Toggle Background Color

Lenna now needs to cheer up Cid so he can make her a boat.


Her first stop is the Library of the Ancients, which holds one of two new friends for this update, and Mid, who should do the trick on cheering Cid up.


We take the required detour along the way to fight Ifrit. Unlike other SCCs, Lenna will gain more benefit from this battle than 5 ABP and the ability to progress through the library. Lenna gets a new friend.




code:
NAME: Ifrit
LEVEL: 22
HP: 3000
MP: 1000                               
SPEED: 40
ATTACK: 29                             
MAGIC POWER: 32
ATT. MULT: 6                           
MAGIC MULT: 6
EVADE%: 20                            
MAGIC EVADE%: 10
DEFENSE: 10                            
MAGIC DEFENSE: 20
ELEMENTAL IMMUNITY: Poison
ELEMENTAL ABSORB: Fire
ELEMENTAL WEAKNESS: Water, Ice
AI SCRIPT:
{Flame,Fira,Fira}
{Flame,Fight,High Kick}


Ifrit, unlike Shiva, has the HP to actually be considered a Boss. The main thing Lenna has to watch out for is the first line of code, which holds a 66% chance of Fira, which would hurt Lenna tremendously more than Flame. Three Castings of Shiva and a Elixer later, Lenna makes a new friend.




Ifrit, for 11 MP, does a 45 power Fire based attack to the entire enemy party. Damage shown is, like Shiva in the Last update, against enemys weak to fire and without the Fire Rod. With Ifrit, Byblo is a feasible for Lenna to defeat by herself.


code:
NAME: Byblos
LEVEL: 24
HP: 3600
MP: 1000                               
SPEED: 40
ATTACK: 30                             
MAGIC POWER: 20
ATT. MULT: 15                          
MAGIC MULT: 5
EVADE%: 30                             
MAGIC EVADE%: 20
DEFENSE: 10                            
MAGIC DEFENSE: 30
ELEMENTAL ABSORB: Water, Air, Earth, Holy, Poison, Lightning, Ice
ELEMENTAL WEAKNESS: Holy, Fire
AI SCRIPT:
{Web,Hammer,Fight}
{Fight,Charm,Wind Slash}
{Hammer,Fight,Thread}
{Sonic Wave,Wind Slash,Fight}
 }
React:HP < 800  &  HP Damage{
     {Drain,Drain,Nothing}
     }
React:Physical{
     {Armor,Nothing,Nothing}
     }
React:Magic{
     {Toad,Nothing,Nothing}
     }


The main threats that Byblos can do is the Fight Command he can do every round, and Charm spell for the second action. The reaction to magic, Toad, is also dangerous, but Lenna's high damage against Byblos (Around 1250 per attack should migitate the danger against that by limiting the battle to three rounds. The Drain reaction is no threat to Lenna at all, since Lenna can kill Byblos in three rounds before the threshold that it triggers. Lenna dies once to an unlucky two fights in a row, the the next attempt cinches it for her.


Deaths: 1
Elixers: 0


Now that Mid is working for us, we can get the Fireship back online. Along the way, Galuf regains his memory.



Now that we have a functioning ship, it's time to pick up the star of the first world. If you are wandering outside the town of Istory, you have a chance of encountering Ramuh.


code:
NAME: Ramuh
LEVEL: 21
HP: 4000
MP: 300                                
SPEED: 45
ATTACK: 27                             
MAGIC POWER: 50
ATT. MULT: 8                           
MAGIC MULT: 8
EVADE%: 10                             
MAGIC EVADE%: 10
DEFENSE: 20                            
MAGIC DEFENSE: 5
ELEMENTAL IMMUNITY: None
STATUS IMMUNITY: Stone, Toad, Poison, Aging, Sleep, Paralyze, Charm, Mute
ELEMENTAL ABSORB: Lightning
ELEMENTAL WEAKNESS: None
DROP (ALWAYS): Ramuh                   STEAL (COMMON): Hi-Potion
DROP (RARE): Nothing                   STEAL (RARE): Hi-Potion
AI SCRIPT:
{Fight,Thundara,Electric Shock}
{Thundara,Flash,Fight}
{Fight,Thundara,Electric Shock}
React:Magic:Size{
     Change Target:Whole party
     Size
     }

Ramuh's major threat is his possible castings of Thundara, which is significantly more powerful than his Fight and Electric Shock commands.

Flash is a complete non-issue for Lenna, because Magic is unaffected by Blindness. Lenna falls once to a combination of two Thundaras, but the second attempt wins the day.

Deaths: 1
Elixers: 1



Ramuh, for 12 MP, is a power 53 Thunder element summon that hits the entire enemy party. The damage above is without enemy weakness and without the Thunder Rod.

With Ramuh in tow, Lenna goes to Crecent Island and loses her ship to a whirlpool. She manages to obtain a Black Chocobo though, and after a short flight is back to Cid asking for a new ship to drive. Mid promises an alternative in the meantime, talking on how King Tycoon was spotted flying over the desert. The pursuit leads to the final boss of the update, Sandworm.


code:
NAME: Sandworm
LEVEL: 18
HP: 3000
MP: 10125
SPEED: 50
ATTACK: 25                             
MAGIC POWER: 1
ATT. MULT: 10                          
MAGIC MULT: 4
EVADE%: 0                              
MAGIC EVADE%: 10
DEFENSE: 0                             
MAGIC DEFENSE: 10
STATUS IMMUNITY: Dead, Stone, Toad, Mini, Float, Poison, Zombie, Darkness, 
Aging, Sleep, Paralyze, Charm, Berserk, Mute, Image(2), Image(1), Stop
AI SCRIPT:
{Fight,Quicksand,Quicksand}
Condition:??{
     Change Target:Self
     ??
     }
React:Magic:No-Damage Magic{
     Fight
     }

NAME: Hole
React:Physical{
     Demi
     }


Sandworm is relatively harmless as a boss compared Ramuh, seeing as it's magic attack, Quicksand, does significantly less damage than Ramuh's Thundara, and both Ramuh's and Sandworm's fight commands are roughly equal. Lenna takes down Sandworm on the first attempt, and doesn't even need to use a Elixer.


Deaths:0
Elixers:0

With the defeat of Sandworm, Lenna gains access to the Karnak ruins, which will be covered with the rest of world 1

in the next update.

Next Time: Summoner Princess, The Shaking Sensation
Deaths:16