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Tower 3



Sad but true, it's a restricted use sword. Renault would be unstoppable with unlimited Gomorraes.



Axe revenants make it slightly more difficult to train lance users.



Messing around in the convoy, I found something useful. Possibly an oversight or patch issues.



I'll take it either way, Batta is a veritable wrecking ball.



Found the first mauthe doog on floor 2, its fang has a succinct description.



Can we fight something aside from demons? No?



Better stats again, this time it has a steel blade.



Monster chapters are always a weird mix of barely dangerous enemies and enemies that Tana could solo.



Bow before the spider lord?



The chest didn't have anything worth the lockpick use.



Kiwi can't quite beat the demon head-on, but it's terrifying how close he comes.

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Chapter 11





We've already met Dozla a couple of times.



Fado is alive and evil, in with the weird Gleb conspiracy.



Kiwi's actually a somewhat likable character. Most of his dialogue consists of puns, explaining how rich he is, or mentioning his fearsome mercenary army.



Please consult your doctor if leet speak is taking over your brain.





A threatening chapter in the real game, in GhebFE it's a joke. Monsters are still by far the weakest enemies for some reason.



The local wildlife is hostile yet not dangerous.





Kiwi and Duessel are virtually invincible and free to rush the ship.



The revenants at least have high HP.



Compared to this pitiful excuse for a wight.



There are a couple of bonewalkers with silver swords that can take a nice chunk out of someone.



To be fair, Duessel doesn't have much room for improvement.



A couple of invisible enemies are hiding in the fog, not enough to be problematic.



Dozla's gone and L'Arachel found Dart instead.





*Points out horrid use of *'s*



Troubadours weren't good enough and had to get a terrible new class name.

L'Arachel comes with recover, sleep, and restore staves alongside decent stats. She's probably good in this hack, but I have better memories of her in FE8 with every stat capped aside from defense.



Just look at his speed. Then look at the speed cap and despair. For whatever reason, berserkers have a speed cap of 21 and don't have a 3rd tier.



Basilikos is nice and accurate, especially with the +5 skill. It's only an A rank axe.



Checking either of their supports shows a new character. Gheb route only though.



Checking out one of the ghosts, they've got even lower HP than usual.



Lyon's phantoms are definitely better at this point.



Kiwi and Denrei make a strong case for sticking around.





The deathgoyle still sneaks out of the fog, he runs right into Amelia's arrow.





The boss monster is actually a decent threat. He comes equipped with a reaver and short spear.





I noticed a reinforcement appeared at the bottom stairs but nothing at the top. Further investigation revealed a sneaky invisible man.







Was he called that while he was a pirate too?



Lucius still has plenty of easy targets on the western boat.



L'Arachel recruited Dart, just wanted to compare the two. There really isn't a good reason to use any berserkers aside from Batta.



Glass is generally better than Gheb, but he does have his moments.



Fargus is safe, the game can't suck him in now.



Don't you need a scabbard to draw a weapon? How do you draw an axe?



Even with all of the mispellings in this game, I have no idea what a Tuce is.



I guess Basilikos isn't one of those "thunderstorms gather around when swung" types of axes.

Next Time: A somewhat new class, yet another FE7 character, and GhebFE beating Awakening to the punch on a good idea.