code:
Soul Cannon (Heavy)
HP: 22500 (effectively 12500 HP)
Weak to Lightning.
Immune to Water, Air, Poison.
Vulnerable to Slow.
AI Script:
Condition:V00=01{
Display Text: Filling Multi-Surge Beam energy
Nothing
Display Text: Explosives pressure increased
Nothing
Display Text: Energy Level 128-
Nothing
Display Text: Fire!!!
Surge Beam
}
Display Text: Filling Multi-Surge Beam energy
Nothing
Display Text: Cross Gauge luminosity set to 20
Nothing
Display Text: Safety Lock released
Nothing
Display Text: Explosives pressure increased
Nothing
Display Text: Anti-Shock Anti-Flash Shield on
Nothing
Display Text: Energy Level 128-
Nothing
Display Text: Fire!!!
Surge Beam
Set V00=01
Nothing
Condition:HP Damage & HP < 10000{
Change Target:All Enemies
Punishment
}
Launcher (Heavy)
HP: 10800 (effectively 800HP)
Immune to Water, Air, Poison.
Vulnerable to Stop, Slow.
AI Script:
Valiant Attack
React:HP Damage & HP < 10000{
Change Target:Self
Punishment
}
code:
Form 1:
AI SCRIPT:
{Fight,Breath Wing,Specialty} (Specialty is Slip, a physical attack that inflicts HP Leak)
Form 2:
AI SCRIPT:
{Fight,Blaze,Specialty} (Specialty is Wing, a physical attack that inflicts Poison)
Form 3:
AI SCRIPT:
{Fight,Flame,Specialty} (Specialty is Tail, a physical attack that inflicts Blind)
Form 4:
AI SCRIPT:
{Fight,Thunder,Specialty} (Specialty is Claw, a physical attack that inflicts Paralysis)
Form 5:
AI SCRIPT:
{Breath Wing,Maelstrom,Specialty}
{Entangle,Fight,Specialty}
{Flame,Maelstrom,Specialty}
{Entangle,Fight,Specialty}
{Thunder,Maelstrom,Specialty}
{Entangle,Fight,Specialty}
{Blaze,Maelstrom,Specialty}
{Entangle,Fight,Specialty}