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Update 46: C'mon, Let's Go Home...

I'm still unsure why we went out to dinner last night, but I...enjoyed it...nonetheless.
See, you're improving. You're learning how to admit to enjoying things normal people like, instead of regarding them with absolute contempt.
Yes, well, it's easier to learn that when you have a partner who will--
Happy birthday, Kaelin!

Kaelin?! Are you okay?!
Oh, my aching... I'd say head, but frankly, my entire upper body...
...Did you forget your own birthday, Kaelin, darling?
Today was my birthday?
It's your 23rd, you big dingus!
How does a person, especially one as self-absorbed as Kaelin, forget their own birthdate...
...Why is Genetta...balancing a cake on her ears?
Dosen talked her into helping us, since she admires us so much. Also, yup, balancing things on our ears is something us lady Therians can do!
It ain't easy, but it makes for a neat trick.

Let's begin this update with me noting that everyone's level 99 after having been retired at 99. How does retiring work in EO5? Glad you asked.

Characters can be retired starting at level 30. When you do that, their level is either halved (rounded down), or set to 30 if they're level 60 or higher. From there, you make an entirely new character--except that this character will have bonus stats and skill points, based on the level the original character was retired at.

As you can tell from the table, retiring at anything below 70 is not worth the time you'll need to catch the new character back up, and even retiring at 70 to 98 is kinda iffy. Retiring at 99 gives damn good bonuses, though--especially the skill points, because a lot of classes/specializations in EO5 can be pretty SP-hungry.

Here's the current guild card, to prove that everyone's level 99. You can also see that we're getting extremely close to 100% (ignore the item discovery stat, I had to...fudge some things behind the scene for my own convenience).

Okay, final floor-thing. Gotta psych myself up. Almost done!
Oho. Getting excited to have some one-on-one time with your sweetheart, I take it?
Raven, you may be a sweet, adorable boy... But you're still a teenage boy. It ain't hard to see right through you! Wahahaha!
...Oh, come now, ease up on him a bit.

(Floor subtitle: The legends' successors)

Fun fact: though this was changed in the US version, the floor's subtitle in the JP version is a direct reference to the name of the Heavenbringer/Warped Savior track in EO4!

I will let you in on a secret: you can just go straight forward from here, and finish the game without ever having to do anything else. If you want to see the postgame ending without having to fight the superboss, or do this final floor, you can.

However, if you want to fully finish the game, you should take note of the fact that you can enter this teleporter from three sides. Entering from the wrong direction will send us back to 29F.

Let's go mix together some chemicals.


HP: 3899
STR: 134
INT: 147
VIT: 159
WIS: 162
AGI: 120
LUC: 123

Damage Resistances:
100% 50% 100%
150% 50% 50%

Disable Resistances:
100% 50% 50% 50% 100% 100% 0%
50% 100%
0% 100% 50%

Xenolions are toned-down, random encounter versions of the Calamity-Inviting Diseases from the 5th Stratum. They're honestly not too bad to deal with, especially given my levels and retired stats here.

...I ran away because I forgot to summon Falz. Oops.

Oh, alright, I should show what happens if you go straight for the end. Not all of it, though.

When you pass through the door, Archon seems to sense something and enters the room before you. After scanning the area's perimeter, she nods and beckons you closer.

Guild Nameless. Beyond this door awaits our final destination. And past that is this cosmic corridor's exit... The path to the planet we will guide together. If you do intend to open that door, make certain you are fully prepared and resolved to finish this journey.
The alien's warning makes you wonder... Are you ready to leave your world behind? If there is anything left you must accomplish, whether down on Earth, throughout Yggdrasil, or in this Redshift Corridor, then do so first. If, however, you have no unfinished business, then nothing else needs to be said or done. Open the door to reach the end of this tale.
We've pretty decidedly got things left to finish.

fuck you


Let's begin, in earnest.

A big, open field, with tons of damage tiles. Given the 6th Stratum, I know what to expect: tons of pudding.

Th-that...thing...shouldn't exist...

Slender Demon

HP: 2709
STR: 157
INT: 121
VIT: 165
WIS: 154
AGI: 132
LUC: 112

Damage Resistances:
100% 100% 50%
100% 100% 50%

Disable Resistances:
0% 0% 0% 0% 0% 0% 50%
100% 0%
100% 100% 100%

Slender Demons... Um... They hit you?

<div class="quote kinu> A 30F enemy that just has a defense debuff and no status ailments or anything? Jeez, step up your game Atlus

Outta the way, space-birds, Falz's gotcha beat.

And I'm no slouch, either.

Random encounters aren't much to talk about when you're running a level 99 retired at level 99 team.

Oh, a mancubus.

Hello there.

I've got a Monstrous Codex to fill.

Prosperous Gel

HP: 22481
STR: 159
INT: 153
VIT: 222
WIS: 140
AGI: 88
LUC: 138

Damage Resistances:
75% 75% 75%
150% 150% 150%

Disable Resistances:
25% 25% 25% 25% 25% 25% 25%
10% 10%
50% 50% 50%

I would wholeheartedly recommend avoiding these things until you can just completely disable them and burst them down before they get to do anything.

Orb Gauntlets are pretty nice pieces of equipment, and make up one half my generic endgame non-body armor set.

I agree, don't fight these things.

Hey look, it's the enemy that got me my job on this LP.

Gods, but are these things disgusting.

Fat lot of good charging up's gonna do you.

See ya in a bit, Falz!

(Sky Dive.)

Not used to standard magics?
One could say that, yes.


(Failed to act.)

Told you!

(Million Arrows.)

I had Gram charge that up a few turns ago.

"Zap" goes the pudding.

Here, buddy, you get a turn too.

Taurus Demon

HP: 38530
STR: 174
INT: 143
VIT: 134
WIS: 128
AGI: 89
LUC: 122