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7: Wyvern Lord, on tour now

This time,



we see for the first (?) time that Lundgren is going to be a paladin,



and find out that we're up against another stationary bowlocked boss! I'm going to chip him for lots of exp




"For a given definition of capable."

"...why do I feel like I was just insulted..."

"A very specific definition."



There's a lot to unpack in this image. The monk... the green bard... the merc suddenly running up and



critting this motherfucker with a light brand! That's cheating, Karel! You can't just do that!

Aw hell, who am I to argue with the Sword Demon. Sadly, of course, Karel doesn't have his broken FE6 growths in this game - just another reason FE6 is the superior game



The longer this goes on, the more convinced I become that Ninian is going to need glasses.



Oh no. It's a dot-off between the dot men!



"Also, I'm a bard. I mean I guess I could hit you with my guitar, but no one would ever do such a thing in a Fire Emblem game. No one."



There's just four enemies on the map to start with,



...but the most interesting thing is this living dead monk. Karel exploded him, but he's still there!



Light magic doesn't look awful.



However, there is one other interesting thing. The soldiers have sword ranks! They still only have lances, though - an emblem lance and iron lance. And the archer is an archer. But enough of those scrubs:



Karel, motherfuckers! He's... somewhat obnoxiously lucky, swap that stat with any of the ones that matter and he'd be excellent. Also, 6 move is ok, but we have better.



Pretty neat.



All right then, let's get to the map.



This is so good.



Heath is... strange. A bard is a great asset, but... that 4 move is painful.



Since he replaces a thief, he comes with keys - which is good, because the chapter would be unbeatable without them. For people who didn't get their Lyn randomized into a thief, of course!



Anyway, amusingly, he will help us open the doors.



A knight.



He's nothing special.



Mopping up the scrubs.





This is what happens when you attack Ghost Monk. He takes no damage, because he has no health to deplete, and then disappears off the map.



Not a bad one!



Jaffar could use some more magic.



With such weak enemies - and iron bows being pretty strong - we can even get Lucius some work.



Thanks, we have one.



So instead of a door key, we pick up this recover staff!



...which we can't use, because we don't even have anyone who can use staves. Amusingly, though, Dorcas could use it, once he promotes...



WHOA WHOA WHOA HOLD THE FUCKING PHONE.



While I'm still reeling from that, Jaffar took out the archer and refused to gain mag.



But of course the answer is obvious.




Chip exp.



And now, we can do this with our freshly turbo-charged bard!



Here's an animated Heath. Looks fairly familiar... I still think he looks more like he should be using a guitar, though.



Well!




A 4-mt sword on a 3-str enemy isn't the most threatening thing, even with +5 speed. I could certainly use one of them for myself, though...



I felt so clever handing Ninian Jaffar's vulnerary so the thief couldn't steal it.

...wait for it...



The enemy thief palette looks pretty nice!



That's the knight down.



And the second button.



Bool, as we saw, is an archer, so we can do hilarious things to him.



The mage isn't worth showing off, another shit-for-stats mook with a fire tome. That's some stats, and +5 luck...?



Hahahaha. Yes.



Aaaannnnd...



Son of a bitch!

I keep the silver sword, of course - can't use it, but it'll probably sell for a bunch.



I wish I could use it! But she's still D-ranked and I don't see her hitting A swords before the end.



Here's a non-critical Karel hit. Because I care.



And here's Bool's final countdown.



Thanks, Bool.



..."thanks", Bool.



Away!





Ninian is not an elf, so you are not allowed to be racist against her. We're leaving.



And stealing your credit card.

Next on Ninian's Bizarre Adventure...



No. Fucking. Comment.