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I Feel Like I've Been Here Before...
Let's Play! Gunstar Super Heroes!
Gunstar Super Heroes is the sequel to the 1993 Sega Genesis game simply called Gunstar Heroes. It got massively good reviews upon its release in 2005 and was hailed as the best game of the year for its system, the Game Boy Advance. Unfortunately, this did not stop its sales from flat-lining soon after hitting shelves. Nintendo promoted the hell out of it, but none of its good reviews or nostalgic touches could save it. In the end, the game wasn't even on the list of top-selling GBA games that year, which is saying something considering the DS had already overshadowed the GBA market. Even I, who had loved the original, did not know about this game's release, or did not take note of it due to its, eh, colorful interpretation of what a Gunstar should look like.
Game Information
Date Released: 2005, October 6th for Japan, 25th for North America, and November 4th for Europe
Platform: Game Boy Advance
Developer: Treasure
Publisher: Sega
Plot:
After the destruction of the God of Ruin, aka Golden Silver, the Gunstar Heroes drifted into legend. The destruction of Golden Silver resulted in the formation of four new moons, and all was well. Many years later, a fifth moon has appeared in the Earth's orbit, and a familiar enemy along with it. You play as an agent in an organization called The Third Eye, or 3YE, as a part of a unit named the Gunstar Super Heroes. This new generation of Gunstars must stop the threat of Golden Silver being resurrected once again!
Note:Please use spoiler tags! Even if the plot is sort of half-cocked and simple, it's still plot and therefore spoil-able.
Characters:
Red
Young and idealistic, Red loves being part of the squad named for the first game's now-legendary heroes. While his gender was ambiguous in the Japanese release, the North Americans called this one a girl, which I dispute. This will be discussed, prepare to take notes.
Blue
Blue is less enthusiastic about his position, making him the cool guy in this series. He is less impressed by the legendary Gunstars, and would prefer to kick back and relax rather than save the world.
Yellow
Informant, communications expert, and chauffeur to the boys, yellow fulfills her role dutifully and with as skimpy an outfit as Japan felt comfortable putting on her along with power boots (more on that in the videos). She seems to have issues with her brother, Green, whom we will also be seeing later on.
Set-Up of this LP
There will be run-throughs for both playable characters (two videos per update! Huzzah!). It's a short game, so we might as well get as much out of it as possible. There are two gameplay reasons to do this. Firstly, the personality of each character changes depending on which one you choose to control. Secondly, each of the characters have three weapon types to choose from, one of which is particular to each of them. They do basically the same thing, but hey, come on, let's have fun here. This also allows us to play around with how each Gunstar will progress.
What I'm going to do is play Red with just punches, kicks, and minisword (yes, you have that) unless absolutely necessary. Those who have played the original GSH may actually be surprised at how difficult this will make things. Blue's file will be done as he would do it, using as many exploits as possible to make the game easier on his lazy self. The levels in this game, like the first, are not strictly linear, so I will be taking suggestions as to which one I should go to next.
Video Links:
-Red-
Coming Soon!
-Blue-
Enjoy!