past. Not a single memory I can speak of...



NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!

Alvis: Aside from her name she doesn’t remember a thing. I was simply looking after her out of sympathy, but then I fell deeply in love with her. With all due respect, I never in a million years would have suspected she was of royalty.



Azmur: The day you brought her in to the Royal Palace to announce your wedding intentions, I tell you…I could have swore my eyes were playing tricks on me! I don’t know. Call it a family’s intuition, but somehow I knew. And sure enough under her circlet were the markings of Narga. Lord Alvis, you understand what this all means, don’t you? According to the Book of Narga only descendants of Heim, like myself, can give off that kind of vibration. And Narga’s power is the only one capable of standing up to the Dark Lord Loputousu.

...I kid, but; this really does seem to be the only way this game knows how to keep the player informed on recent developments. Let's not have any BUILD up to the exposition, or have the player actually SEE anything happening; no, let's just have a bunch of talking heads spill their guts out about every relevant detail. Chapter 1 had Manfloy give Sandima a several minute long lecture on stuff he should already know, Chapter 3 had Reptor shouting at trees...and now Chapter 5 has Alvis belting out his wrestling promo like he's been rehearsing it in front of a mirror right before having Azmur say all this.

Alvis: Yes, I’m aware of that.

See? Even ALVIS is getting tired of it all!

Azmur: Lord Narga’s lineage through Saint Heim must not be allowed to perish! I want the two of you to bear a son as soon as possible! If the child inherits the power of Narga, he shall be Prince of Grandbell. And once I pass on he’ll become the King of Grandbell. Lord Alvis, until the boy is old enough to rule, you shall be the provisional king. Do raise him well. I hope you understand all of what I’ve told you. (cough.. Ah…ack..)

He'd better; I'd hate to have to listen to all that AGAIN .



Now back to actual gameplay.





Alvis, if this man looks like something that can be stopped; then just try to stop him!





Langbart's soldiers are all looting the villages! But we managed to sneak a little cash past them. Here, we would like you to have it.

Thank you. Now watch as Fury...





Shows the Mbandit HER fury!



There we go.



By the sounds of it, the late King Eltshan of Nodion and his queen had themselves a young boy. His name was Aless, I believe. I reckon he'd be about 3 or 4 by now. Poor thing.



Beo goes on ahead...



Dew filches some gold by killing the General...



Jamka takes care of his guy...



And then...well...Azel and Alec TRY to take care of their guy, but Alec whiffed his lance thrusts :/ .



Our main group moves, causing this giant mass of arrows (seriously, tell me if it gets confusing, ok guys?)...



Which prompts Levin to finish the Player Phase by gaining two more levels!





Alright Langbart, show me your best!



...Oh, ok. Or Byron could get his 2nd wind, that works too.





Sigurd: Father! Hang in there!!

Byron: Son, I’m afraid I’m at death’s door, so listen up. Langbart killed Prince Kurth, not I. And just above him in the chain of command is Reptor. Please inform His Majesty of this. I’m not afraid to die, son. But I must live long enough see our good name restored!

Sigurd: I knew it! Don’t worry, father. I will restore your honour in the kingdom. Rest assured!

Byron: Son, I’m sorry. My negligence has led to all the hardships you’re currently facing. Here, take this from me. It’s the Holy Tyrfing.

Sigurd: The Holy Tyrfing! But father, you can still...

Byron: Take it! And restore our good name!



Sigurd: I’ve had it with those two! Reptor and Langbart… I’m taking you both out!!



Ready guys? You'd better be, because what we have here is the most broken sword you will ever wield. If you thought the Gae Bolg was broken...if you thought the Ichaval was broken...if you thought fricken Holsety was broken...

Well, Holsety is still the best, but this sword's a close second. Ladies and gentlemen, I present to you, the most BROKEN sword in ALLL of FE4...the ONE...the ONLYYY...TYRFIIIIIIING!!





…....Yeah.





Look at this; look at how the game automatically equips this! This is one of the trolliest things that FE4 will ever do to you, for multiple reasons.

1) You have no time to switch before enemy phase, so Sigurd gets stuck with a 1 Range, 0 Might, 30 Hit, 30 Weight weapon, 0 Kill weapon for that turn. And heaven help you if you happened to be in Slaydar's range at that point!

2) Holy Weapons cost a full 50000G to repair if you want all 50 uses (not needed, but still).

3) This forces you to double back to your Home Castle if you want it before Langbart. And some players WILL need it before Langbart. Because surprise, surprise...



Langbart himself is an utter beast of a man! Holy Weapons and Crit Weapons are the only reliable way of going toe-to-toe with him, and not every player is going to be savvy enough to have those lying around. Ichaval and Holsety are optional weapons, and getting a 100 Kill weapon requires proper foreknowledge of the games mechanics to get.

And even in Levin's case, he might not be able to BEAT Langbart! His attack is so obscenely high, that any unraised mage gets OHKOed by him! Levin is the only one who can consistently survive a hit without promo gains, and even that's not a sure thing.

Oh, and if you're wondering just how absurd 41 Defense + Big Guard is in Gen 1? Well, fricken Lex caps out at 27 Strength, and can equip the Silver Axe for 22 Might. That's 49 Might right there, and he still only SCRATCHES the man! And good luck ever doing anything with the Hero Axe, which only gives 14 Might...



Fortunately, we don't need to deal with any of that. I intentionally filled up my inventory with stuff like the Iron Lance; that means that I had to choose which of my items I had to return to Storage. So BYE BYE broken sword, and hello 75 Kill Light Sword!



Now, it wouldn't have been so bad to deal with that anyway, seeing as how Slaydar's men are NOT attacking anyone this turn...but it still would've been annoying to have accidentally used THAT instead of the Light Sword on someone.



In other news, Alec got set on fire. That's what you get for not doing your job.



Our turn!





Let's get Beo fixed up by his lovely wife...



Now, we want Beo to get most of the kills here, but Dew is never one to pass up some free gold. Plus, Beo's at real risk of breaking his Hero Sword before getting all the experience he needs (Level 26 and 44 Exp before fighting in the Arena). So, I'm gonna put Dew in range of three of the knights.



And here's how everyone else got moved. As for the other guys...



Jamka gets himself some gold...

Children inherit certain traits from their parents. More often than not, boys inherit their father's traits and girls inherit their mother's.



Alec kills his bandit...and doesn't visit the village. But that's ok, we'll still cover the dialogue.

Our Silesia remained peaceful for the longest time. Just when did things get so bad...

I believe Emperor Palpatine has the answer to that question:

Darth Sidious posted:

Beings believe what you tell them. They never check, they never ask, they never think. Tell them the state is menaced by quadrillions of battle droids, and they will not count. Tell them you can save them, and they will never ask—from what, from whom? Just say tyranny, oppression, vague bogeymen that require no analysis. Never specify. Then they look the other way when reality is right in front of them. It's a conjuring trick. The key is distraction, getting them to watch your other hand. Only single-minded beings don't join in the shared illusion, and keep watching you too closely. Single-minded beings are dangerous. And they either work for me, or they don't work at all. - Darth Sidious (Order 66: A Republic Commando Novel)


In other words, it all happens while the public's attention is focused on other things. Alvis is in the perfect position to claim power. Some may raise some suspicions as to how he got there, but the citizenry won't challenge him. They'll be too shaken up by all the crazy nonsense that has been happening. Sigurd would be the only one staunch enough to not go along with everyone else; and Alvis is just about to try and axe him off, so...



I'd add on more quotes, but, these Mbandits are pretty hardy; Azel's not gonna take care of him till next turn.



Levin's almost gotten to Level 28, so...



I positioned him, Tiltyu, and his jealous stalker in a way that he could get to 29 while getting everyone back inside.





We then end our turn by having Fury join the main group.



Beo's got himself the perfect Avoid thanks to Sigurd and Lachesis!



Which means that none of these guys have a chance against him.





Sadly, I couldn't get the other two mooks; and even if I COULD, I wouldn't have wanted to. We need Slaydar to stay alive for some grinding strats this chapter.



But at least we can steal some gold from him!





Slaydar: Our front line's already broken!?

Guess so buddy!







In retrospect, I probably should have just had Dew sit tight after slaying that General; I didn't really accomplish much with him, so I probably wasted about a minute or so with him.





Besides, Slaydar's already bewildered enough, what with all those colored arrows flying around. Btw, Aira is where she is because I don't want her stealing Love Points from Brigid. She's higher than her on Holyn's Jealousy scale.



So Jamka's heading back now...



And now Azel is too. Here's more Village text.

Grandbell's military went and seized Lubeck, did they? Ahh! Silesia's days're numbered.

Now then...





Levin's done with the Elite Ring and Warp Staff, but he's not at Level 30 yet. So I decided to buy the Live Staff for him; I can get started on Tiltyu this turn.



May as well fix up Holsety while we're at it; his son IS going to be getting it, after all!



Now here's some advanced selling tactics for Tiltyu.



She's just outside of affording the Elite Ring. But there's another Thunder tome with only 13 uses compared to the 42 use tome she has now. So we can sell the 42 use one, buy the Elite Ring, and then BUY the 13 use one! Economics, everyone !





Feh. Nothing to be done about that Arena 4 guy though. He's RNG no matter how you slice it.



So let's have Levin heal her up, let's try again...



And HA! There we go!



Now get Arena 5...



And BAM! TIME FOR PROMOTION!



Congrats Tiltyu. You can almost survive a hit from Langbart now !



No but seriously; this promo actually is pretty awesome. She gets the fricken Continue skill from it; and the high Magic, Speed, and Defense gains also go a long way. She's actually an effective fighter now!



So with Arena 7 out of the way...



Say hello to our new staff bot (special guest starring Sylvia)!



Oh, and Levin's getting that Live Staff EXP.





And we start Enemy Phase with...



Slaydar running away to fetch some EXP fodder “reinforcements”.





Now, I want to grind in peace. Which means...



I need Andre out of the way, like, right now.



Don't you worry, they're exact movements don't matter in this case.



Tiltyu keeps warping, and Levin keeps using her HP gains to get more EXP...



And now Azel's headed back. Yeah, those guys're almost here, but they're no biggie; Holsety!Levin on a Castle just dodge tanks them. In fact, they happen to be good EXP for in case Beo doesn't get enough!





Time for some Sigurd dominance.

Andre: Okay, we’re off! Show them the sheer power of the Beige Ritter! [note that he doesn't say this unless Slaydar dies.]



Well, he doesn't get EVERY one of them, but he does get most of them. And as for Andre himself, well...



He's not worthless as a miniboss. His Hero Bow can do up to 18 Damage to us, meaning that Sigurd COULD technically die if he gets unlucky on the dodges (hence Lachesis's Charisma support)



But that never happened to us; so he goes down like a chump.



Minor spoiler; Scorpio is Andre's son. The game waits a really long time to clarify that, so I thought I'd point it out. So before we move on...

Aideen vs. Andre:

Andre: Hah, it's my treacherous big sister. Fancy meeting you here. You've tarnished the reputation of House Jungby... In return, I'll have your life.

Aideen: Andre... you're so pathetic...

Brigid vs. Andre:

Andre: What!? It can't be... big sister Brigid?!? I heard that you'd become a pirate, but allying with the traitors is another matter... In any case, you've brought shame upon my house. I'll have to kill you.

Brigid: Shut up! You killed father, you patricide [yes, Boo actually wrote that]! You're the disgrace to Jungby house, AND you've tarnished the reputation of the Crusader Ulir!!

Yikes... I think you missed a few words there, Boo.



Now then:





Claude gives Sigurd a much needed recharge...





Beo and Sigurd both kill the remaining murderers-of-Silesia, and now Sigurd's working on Langbart...



And everyone marches closer to where I need them. Oh yes, and I also established a Jealousy formation for Fury X Claude.



Levin does his part as a Dodge tank...



Azel gets his butt inside...



And now our guys are outta range.





Afterwards, Slaydar heads back inside for a turn...



Good for him really; because everyone else just flails around uselessly.



Now; best heal Sigurd up again...



Because stuff's about to get real.



Langbart's Regular Quote:

Langbart: Gwahaha...weaklings. As long as I have my Swanchika... No matter how many of you come, you'll all suffer the same fate! If you don't want to die, then stay away!

Lex vs. Langbart:

Langbart: You...Lex?! You traitor!! You're turning on your own father! Have you no shame!?

Lex: You say that I disgust you, but... Dad, this is fate... Please forgive me...

And now the main event.

Sigurd vs. Langbart:

Langbart: Gwahaha...the kid's made it. Hey, I'll send you to Byron. He must be getting lonely by now.

Sigurd: Langbart! I'll never forgive you for what you did to my father!!

Alright, it's the moment we've all been waiting for! Power vs. power! Might vs. might! Colossus vs. Colossus! Who will walk away from this fight?! How will Sigurd deal with such a man without his Holy Weapon? Find out, on the next EXCITING episode, of Let's Max Rank Fire Emblem 4-



...Oh. Or...THAT...could happen.

…....

I honestly was not expecting that.





Sigurd's Light Sword only had 85 kills on it (35% crit) and Sigurd only has 22 Skl (22% crit); that equals out to 57% crit. Then Langbart has a 30% chance of triggering Big Guard on every swing.



So 0.57 (chance to crit) * 0.70 (chances of not activating Big Guard) * 0.57 (chance to crit * 0.70 equals (chances of not activating Big Guard)...16%.



It's not like I won the lottery or anything, but...



The guy usually takes much longer to kill than that.



A typical fight with him tends to consist of about 3-4 turns worth of hit-and-run tactics. He'll laugh off a non-critical, block another with Big Guard on Turn 1, get hit by a critical on Turn 2 before blocking the other hit, restore something like 15 HP on the beginning of his turn, and etc., etc. There's no story and gameplay segregation here; he's a juggernaut who took down Sigurd's dad, and his stats reflect that.



Now then...I may have toppled the mighty Langbart, but can we keep up our winning streak? Can Sigurd keep his composure during the maelstrom that is still to come? And just how ARE we going to get as many levels as we need? It's almost the end of Gen 1, and yet we're still in the hole! What're we gonna do?

FIND OUT NEXT TIME, ON LET'S PLAY FIRE EMBLEM 4! This is Fionordequester, signing out. Have a nice day, and God bless you all!

--------------------------------------------------------------------------------------------------------------------------------------

AAAA RANKED RUN STATS:

Time Taken This Update: ~51 minutes and 15 seconds

Total Time Elapsed Over the Run: 12 hours, 35 minutes, 38 seconds~

Turns Taken This Update: 7 Turns

Total Turns Elapsed Over The Run: 166 Turns

Levels Gained This Update: 38 Levels

Total Levels Gained: 455 Levels

Things I Regret: In the Prologue, I regret the fact that Noish had to hang back as I rigged levels for Sigurd in the Prologue.

In Chapter 1, I should've brought Midir to guarantee that Kinbois's men would be taken down without issue.

On Chapter 2, I regret the fact that Ardan built up so many love points with Aira even though that pairing's been written out of the route, I regret making that positioning mistake with Fin, and I wish I hadn't made that careless mistake with Sigurd attacking that guard near Boldo (even if it did end up working out). I regret deciding to not just get Deirdre to Level 30 by the end of Chapter 2. I regret wasting something like 12 minutes rigging Aideen a win against Keimos, when it ultimately didn't end up doing much for Jamka anyway. And I could have manipulated Dew's Gold a bit better so that Aira got just 18,000G instead of 22,470G.

On Chapter 3, I regret selling Deirdre's Aura tome! I'll bet she TOTALLY could've kicked Manfloy's butt, if ONLY I hadn't taken that away !!

On Chapter 4, I regret not having Claude turn around sooner. I also regret not repairing the Return Staff before giving it to Aideen.

Level 23-24: 46 HP, 7 Str, 21 Mag, 11 Skl, 20 > 21 Spd, 10 Lck, 11 Def, 11 Res!

Level 28-30: 54 > 55 HP, 27 Str, 1 Mag, 15 Skl, 20 Spd, 8 Lck, 25 Def, 5 Res!

Level 23-24: 51 > 52 HP, 26 > 27 Str, 0 Mag, 18 Skl, 20 Spd, 12 Lck, 18 > 19 Def, 3 Res!

Level 17-29: 44 > 53 HP, 2 > 5 Str, 15 > 25 Mag, 21 > 27 Skl, 25 > 30 Spd, 10 > 16 Lck, 7 > 10 Def, 11 > 17 Res!

Level 22-24: 48 > 49 HP, 19 > 20 Str, 0 Mag, 26 > 27 Skl, 22 Spd > 23 Spd, 7 > 9 Lck, 17 Def, 3 Res!

Level 28-30: 41 HP, 17 Str, 10 Mag, 19 > 20 Skl, 30 Spd, 13 Lck, 17 Def, 17 Res!

Level 22-23: 49 > 50 HP, 24 > 25 Str, 1 Mag, 23 Skl, 21 Spd, 17 > 18 Lck, 17 Def, 11 Res!

Level 15-30: 40 > 53 HP, 0 > 4 Str, 11 > 21 Mag, 23 > 24 Skl, 15(20) > 26(31) Spd, 17 > 25 Lck, 1 > 7 Def, 11 > 17 Res!

Level 27-29: 40 > 42 HP, 0 > 1 Str, 22 > 23 Mag, 14 Skl, 18 > 19 Spd, 12 > 13 Lck, 6 Def, 23 Res!