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A lot going on here.

Okay first we have a bunch of all to hunt triggers.
Attack any vehicle or the turrets and everything comes after you.
Destroy any of the SAM sites in the base and everything comes after you.
Kill 20 units and everything comes after you.

That blew my mind. Counting up, between the start and the base there's 17 infantry you have to kill. So the more infantry that comes out of SAM sites when you destroy them the closer you get to hitting 20.

The cell triggers to the southeast of the base causes the two light tanks to hunt you.

The two SAM sites at the start cause the chinook to arrive when they get blown up.

Waypoint 25 is another of the special waypoints, it's the location of the flare effect when triggered. It get's triggered when you kill that northmost rocket soldier in the start area.

The AI is setup to replace destroyed buildings but
code:

[Base]
Count=0

There's nothing to rebuild.

There's a win if all enemies are destroyed but that's required by the engine I think.

The other win condition is linked to every building in the base that isn't a SAM site or turret.

See that minigunner next to waypoint 4 at the west base entry? Kill him and 4 flame troopers come after you. Well that's not actually true, they go to wp4 then wp12, wp4, wp6 and stay there. If you outrun them they'll not be a problem. Feels like they're missing a loop 0 at the end of their teamtype. They will definitely put you over the 20 unit limit.