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Level 2 Pegasus Knight
Parents: Fury & Claude

HP: ~29 (95%) Spd: ~16 (75%)
Str: ~9 (25%) Lck: ~9 (30%)
Mag: ~1 (25%) Def: ~7 (40%)
Skl: ~10 (40%) Res: ~8 (15%)

Move: 7
Weapon Ranks: B Swords, B Lances
Promotion Bonuses: +7 Mag, +3 Skl, +3 Spd, +1 Def, +5 Res, A Swords, A Lances, B Staves (C without Minor Blagi)
Items: Slim Lance, Berserk Sword + [Inherited Items]
Skill: Pursuit
Holy Blood: Minor Blagi


Fee is an incredibly versatile character, thanks to class and her mother. Fury always passes down Pursuit, so that's that squared away. In addition, Pegasus Knights get Staves and a major magic boost upon promotion, so she doesn't even need to be a physical attacker! She could just as easily gain a Light Sword or something, and still be useful!

Hence, there are a lot of fathers you can choose for Fee. You can choose Fin, and turn Fee into a Prayer tank with a Hero Lance. You can choose Alec, and permanently dispel Fee's weakness to archers. You can choose Lex, and ratchet up her Strength, Defense, and EXP gain. You can choose Jamka, Noish, or Levin, and give her access to Critical.

Or, you can do what I did, and give her extra staff usage via Claude! Imagine it! A flying, 8 Move staff user with the Restore, Warp, Recover, and LIBRO staves on her side! It's great for gathering EXP, if nothing else!

However, Fee does tend to struggle with combat on certain chapters. Pegasus Knights never tend to do well against either Dragon Knights or Archers; and Gen 2 is filled with both these sorts of enemies. Chapters 9, in particular, is a literal ZERG RUSH of Dragon Knights trying to storm your castle; and Chapter 8 vomits them out like candy from a pinata.

But she'll still see some use. It stinks getting walled for two chapters in a row, but she's still the only flier you have for a good long while. She's invaluable just for getting to all those hard-to-reach Villages we find oh-so-valuable!

So I suppose I'd compare her to Super's version of Master Roshi! She's not the strongest fighter; but she's surprisingly handy in other contexts, and knows a lot more magic than most martial artists.