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GDI Mission Eleven


Only one option, we're opening a second front on Nod.


Greece!


Briefing

quote:

Commander, the stakes have risen.
One of our operatives, codename Delpi, stop transmitting just as he was about to reveal the location of Kane's research centre.
He's experimenting with tiberium, injecting the stuff into human guinea pigs.
Delphi also has routes and times of the top secret convoy Kane has taken to Bosnia.
Once you've landed on this beach and fought your way through nod security, find Delphi and... if Kane hasn't killed him, get his information.
Over and out.



landing



We get a delivery of 6 grenadiers


Soon as you move off the beach the mcv arrives. There's a tank waiting for us but that's better than 3 turrets and a flame tank.


Careful not to damage our own mcv.


We'll setup over here. Sorry for the large jumps, I got a little distracted by streaming and didn't take as many screenshots as usual.


Our base setup.


Radar.


Flame tank lurking up there.


Thankfully it's not set to attack us.


Second refinery and we get attacked.


Grenadiers take care of it.


Shit shit shit building grenadiers that are getting immediately hit by the flame trooper.


Thankfully we survived.


Setting up the cheese.


We'll have to deal with that flame tank though.


Not attack again yet...


Rocket soldiers about to attack our harvesters.


Grenadiers take care of them.


All clear.


Finished setting up the wall but apparently there's a hole in the middle of the trees!?


Fixed.


Finished the top tiberium.


Units start banking up.


Pad #1


Sold the minigunners from selling the refinery. There's a trick where you can use the building sell tool to sell infantry standing close to walls. I talked about it in the stream.


Let's get this flame tank.


Rocket soldiers should finish it.


HEY! Come back


Orca will catch it.


Scouting up here. Pad #2


Found the SAM sites we need to clear.


Let's blow it up.


Another time jump, I've been building orcas to save money instead of pads.


Oh it's setup to rebuild the SAM sites.


Cleaned out all the tiberium, erk.


Super bugged out repair pad, can't sell it, can't put units on it.


We'll use our infantry to kill it this time, 0 risk.


More orcas.


Getting ready to attack.


Going after the conyard this time.


Another big jump, conyard down and this is the last SAM site.


We get airstrikes now


Pretty effective.


Now we're gonna try cheesing the mission.


Sadly it didn't work, you can't set off player enters cell triggers using orcas.


Another airstrike.


Next target.


Boom.


Orca shuffling.


Gotta do this the hard (read: long) way.


Cleaning up.


Pad shuffling and cleaning.


Almost done.


Before


After the airstrike, it somehow missed most of them.


Last few infantry down.


That should now trigger all to hunt, bringing all the remaining units to the wall.


Couple of tanks.


And gone.


All infantry down.


Airstriking that technician.


Crossing the river triggers the flare.


Opening the wall.


And the evac chinook is triggered.


Here it is.


Delphi in the chinook.


And extracted safely.


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Took longer than I wanted but still a good score.