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Officer's log, 1 January 3000. The ink's still wet on the page, but the Iron Knights are officially incorporated as a mercenary company, unaffiliated. Word of the whole thing wasn't quiet in the last few weeks, and I actually had a couple contract offers sitting on my desk.



Someone in the Capellan Confederation clearly knew our dear commander. That, or we looked like a good bit of chaff to intercept some Lyran cannons. I'm pretty sure it was the second option, looking at the terms. Sure, it's a good chunk of money, but that's for nine solid months of fighting, and if we don't make the grade, we don't get paid. Cheap way to cut some losses. I deleted that one pretty quick.



The other one looked like a pretty fine deal. Pirates are easy pickings, relatively speaking, and they sure as hell aren't a Lyran Guards brigade. Six months kicking around on the fringe of the known universe, knocking down some pissant pirate king and taking all his stuff? Sign me up. So I did. The paper work is already on its way to the MRBC. We'll have five million c-bills in an hour, be on a dropship tomorrow, and on a jumpship a week after that.

It's an eight month trip to the Periphery, some podunk little planet called Prinis Prime. Commander wants to spend the trip there getting everything working the way he wants. There'll be a couple quick mods, nothing too major. The dropship bays should suffice. I've only known her for a few days, but Ruth Amir is one hell of a tech.

The commander wants all officers in his office. Something about laying down the ground rules around here. I'm not sure exactly what he means, but he seems to be stable enough. Lord knows I've been under worse. I've attached a copy of the roster to this log. I figure it'll be a good way to keep track of what's going on as the unit evolves. Call me a romantic, but I want to remember how it all happens.