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Update 0 - Prologue

Intro Video
This shows if you leave the game alone once the Sony and Media.Vision logos go by. I'm not going to transcribe this, because while there's foreshadowing, it's not really important to the plot. Just sit back and enjoy the nice music.

Music - Wild Arms (Menu)


Here's the game's title screen. We could PUSH START BUTTON, but we're going to wait a minute, because there's a prologue that plays as an eye-catch if you don't do anything.

Music - Castle of Flames


The camera fades in on a snowy night, and pans down to reveal that the title of the music track playing is to be taken literally.



We see a group of people within the castle, running to - or from - something.



Just as they head offscreen, we get a glimpse of their pursuers. Looks like some kind of gargoyle or something.



Back to the pursued, we see they've gotten on an elevator heading downwards, and the guy in the white seems a bit worse for wear.



Can't we slow down?

There is nothing we can do as long as we are in the dark about their intentions... Our duty as Fenril Knights is to protect the king.

We have our first localization mistake here. I'd imagine it's pretty obvious what they were going for here, and it's a classic case of Japanese L/R confusion. I'm not going to keep a running tally of these like Krysm did for Alter Code F, nor am I going to nitpick every spelling/grammar error, but I'll point out any that seem important enough to correct (and there will be a few).

Preposterous! I am the king now that my brother has fallen! With or without a crown...



...Huh! Then try to get out of here on your own.

Stop that, Garrett! We are in the presence of the king!

Just then...



We get to see these Fenril guys in action. Now we know why the soft, pompous brother of the fallen king is still alive.



A surprise attack within the snowstorm... Maybe they're after... Chief Coldbird, maybe the demons are after the cocoon?

Oh. Those gargoyle monsters are apparently demons. Demons very interested in fine silk garments.

The cocoon? It's a possibility... Do you think the cocoon is worth something, Ryan?

I mean, there are explorers who'll cross continents for access to good silk. Just saying.

What?! They came to get my cocoon?! No Coldbird! Do not let them take it! They'll use it for no good!



Garrett is apparently fed up with his new monarch's bullshit.



The elevator stops, and the group disembarks.





My cocoon is safe...

This is apparently their silk production facility, although we don't get to see this "cocoon" just yet. We'll have to take his word that the thing is safe.



Just then, a pink-haired woman enters the room, moving slightly slower than the Knights and the King.



Your leg...

Now I'm holding you back? Me, the [Sword Princess]? Was the rest of your party...

Yes, we're going to see [Japanese quotation marks] in this game. Plenty of them. Also, is it just me, or does Elmina seem a bit defensive about her injury? "You hurt your leg!" "Geez, will you stop complaining about how I'm slowing you guys down?!"

Yes...

And then...





Ryan goes over to investigate...



And promptly dies to... something. Some sort of sonic attack, maybe?



The knight... in a single stroke...

He did get one-shot, but I'm not sure I'd call that a "stroke" - unless that's the cause of death? Also, he doesn't seem to know Ryan's name, despite it having been said in front of him at least once.



Then this guy teleports in.



I am the demon, Alhazad.

But the demon race is only a legend?!

I guess she wasn't here when the other guys were calling these things "demons", so this makes sense.

And yet here I am right in front of you. I don't have much time, so let me get to the point... All right? Will you give me that thing you call a cocoon?



I'll do whatever you want!! You can have anything!



Coldbird draws his sword upon hearing that.

No, your majesty! You must not do that!



Alhazad then offs the king with the same attack the axe used on Ryan.



All I can give you in return is a [Painless Death]. You will have to live with it. Hee hee hee hee!

You bastard! Garrett, Elmina, you must escape from Arctica Castle! Let everyone in Filgaia know what has happened here!

Elmina and Garrett exit, stage right, as...



...Coldbird and Alhazad clash.

Music - Lamenting and a Promise



Out in the hallway, Garrett is bandaging Elmina's leg.



That bastard probably got the rest of the knights too...

Hey, Garrett! You're a bigger coward than I thought!



What? What are you saying? Me, a coward?

Yes... You have no [Courage]. You're probably thinking of a way to defeat them even now.



No matter what it takes, I'll kill that thing...



We will not be able to defeat them yet. I know it's hard to admit...



Elmina bandages Garrett's arm.

It's not as bad as yours...

I won't hear of it! You think that fighting an unbeatable enemy is [Courage]? I don't agree with that!

So, what do you consider [Courage]?

Enough chattering. Let's go, Garrett!

No, I didn't miss any text in between those lines. Elmina straight up ignores Garrett's question.

They both begin walking towards the exit to the castle...



But Elmina is obviously falling behind.

Once Garrett gets out, she closes the portcullis behind him, trapping herself inside.



What are you doing, Elmina?!

I can't get away with this wound!

Open the door, Elmina! You're the one who said wasting your life is not [Courage]!

Funny for me to say, but you gain nothing from war... But Garrett... I fight to protect something important to me. I won't gain anything, but I will not lose anything... Protecting something important is not a waste of life.



Nor I you! Open the door, Elmina! I'll fight with you! Open the door, Elmina!

You must tell the world what has happened here... Don't worry... I have no intention of dying here. I am the [Sword Princess]. That ribbon I wrapped around your arm was expensive... I can't die until I get that back.

Alhazad teleports in.



You're the last humans left in the castle. Are you ready to die?

Have [Courage]! Deliver the Fenril Spirit to our friends! Run Garrett, you can overcome anything!

I promise... I will return... your ribbon...

Garrett runs off.

It's a dead end. There's no way out. Hee hee hee hee hee! You are noble and beautiful... Can't you see? My body is trembling with joy...

Getting kinda creepy there, Alhazad. Might want to tone that down a bit...

Elmina - quite understandably - tries to gut Alhazad.



Cut to Garrett running away through the snowstorm. If you've been listening to the music links, this is exactly when the chorus kicks in.



He falls on his face...



And tries to get back up again. And that's the last we see of him as the camera pans up and fades out...



Cut back to the cocoon chamber, with this mysterious figure standing in front of the cocoon. The music is silent, and you can hear a heartbeat in the background.



Alhazad teleports in to stand beside Armor Guy.



As we finally get a look at the cocoon. That thing's pretty big; must be a pretty big silkworm inside.



Music - Wild Arms (Menu)



And now we're back at the title screen.



Now that all those people are dead and certainly none of them will ever be relevant to the plot again, why don't we finally start this show?





Looks like we have a character select! We have to do all three routes eventually, but I'm going to let you guys choose the order. Here's how it's going to work:

Basically, everyone has six total votes. Vote for which routes you want to see in order; your first choice is worth three points, your second is worth two points, and your third is worth one point. I'll do the routes in descending vote order.

Also, we need to choose names for these schlubs! Eight characters maximum. Put them with your route votes, like so:
  1. Wandering Youth - Rudy
  2. Treasure Hunter - Jack
  3. Girl From Abbey - Cecilia
Name votes are 1:1, regardless of route order. The names listed in my example are the default names for each character.