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GDI Mission Twelve


This is scg12ea


Albania


tbrinfo3

There's a typo in the original release game files which means this video never played (intro=trbinfo3 instead of intro=tbrinfo3)

quote:

EVA: GDI funded research shows the following incidents of tiberium related illnesses.

Respiratory Ailments:
Human: 2,447,392
Livestock: 9,442,661

Reproductive Ailments:
Human: 1,446,294
Livestock: 12,443,761

Immune System Ailments:
Human: 14,681,944
Livestock: 29,337,224

Tiberium Related Deaths
Human: 4,286,334
Livestock: 11,223,994

EVA: Spores emitted by tiberium infected plants appears to be a source of tiberium related illnesses. The world scientific community is focusing its research on this deadly spore.
Moebius: Tiberium is a new lifeform. Quite simply put, it seems to be adapting the Earth's terrain, folliage and environment to suite its own alien nature. If this is the case ladies and gentlement, we are facing a killer beyond that of our most turbulent nightmares. It is not in an exageration to state that the future of the entire planet maybe in jeapody. May God have mercy on own souls.



Briefing

quote:

Sorry to interrupt your briefing commander, but we need your help now.
Kane discovered we were hiding Moebius and he's throwing everything at us but the kitchen sink.
It's up to you to mobilise a strike force.
Acquire Moebius and rendezvous with the rescue chopper. Moebius may be crazy but he holds the key to this tiberium riddle.
Good luck.



We come in as reinforcements.


A somewhat trashed base, Moebius, a hospital and a "technology centre" which is also used as a prison in some missions.


Repairing the power and turrets first. We've also got our first Mammoth tank.


Power restored and the chopper is coming in to evac Moebius.


Oh no! In a massive shock, surprising absolutely no one, the chopper got blown up by the SAM sites when the pilot decided to fly straight into their line of fire.


One SAM down.


Second SAM down.


Some infantry to deal with.


A tank is attacking.


No problems.


Another SAM down.


In range of some civilians being held hostage.


May have accidentally killed some of them.


And some more of them, ooops.


That's 4 SAMs down.


Time to scout.


Another bridge.


Another river.


Here's the base.


Oh, obelisks.


Let's get that crate.


This might not end well.


Broiling the troops inside.


Leg it!


Got the crate.


Note, these civilians are faction special, meaning we don't have to force attack them.


The last grenadier falls to the treads of the light tank.


Quite a few tanks around.


Let's fix that.


The light tank in the village finishes destroying the church and a minigunner comes out, dressed in GDI colours.


But we can't control him, and he's hostile to us.


Enemy Soldier.


He's there in the top right heading for their base.


He's still going.


Tanks on this side down.


That should be no challenge


The turrets killed the civilian minigunner.


Another one!?


Some infantry...


MLRS makes short work of it.


Main engagement.


One down.


All clear.


Gotta watch out for the harvester.


Artillery.


Clear


Gotta get this SAM site.


But the harvester will ruin this.


Fucking everything comes after us.


Uh oh.


Lost the MLRS


Fucking harvester.


Not another fucking harvester.


Avoiding this one.


Got the fucking SAM site.


Avoiding the harvester.


And safely away.


Let's find the last few SAMs


Here it is.


Down.


Gotta find the last one.


Found it.


Got it!


Here comes the second evac chopper.


Gotta load him in yourself


Away he goes.


Victory!


Not a bad score.