Toggle Background Color

GDI Mission Nine


These both lead to the same mission, scg09ea.


I'm currently hungry.


They spared no expense on the makeup.

quote:

Welcome to the big time commander.
You haven't really arrived until Kane has sicked his media ninjas on you at least once.
I'm pitch hitting for Sheppard since no ones really sure where he is right now.
Wrong time to take a vacation, we're down about 60 percent manpower from the T-poison.
Now here's your objective. You've got the hiverion river running through here about 6 knots, okay?
And here, and here you got NOD bunkers, here's what I need from you pal.
Take out the bunkers so I can get my convoy through at 0200, you might create a little guerrilla diversion along the way just in case some of the noddies don't get the message.
Just enough to cover me until I get in range of their power base, then all you have to do is sit back and watch the fireworks as my team shows them what kick-ass is really all about.
Carter out.



Because that briefing was a bit unclear.


Those must be the turrets they were talking about.


We'll setup here.


Okay let's go deal with those turrets.


Few scattered troops around here.


Oh where did these guys come from?


Not sure why we're building stuff when the gunboats will do everything.


We can put those mystery troops to use.


Should probably send some help for the north turrets.


Oh here comes the first gunboat.


Oh sweet, a chinook.


Okay ummm, why aren't you shooting?


Oh NOD is giving us a parade to welcome us.


Oh ummm, what's that?


Sweet, money crate!


Making short work of those turrets.


Another two gunboats arrive.


Let's scout things out a bit.


Let's evac these mystery troops.


Oh...


Ummm...


So let's setup here.


Aha, that's where they came from.


Let's get to work.


Rocket Soldiers are so slow.


First gunboat again.


First turret down.


Second turret down.


Second gunboat arrives.


All turrets down.


Third gunboat coming.


This seems familiar...


Christ.


Money crate again.


Jesus christ.


Well, it was nice knowing you Carter (it's sort of implied he dies here)


Let's get those guys out of there.


Meanwhile I've been busy building.


Here come out heroes.


Let's go find their base.


There it is.


Looks inviting.


What's up here?


Some scattered troops...


More...


Go little grenadier, go!


Second harvester going.


Shit, flame troops.


Payback time.


Boom.


Boom.


Boom.


Uh hmmmm.


Well, best get on with it.


Like so.


What are those guys doing?


Almost there.


Closer...


Stupid buggies.


Silly infantry.


Clever girl...


Boom.


Problem solved.


Let's plug up there too.


Oh, out of tiberium.


Good, more down here.


And that's the top plugged too.


Just in time too it looks like.


Let's reveal their base.


Guard tower might fit.


Bang.


Fits now.


Ooops.


Let's keep going.


Ummm...


Guess we'll sell some sand bags.


There we go.


And that's the north entry.


That's a lot of infantry.


Yeah so this is fucked, no money coming in from harvesters. Maybe silos weren't the greatest thing to use.



The game agrees.


Dejavu.


That's the base.


That's the crate.


Starting early.


Early radar.


Doing something different.


Well, sort of.


I'm leaving the turrets alone.


Filling up tiberium storage though.


Sealed up.


Double layered.


Almost full.


Fixed.


Scouting.


Scouting..


Scouted.


Humvees are great.


See?


Let's plug this too.


Oh, flame troopers.


Ooops got too close.


SAM site up here.


More scouting...


Hahahaha.


Let's take out that SAM


And maybe that artillery.


Heh.


Open the doors...


SAM down.


New refinery.


Let's go down here.


Damn those turrets.


Let's get the harvester heh


They didn't like that.


Oh dear.


Fuck it.


That got us what we needed.


Tehe.


I had to resist making a swastika.


All partitioned off.


Whoops, didn't put it on hold.


That's better.


Tehe.


They didn't like that.


~heh~


Hand of NOD GDI


But still has the NOD logo. We can build some new stuff.


Starting with a flame tank.


GDI suddenly gets a C130 supply chain for delivering NOD vehicles instead of building them on site like they do with their own vehicles.


As was previously shown, the C130s aren't shootable.


Our very own flame tank.


Muahahaha


Shit.


Death!


They're pretty good at taking down buildings.


Nod starts selling buildings for some reason.


They're not good against SAM sites though.


DIE IN FLAMES


Boom!


Another turret.


Let's test the obelisk power


Nope, it's not working.


Now for the river turrets.


And the bottom ones too.


First gunboat arrives.


The last powerplant bites it.


Turret action!


2 down, 2 to go.


Second gunboat arrives.


Third gunboat.


Gunboats just sail on past shooting nothing.


Literally nothing.


Wow, cleared out that tib field.


They just sold the silos as soon as I shot them with the turrets. The first gunboat turns around.


OH GOD LOOKOUT


OH THE HUMANITY


The second one sunk.


OH GOD


All good.


That's a lot of infantry, say...


Nope that's not going to work.


Maybe this...


Yeah that'll work.


Heh.


Again, selling off buildings.


Bang


Ahahahahaha


Oh no, a tank


Two tanks!


This might not end well.


Fuck it.


That'll do.


Boom.


Boom.


Boom.


Almost done.


A SAM site


Gumboats making their 2nd journey up river.


Turret down.


Obelisk down.


SAM down.


Turret shooting through their own walls.


Last thing.


Oh that rocket soldier.


Huh, it didn't say mission accomplished.


Ummm...


Well that's the score.


Next mission!


Romania!


Uhhhhhhh...


Zombie Sheppard?


The videos just showed the first frame, the sound played fine.


Here it is without the bug.


Gunboat!



Less points this time, but I was quicker.