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(I have no idea why the sound cuts out halfway through in this video, or why some cutscenes with play with no sound at all in any of the other videos in this update. I tried chunking up the recording into segments, but the sound still kept malfunctioning, even after I upgraded VirtualBox.)

With Sarah in the party, we get to go on another tour of the town. This is probably a pseudo-tutorial for first time FS2 players to show that you can indeed visit the shops between any missions. As before, I start with the weapons store and move clockwise towards the west end of town.



Burly Store Owner: Yo! Welcome!
Sarah: What an energetic proprieter.
Burly Store Owner: Oh! Are you studying martial arts, little miss?
Sarah: Yup! You've got quite the body yourself, mister!
Burly Store Owner: Indeed! An iron body beaten into shape, gigantic steel weapons, and manly sweat is the epitome of beauty!
Karen: What about your head?
Burly Store Owner: ULTIMATE BEAUTY REQUIRES NO HAIR!
Sarah: You sure are wild, mister!
Burly Store Owner: THANKS FOR THE FEEDBACK. Browse as you like!
(I don't have enough money to buy anything I'd like, so I just leave.)
Burly Store Owner: Ooh! Come back again soon!



Shop lady: Welcome! Oh, new friends?
(In this recording, I don't buy anything, but in the "true" timeline, I restocked on revives.)
Shop lady: Thanks for your patronage!



Karen: Seems pretty idle.
Gaston (looking hung over): Huh? Oh, it's you...
Karen: No work?
Gaston: Nope.



Karen: This is where I picked up Al [off the streets].
Al: What?
Sarah: Are there any more? I want one, too!
Al: ...



Barkeep: Oh! How's work?



Radish: Oh! Did you run away from home again, Alice?
Karen: Hello? I'm also here as well.
Radish: Huuuuh! Don't tell me the two of you ran away together!
Karen: Don't talk nonsense!

(On the hub menu.)

Alice: Phew...shall we take a break?
Karen: You're right. Let's go have some tea.



Waitress: Welcome. What would you like to order?
Karen: I'll have a royal milk tea.
Alice: Hm...flan a la mode!
Sarah: Hot coffee.
Al: Hm! Please give me a cup of milk.
Waitress: Very well. Please wait.
(The mysterious trenchcoat figure sips loudly from his drink, causing everyone to look in his direction.)



Sarah: Yo, have you noticed?
Karen: Noticed a while back.
Al: What should we do?
Alice: What's going on?
Karen: We've been followed since this morning.
Alice: Whaat!?
Sarah: Look! There's a suspicious guy in front of the lamp across the street.
Alice: Oh...
Karen: That must be a pervert.
Al: What should we do?
Sarah: How else? Let's take him into an alleyway and beat him half to death, or at the very least break his legs.
Al: That's overdoing it...
Alice: Um...
Karen: Just what does he want?
Alice: Excuse me...
Sarah: WHAT!? You've been stammering for some while now. If you got anything to say, then out with it!
(Beat.)
Alice: That's...my daddy!
(The other three party members sweatdrop. Then, Alice walks up to the trenchcoat man.)
Alice: Daddy, what are you doing?
Markdogarl: Wh-what do you want?
Alice (more insistent): Daddy, what are you doing!
Markdogarl: I-I-I'm just a...regular citizen...passing through!
Alice (angry): Daddy. What. Are. You. Doing.
Markdogarl: D-didn't I just tell you that I'm not your daddy?
Alice: Daddy!?
Markdogarl: What...
Alice: Why have you been stalking me?
Markdogarl: O-of course not. And 'stalking' is such a terrible term--I was just worried about you.
Alice: Stop that, you'll get in my way.
Markdogarl: B-but...if anything ever happened to you, I...
Alice: DADDY!
Markdogarl: What?
Alice: Keep this up, and I'll only despise you!
(Markdogarl breaks into tears and, after a moment, turns to walk away.)
Al: I kind of feel sorry for the guy.
Karen: Me, too...

(Now that we've finally advanced the plot, it's time to return to the guild.)

Karen: Yo! Still got nothing for me?
Gaston: Oh, so you're here!
Karen: What's wrong? Did you get a mission?
Gaston: There is, but...
Karen: It's that tough, huh?
Gaston: A little bit.
Karen: Go and and tell me! We've increased in numbers, so even if there's a difficulty, then there shouldn't be too much of a problem!
Gaston: W-well...Elizabeth, the second richest woman in town, has lost her cat. She wants us to find the cat and protect it. Do you take the job?
(We don't even get the option of saying yes or no...I believe at this point, the game has stopped pretending we have a choice any more. If the option to reject missions do pop up at some point in the future, I will make a note.)
Karen: Why is it always these trivial matters!?
Gaston: I didn't ask for this job, either? Besides, I've already agreed to take it.
Karen: The quality of work has gotten worse and worse! You think someone would take this kind of request?
Gaston: Y-you're right...
(A woman dressed in a full-lined coat comes in; Karen turns to look at her.)
Elizabeth: Hey! Have you found my beloved Curry?
Gaston: Oh, yes! We're about to go looking right away.
Karen: So this person must be...
Gaston: The one who made the request.
Elizabeth (addressing Karen): Oh, so you'll find my cute little Curry?
Karen: Huh? I didn't agree...
Elizabeth: What? My cute little Curry could be in danger right now. How dare a little girl like you say something so callous!
Karen: Oh! That's not what I meant...
Elizabeth: Oh, so you've agreed, then? My baby has been sickly since she was a kitten. Ooh! She must be shivering somewhere!
(Cut to the peaceful streets of the town, implying that Elizabeth is full of crap. Meanwhile, back in the guild, Karen has literally gone white from head to toe due to having to deal with Elizabeth.)
Karen (thinking): I can't take it any more.
Elizabeth: What? Curry is different from other cats. She has proof of being from a famous lineage. She's even won awards! O~hohohoho!
Karen (thinking): Stay calm, stay calm...
Elizabeth: In short, hurry up and find her! Got it?
Karen (as if hypnotized): Got it...
Elizabeth: I leave things up to you.
(Elizabeth leaves the scene.)
Karen: ....
Gaston: And that's that. Hey! Are you all right?
(It takes a moment for Karen to recover.)
Karen: Oh!
Gaston: You're awake!
Karen: What happened?
Gaston: You've accepted the job of finding the cat.
Karen: B-but...
Gaston: If you don't hurry up, Elizabeth is going to come back soon!
(At this, Karen goes completely pale again.)
Alice: B-but, how are we supposed to find the cat?
Gaston: We know where it is.
Sarah: Where?
Gaston: It's sunning itself on the roof. Because it looks a lot like it's owner, we could tell with a glance.
Al: Since you already know where it is, why not just take it in?
Gaston: Elizabith doesn't know this...but Curry is the head of all of the feral cats on this town.
Al: What!?
Gaston: They've ganted up; if you underestimate them, you'll be in for an unpleasant surprise.
Garah (getting off the couch): In other words, all we gotta do is get it. So let's set out right away!
Gaston: You can get to the roofs from the second floor. Don't get careless!

Dot's Footnote About Moon Runes
Ah, yes, "o~hohohoho", the stereotypical noblewoman's laugh, used to characterize rich, snooty anime ladies everywhere.

(The characters file out one by one, with Karen being last, and we're kicked out onto the hub screen. Some last minute shopping can still be done if you forgot anything, but there's no mission reminder, just a path to go up to the roof.)



Sarah: Hmph!
(Curry hisses, arches her back, fluffs her fur, and then runs away.)
Sarah: Hey! Get back here!
(The party, led by Sarah, give chase.)
Sarah: Heheh, you can't get away any more.
(Curry hisses, arches her back, and fluffs her fur again; this time, she's joined by a multitude of other cats.)
Al: W-we're surrounded!?
Sarah: Heheh, now it's getting fun, right?

Day 4: Cute Little Curry

Link to full battle



(Description: "The cat belonging to Outrack's second richest woman Mrs. Elizabeth. Weighs 10 kg. Is very cute." My favorite part of this screencap that Curry's 'job class' is listed as "Fat Cat".)

And here we have the first "Defeat X" mission of FS2. I'm not making a beeline for Curry because I still need to feed experience to everyone else in the party and Sarah's not strong enough to help on the front lines yet, both because she's still got her starting weapon and she's a little underleveled. Eventually, she'll gain strength and spells as she gains levels, becoming a combination of Ralph and Lee-Ann.

After spending the majority of the battle holed up in a corner, I slowly whittle away Curry's minions one by one, and Curry herself tries to run away when left to her own devices, so it takes a couple more turns to finish her off.

Sarah: Excellent!
(Back at the guild, we've delivered Curry, bandaged and looking sad, to Gaston, and he gives us 600 gold for our troubles. The extra experience is enough for Karen to learn Flash (single enemy damage and chance to cause paralysis) and Alice to learn a spell that revives a downed ally.
Karen: Uh...about Curry...
Gaston: I understand. Let's just say it underwent an...experience.
Karen: Thanks.
Gaston: No worries. I think you should hurry back. I've already contacted the owner; she should be arriving soon!
Karen: Oh, no...
Elizabeth (from offscreen): CURRY!
Karen: I-I'm going!
Gaston: Very well! Hurry!

Video link

(That night, Mark Markdogarl, instead of going to bed, is staring out the window.)
Markdogarl: My dear...what should I do? I have no choice...though I don't want to use such tactics...my dear...you'll forgive me, won't you? All of this is for her sake, so watch over her from heaven!

Dot's Footnote About Moon Runes
Something common to East Asian languages is that married people with children will call their significant others either as if the child is addressing them (i.e., the wife will call the husband "father/daddy/papa" or what have you, and the husband will address his wife as "mother/mommy/mama") or in relation to the child (i.e. "child's [parent]") rather than to each other.

(The next morning, the party is gathered at the bar as usual.)
Karen: Hey, Alice!
Alice: Yes?
Karen: Do you know Radish, the nun who works at the church?
Alice: I do! She often played with me when I was little.
Karen: Could you ask her to join our ranks?
Alice: Radish? [Why?]
Karen: Yeah...I was thinking about it while we battled on the roof yesterday. Having someone who can fly would make a great difference. Plus, the winged people's singing magic is amazing.
(Not sure if this is common across the entire Farland franchise or its a plot point carried over from FS1, but for those of you who have seen the battle footage from the previous game, Marcia casts spells by singing, suggesting that she's a bard of some kind. This game goes further to suggest that this is a racial ability for all winged people.)
Alice: I'd be very happy if Radish can join us, but, if I remember correctly...
Karen: What's wrong?
Alice: When I was little, I asked Radish to sing a lullabye for me, but she got very sad and told me 'sorry, I can't sing'...
Karen: A winged person who can't sing?! You must be joking!
Alice: I asked her. She told me that because she was cursed as a child, she can't sing any more.
Karen: How could this be...
Sarah: I know of this curse as well. I've learned a few hexes myself, so I'm fairly knowledgable about them.
Karen: Isn't there a way to break the curse?
Sarah: It's difficult, since the person [cursed] has their entire ear for music destroyed. But since winged people are such good singers, the curse should automatically expire.
Alice: It has been ten years since I heard.
Karen: Then the curse should have dissipated years ago. Let's hurry over to her and invite her to join us!

(One scene change to the church later.)
Radish: Is that so...thank you for considering me, but I can't help at all.
Karen: W-why? Isn't your curse gone by now?
Radish: That may be so, but...though I have the capability to sing, I no longer have the courage.
Karen: What do you mean?
Radish: As a winged person who can't sing, how do you think I was treated by others. When I was little, I was often made fun of and bullied by others. I came here because I could no longer stay in the countryside.
Karen: How can this be...
Radish: Thus I cannot join you...forgive me...

(Back in the guild.)
Alice: I didn't know that she went through something so terrible...
Sarah: That's true. [If] she already has a phobia against singing, then we have to give up.
Karen: No choice but to give up, huh?
Gaston: Hey, what's with these sour pusses? There's work to do, and they specifically asked for you.
Karen: Really?
Sarah: When did we get so famous?
Karen: How is that possible?
Gaston: I'm going to explain [the details]! Rumor has it that robbers will attempt to break into a certain wealthy man's mansion, so you've been asked to guard the premesis. So? Will you go?
Karen: A 'certain wealthy man', huh?
Alice: Don't tell me...
Markdogarl (from off screen): That's right, it's my house.
Alice: Daddy!?
Markdogarl: It's been a while, Alice!
Karen: It's only been three days...
Alice: Daddy! What's going on?
Markdogarl: You've already heard, haven't you? I'd like to ask you to act as guads for the house.
Alice: But, don't we have dedicated bodyguards?
Markdogarl: They've all gone on vacation. Maybe [the robbers] planned for this particular time to break in.
Alice: Still, why us...why not ask someone else!
Markdogarl: Aren't you planning to be a professional [adventurer]? Who is picky about their work like a kid? I think you should just go home.
Alice: Don't talk that way...!
Markdogarl: If you are a professional, then complete the mission to my satisfaction. It is only then will I approve of you[r career]. Understand?
(Markdogarl leaves the guild. Karen looks back and forth between the party members.)
Gaston: Well...I shouldn't say anything, but what Mr. Markdogarl says makes sense. If you want your father to approve, then you should accept without reservations!
Sarah: Yeah! That way your father will look at you with new eyes!
Alice: You're right! Okay, I'll take the job.
Gaston: Oh! So you've agreed?
Alice (firmly): Yes!!
Al: Is it all right, Karen, that we jumped to a decision so quickly?
Karen: It's fine! Besides, Alice is one of us now! I'd go through hell and high water for her!
Gaston: Then it's decided! Be sure to report to Mr. Markdogarl's house before dark!

(Back in the hub world.)
Al: So, should we go [straight] to Mr. Markdogarl's house?
Karen: It's still bright out; let's make some preparations first!

Day 5: To Restore Singing Magic

(I quickly duck back into the guild to see if Gaston has anything else to say.)
Gaston: You have to get to Mr. Markdogarl before dusk!

(Since the battle starts as soon as I click into the Markdogarl mansion, I think I may have done some shopping between recording to upgrade everyone's equipment where there was stuff I could afford.)

Video link



(Inside, the party members have reported to Mr. Markdogarl.)
Karen: What do you want us to do?
Mr. Markdogarl: Should the robbers arrive, attack them head on.
Sarah: And then kill them, right?
Mr. Markdogarl (alarmed): N-no! That wouldn't be very apt.
Alice: Why not?
Mr. Markdogarl: I...I don't like brutal or cruel behavior. Just fight off the bandits--that'll be enough!
(Some unspecified amount of time later.)
Sarah: Why? Wouldn't it be great to rip them to pieces?
Karen: Why not react depending on the situation?
Al: Hey...it's not very good to play things by ear, is it?
Alice: That's fine...the people coming are probably all fakes hired by daddy anyway.
Al: What!?
Karen: Forget it. Work is work. Don't think about it too much.
Alice: Sorry...even if he is worried about me, he shouldn't be making schemes like this.
Sarah (turning to the door): I think they're here.
(Everyone in the party turns towards the door; one scene change later, they are outside, and facing a familiar foe--winged demons.)
Al: M-monsters!?
Sarah: These folks aren't robbers!
Karen: What's going on here!?
Alice: How can this be?
(Meanwhile, upstairs, Markdogarl is looking out the window.)
Markdogarl: What? What's going on!
(He runs back and forth frantically before stopping.)
Markdogarl: ?
(The window creaks open ominously; downstairs, the party hears Markdogarl scream.)
Alice: Daddy!?
Karen: Oh, no! It's a trap!
(Another fade out later, it's implied that the party ran inside; there, they face more devils and fairies.)
Karen: We've completely fallen for it.
Sarah: Okay! Then let's get rid of them one by one!
(The objective pops in: defeat all enemies!)

Dot's Footnote About Moon Runes
I believe the war in FS1 was confined to the island, so as far as I know the "monsters" Al are referring to here are actual monsters and not "mazoku".

Link to full battle

I had to record this battle twice because I overextended the party--despite the experience and equipment upgrade, Sarah is still not anywhere near Al in terms of damage or tanking, and at this point Al's massive advantage has plateaued, so I can't have him eliminate units in a single turn any more. Instead, I move much more slowly, keeping Karen and Alice further back while Al and Sarah chip away at the enemy ranks.

Alice: Daddy! Where's daddy!
Karen: Hurry! He's on the second floor!
Sarah: Mister, you better be okay!
(On the second floor, Markdogarl is unconscious on the ground.)
Karen: Mr. Markdogarl? Get a hold of yourself!
Markdogarl: Uh...argh...
Al: Relax, it only looks like he's passed out.
Sarah: Huh? Where's Alice?
Karen: Huh, you're right...
Al: Did she get lost?
Karen: Stop joking around! How could she possibly be lost in her own house?
Al: Oh, no! I've misspoke!
(There's a loud bang.)
Karen: What's that noise?
Sarah: It came from the roof!



Karen: Oh, no! Alice!
Sarah: Let go of Alice, you scumbags!
???: Tell Markdogarl, this is a warning...if [his] d-d-daughter is that important to him, then to not interfere...
(The mysterious creature disappears with Alice, and the objective "eliminate all enemies!" pops up.)

Link to full battle

For the first time in either FS1 or FS2, the party is forced into a sequential battle where the consequences of the previous battle carry over into the next battle. What's worse, the party is without their healer, meaning they have to make do with using items.



Sarah hits level 10 and learns "Instantaneous Disappearance", a ranged spell that has a chance of paralyzing enemies; however, due to either Sarah's own low magic stats or the spell's damage formula (which I can't see), it only does a piddling 1 damage.

I really should have splurged on item usage in this battle, as the bonus experience will not be sufficient to have the other party members catch up, but I hadn't bought all that many restoratives at this point so I ended up relying on Al to finish the battle.

Video link

(Back in the guild, Gaston, T. T., Sarah, Markdogarl, Al, and Karen have gathered for a strategy meeting.)

T. T.: I didn't expect them to have been targeting Alice from the start.
Markdogarl: It's all because of my stupid plans...
Karen: It's not your fault, Mr. Markdogarl.
Markdogarl: But...should Alice meet any sort of misfortune...
Sarah: That [kidnapper] said 'don't interfere'; did you do something to upset the monsters?
T. T.: Do you know about the pirates that have been rampaging on the seas near town?
Sarah: It's Deima, the leader of those pirates, right? He's been controlling monsters to attack merchant ships and kill everyone they meet.
T. T.: I've been leading a group of volunteers to patrol [the waters], keeping the pirates under control, and Mr. Markdogarl is our main sponsor.
Karen: So that must be what he doesn't want [Mr. Markdogarl] to intefere with.
Markdogarl: Should I perish, the funds will keep flowing. So, they...Alice...!
Radish (running in): Terrible news! Alice has been kidnapped again!
T. T.: You saw it [happen]?
Radish: I did! When I was taking a walk this evening, I saw a bat flying in the ari. Looking closely, I noticed that it was carrying Alice under its wings.
Sarah: Which way did they go!?
Radish: They landed in the direction of the marina by the shore.
Karen: Please lead the way!
Radish: Sure.
Karen: Mr. Markdogarl, we will surely rescue Alice and bring her back [safely].
Markdogarl: Please...you're the only ones I can rely on.
T. T.: I'll go along as well.
Karen: You, too, Mr. T. T.?
T. T.: Don't 'mister' me, I'll show you that I'm still full of vigor. Gaston, I leave the rest to you.
Gaston: O-okay...

Link to full battle



T. T.: There it is...
Sarah: What should we do?
Karen: They have Alice, so we can't attack.
T. T.: At any rate, let's go take a look.



Radish: Alice!?
Deima: Oh! How momentous that the guild leader himself would deign to drop by...
T. T.: You're mistaken. I'm just one of the good [but] ordinary citizens [of this town].
Deima: I-is that so? Then disappear.
(The trap door beneath T. T.'s feet open.)
T. T. (frantically flapping his arms): Woooooah!
(T. T. falls with a whistling sound and splashes into the water below.)
Deima: Y-you other minions will just have to die here. Keep in mind that should I act, th-th-this little girl wil die.

In this battle, all we have to do is deal with the three minions, which is good because Radish can't attack worth anything and I'm still down a healer.



The on-field treasure is a ring that boosts defense by 3; I give it to Radish because I'm expecting to have to send her on more treasure hunting expeditions.



The pile of gold nearby is worth 500g.

Though I try to feed experience to my weaker party members, Al is eventually the last man standing and so he plays cleanup.

Deima: Y-you humans are p-p-pretty strong...
Karen: Know your place, and release Alice at once!
Deima: H-how dare you t-t-talk to me like that? H-have you forgotten that I h-have a hostage?
Karen: What do you want us to do?
Deima: P-p-put away your weapons and items, and th-th-throw them into that hole over th-there...
Sarah: You must be joking!
Deima: You don't want to? Then I'll kill this girl!
Sarah: Dammit...
(The screen goes dark, and several splashing sounds are heard. When the scene fades back in, the party is on their feet in front of the trap door.)
Deima: Hm...then...what should we do with you? (Alice breaks from his grasp.) Woah!
Alice: Everyone! Run!
(Deima gives chase and strikes Alice down with a single blow.)
Alice: Eeeeek!
Radish: Alice!?
Deima: Eheheh, still want more?
(With that, Deima runs off.)
Alice: Urgh...
Sarah: What an awful wound!
Karen: Hurry up and heal her!
Alice: But Alice is the only one who can use curing magic, and the medicine's all been thrown away...
Karen: Hurry down to the general store, then...
Sarah: It's no good...her injuries are too serious. She won't last that long.
Karen: How can this be...
Alice: Sorry...I'm...so useless...
Radish: Alice!? Hold on!
Alice: I've always dreamed of...hearing...Radish's singing...
(Radish kneels down and, as Karen and Sarah turn to look at her, begins to sing. Then, the animation for a curing spell plays.)
Alice: (sighs in relief)
Sarah: Look at the wounds!
Karen: Hm...this must be singing magic!
Al: Radish...
Radish (clasping her hands before her): .....

(Back at the guild, the party has gathered around Markdogarl, and T. T., wrapped in a blanket, is seated on the couch.)

Al (whispering): We don't need to report how Alice was attacked?
Karen (whispering): If we do, Mr. Markdogarl would definitely die of fright.
Gaston: Good work. How wonderful that everyone came out fine.
(We get 6000 gold. The extra experience is enough for Karen, Alice, and Sarah to hit level 11, and Alice learns a spell that boosts an ally's magic defense.)
T. T.: How embarrassing...
Sarah: Speaking of which, though you're the guildmaster, you sure are useless, mister!
Karen: What's happened, happened. Besides, he got all of our stuff back.
T. T.: It was sure a close shave. I didn't expect them to face us head on.
Alice: Will I...will I be taken back home now?
T. T.: No...it's actually safer to be in a party [right now].
Markdogarl: You're right. Karen, I leave Alice to your care.
Karen: But...
Markdogarl: You don't have to especially watch out ofr her. I know that she might make trouble for you, but I'd really like to rely on you.
T. T.: Karen, this is my request as well. From a certain point of view, this town has already entered into a state of war. Should we lose, those bastards will surely attack.
(Sarah, Gaston, and Radish all turn to look at Karen.)
Al: Karen...
Karen: You've got to be kidding!
Al: Karen?
Markdogarl: Just as I thought...it's impossible.
Sarah: Karen! How could you say something so heartless...
(Beat.)
Karen: Alice is one of us. We should be watching out for one another. The pirates are a whole nother thing.
(Radish gets all glittery eyed.)
Alice: Karen...
Al: Karen!
Sarah: Heheh! That's what we should be doing.
Radish (tearing up): Karen, you're so wonderful...
Karen: W-what? Stop staring at me!
Markdogarl: Thank you...

Video link

(The next morning, the party has once again gathered at the bar.)
Karen: Hey, Alice? How are you holding up?
Alice: Oh, I'm fine.
Sarah: That was a close call yesterday.
Karen (looking towards the window): Um...
(Pan up to the window; Markdogarl, in his hat and trenchcoat setup, is lurking there rather obviously. Alice runs out, and she can be seen talking to Markdogarl in a similar manner as the previous day: he sweats profusely, breaks out into tears, and then leaves.)
Sarah: Geez, Alice's dad sure needs to take a hint!
Karen: Are all men like this when they become fathers?
Al: I-I dunno.
(The silly music stops and the regular hub menu misc begins as Radish comes in and walks up to the party.)
Radish: Hello, everyone!
Al: Oh! Morning!
Radish: Alice isn't here?
Karen: Huh? You didn't run into her outside?
Alice (coming in from behind Radish, causing her to turn around): Radish!
Radish: Alice! Are you doing all right?
Alice: Yes, thanks to you!
Radish: Don't say that, I didn't do all that much...
(Beat.)
Karen: Did you come because you were worried about Alice?
Radish: Yeah...but that's only one of the reasons.
Al: Why else would you come here?
Radish: Karen, do you still remember what you told me before?
Karen: Do you mean, when I asked you to join us? Oh! So now...
Radish: That's right.
(Alice runs up next to Radish.)
Alice: Radish! Are you for real?
Radish: I can sing is thanks to everyone, so I wanted to repay the favor.
Karen: 'Repay'? Don't talk like we're strangers! If Radish wants to join, that's giving us a huge leg up!
Sarah: With two healers, our party will be even stronger.
Al: It's nice to meet you, Radish.
Radish: It's nice to meet you as well.

Video link

(Because I forgot that plot advancement lay in the cemetary, I decided to do the old "click around town" thing--I needed to do some shopping anyway. At the guild, nobody's there.)
Karen: There isn't even anyone at the counter? How careless.

(There's some new dialogue at the weapons store.)
Burly Store Owner: Ooh! Welcome!
Radish: Say, mister, you're certainly full of youthful energy!
Burly Store Owner: Hahaha! I'm only 33 years old! Oh! Would you like a cool-looking steel spear?
(I certainly would! In fact, I want upgrades for everybody.)
Burly Store Owner: Ooh! Please come again soon!

(Having learned my lesson in the previous battles, I decide to buy some restoratives in the general store as well.)
Shop lady: Welcome!
(Still left some money in my wallet to save up for the next shopping spree.)
Shop lady: Thanks for your patronage!

(No new dialogue at the bar.)
Barkeep: Hey! How's work?

(I finally notice that I can go to the cemetary.)



Karen: Hey! That's...
(Karen walks closer to the man at the gravestone.)
Karen: Excuse me...
Sorel: Yes?
Karen: Are you the one who saved us earlier? I've been meaning to thank you.
Sorel: Oh...you're that girl, from before.
Karen: The guild would like to pay you a reward.
Sorel: Take it and split it among your party!
Karen: Huh? B-but...
Sorel: You came all this way just for that?
(Sorel walks away. Karen watches as he passes.)
Karen: Uh... (just as Sorel's about to leave) Th' name's Karen.
(Sorel stops but doesn't turn around.)
Sorel: I am Sorel. And by the way, a lady shouldn't talk like that.
(With that, Sorel leaves. Karen takes a few steps after him before stopping.)
Karen: Sorel, huh...

Dot's Footnote About Moon Runes
In the original dialogue, Karen refers to herself using the pronoun "boku", which is a term usually used by young boys (though at least in anime, some young ladies will use it as a characterization quirk to suggest that they're very tomboyish), which is why Sorel chides her.

(With the plot advanced, it's time to check back into the guild.)
Karen: Gaston? Gas~ton~!
Gaston: Hey! Don't call me like I'm your dog!
Karen: Are you busy with something? Actually, nevermind, what about work? Got anything for me?
Gaston: Right now I'm too busy to care about that. Three days from now we're opening the beach.
Karen: What does that have to do with the guild?
Gaston: The tradition of this town is that the guild will hold a beauty contest on the day that the beach opens, so we're busy making preparations right now.
Karen: A beauty contest?
Gaston: Indeed! We'll give out prize money to the winner and give her the title of 'Miss Outrack'.
Karen: I can guess who came up with such a contest.
Gaston: Would you like to work as a bouncer [for the event]?
Karen: Thanks for the offer, but I think I'll decline.
Gaston: You don't like that [kind of work]?
Karen: If I say yes, I couldn't participate in the contest, could I?
Gaston: You want to be a contestant!?
Karen: Yup!
(Karen strikes a pose.)
Karen: What do you think?
(Gaston sweatdrops.)
Karen: How dare you! How rude!
Gaston: You don't qualify by any rubric, whether that be temperament, charisma, or chest size.
Karen: Well, excuuuse me for looking like a kid!
Gaston: Besides, the contest will take place three days from now. We've closed signups a while back.
Karen: Can't I sign up at the last minute?
Gaston: No!
Karen: You tightwad!
Gaston: Yo! Do you [even] have a swimsuit?
Karen: I have to wear a swimsuit?
Gaston: It's a beauty contest on the beach. Of course you need a swimsuit!
Karen: Hm...
Gaston: So that's that. Besides, we're going to be closed today and tomorrow, so it's pointless of you to even show up.

(Back at the bar, Karen's told everything to the rest of the party.)
Karen: And that's what's going on!
Sarah: A swimsuit contest? Sounds interesting!
Radish: You want to join as well, Sarah?
Sarah: Yup. My outfit is pretty much a swimsuit already.
Alice: Last year, daddy bought a couple of swimsuits for me.
Karen: Can you lend me one?
Alice: Sure, but...you really want to participate that much?
Karen: It's not about participating, it's about showing up that jerk Gaston!
Radish: Is that all?
Karen: There's also the prize money.
Al: I knew it...
Sarah: Wouldn't that be nice? Why don't we all participate?
Al: What? D-do I also have to?
Karen: How could you, silly?
Al: Phew...
Alice: So, let's go pick out our swimsuits.

(The next segment of plot is at the Markdogarl mansion.)

Markdogarl (walking from the window to face Alice): Swimsuit? Oh, now that you mention it, the beach does open tomorrow.
Alice: Yeah, so everyone's planning to attend the beauty contest.
Markdogarl (his eyes going wide): W-w-w-w-whaaaaat!?
Alice: What's wrong?
Markdogarl: A b-b-beauty contest? No, no, never! Refuse at once!
Alice: B-but everyone's participating...
Markdogarl: I will never allow everyone to stare at you while you wear a swimsuit and stand on a stage.
Alice: Daddy!
Markdogarl: NO MEANS NO.

(We're automatically advanced back to the bar.)
Alice: ...and that's how things went.
Al: I guess this means we have to do some shopping!
Karin: Then it's decided.

(We are not, however, automatically advanced to the general store--and I later went back to check that there's no extra flavor text in the weapons store, just the ever exuberant buff owner and his endless flexes.)
Shop lady: Sorry. A strange person just bought all of the swimsuits.
Karen: Whaaat!?
Alice: It must have been daddy!
Karen: Why would he do that...
Sarah: Forget it, forget it. I'll just do the contest by myself.
(Beat; Karen turns to look at Sarah.)
Karen: Sarah.
Sarah: W-what?
Karen (pointing dramatically): Lend me that outfit!
Sarah: S-stop kidding around! You want me to go naked!?
Karen: Urgh...
Al: Let's just give up.
Karen: Aha!
Radish: What?
Karen: I guess all we can do is ask him.
Sarah: By 'him' you mean...

(One screen transition later, we're back on the rooftops.)
Al: A-are you sure you want to go?
Karen: We've got no choice but to go around Gaston and [ask] Mr. T. T. directly.
Sarah: I like how you think!
Alice: I'm scared of heights...
Radish: Oh! A cat!
(The camera pans to the left, revealing a familiar feline.)
Karen: Curry!?
Sarah: Ugh! What an ugly cat.
(Curry arches its back and hisses.)
Radish: I think it's mad...
Al: I guess since we offended it, it hates us.
Karen: Hmph! (pointing dramatically) I won't allow anyone to get in my way!

Video link

Curry's back for a rematch, this time with casters.



Having Radish officially in the party isn't as big of a game changer as Marcia was in the last game, but she's still an extra party member and she can attack from 2 tiles away like Brian.



This is also the battle where Karen and Alice can cast their most basic spells in a cross shape, making the battle go much faster.



At level 12, Sarah learns an ability that has a random chance of charming the enemy.



At level 12, Radish finally learns magic--a single tile lightning spell and a single target healing spell that only targets allies, not herself.

Though the caster cats are a bit annoying, careful maneuvering means I take them out one by one, saving Curry for last.

Video link



T. T.: No...how can this be...does this mean the event has to change!?
Karen (coming in from the window): Mr. T. T.?
T. T.: Aack! K-Karen! Where in the world did you come in from?
Karen: Tee hee! Sorry!
T. T. (as the rest of the party files in one by one): Hey, hey...
Karen: Actually, I wanted to ask you for a favor, Mr. T. T.
T. T.: W-what?
Karen: We'd like to attend tomorrow's beauty contest.
T. T.: W-WHAT!?
Karen: ...no go?
T. T.: That's great! I'm saved!
Karen: Huh?
T. T.: Yeah, all of the ladies who'd registered for the contest all can't make it.
Karen: Why not?
T. T.: It's ridiculous. Some passed out due to excessive dieting, others ate too much trying to fill themselves out.
Radish: That's awful...
T. T.: It may be a bit much to ask, but hurry up and prepare!
Karen: Thanks! Oh, but...
T. T.: What's wrong?
Karen: Honestly...we don't have any swimsuits.
T. T.: What? Is that it?
(T. T. walks over to his desk, pressing a button. A hidden wall slides open to reveal an impressive female swimsuit collection.)
T. T.: Feel free to take whatever catches your eye!
(The party sweatdrops.)
Karen (thinking): Mr. T. T., you...

Video link

(At this point I've once again lost track of plot progression, so, tour time! Dropping immediately back into the guild yields nothing, and the bar doesn't have new dialogue, either. The graveyard, however, turns out to hold the key.)

Karen: He didn't come today...(walking up to the gravestone) Whose grave is this? 'A kind girl rests here'...? What relationship do they have?

(Not having realized that the plot has advanced, I check the store for new dialogue or items before dropping back into the guild.)

Karen: Oh! There you are! When I came here earlier, there wasn't a single person there. Even if you're busy preparing for the event, what if a thief sneaks in.
(Gaston and T. T. turn from facing each other to facing Karen.)
Karen: W-what? Is there something on my face?
Gaston: Just in time. There's work to do.
T. T.: Wait a moment, Gaston. She can't handle this job.
Gaston: B-but...
Karen: Hey! Don't make my decisions for me! Who says I can't handle it?
T. T.: N-no. But...
Karen: I'm not stupid! How would I know that I can't handle it if I don't ask!
(Beat.)
T. T.: You're right. My apologies, Gaston, go ahead and explain.
Gaston: Sure...a series of minor earthquakes have been occurring in Outrack's northern mines, and many monsters have emerged from there. The mineral resources from these mines are one of Outrack's major exports, so we hope that someone quickly investigates the cause [of the infestation] and eliminates the monsters.
Karen: A m-mine!?
Gaston: What? Don't tell me, you're scared of dark, narrow places?
T. T. (angrily): Gaston!
Gaston: *startled*
(Beat.)
T. T.: You don't know anything. When Karen was little, her parents were murdered.
Karen: Enough, Mr. T. T. ...
T. T.: Her mother, to protect her, had her hide in the basement, and it is there in that darkness she heard her parents murdered...
Karen: STOP IT!!
(Awkard silence ensues as the game takes the time to remind everybody that despite all this silliness this world also has quite a bit of tragedy.)
T. T.: S-sorry...
Karen: It's okay. That happened when I was little. I'm not held back by some itty bitty dark space.
T. T.: Are you sure? Don't push yourself!
Karen: Relax! Besides, aren't the mines lit?
T. T.: You're right...
Karen: Then I'll deal with it as soon as I can.
Gaston (as Karen is abou to go out the door): Oh...Karen! (she stops and turns around) I apologize. Please forgive my ignorance.
Karen: It's okay, I don't mind.

(With that, Karen leaves. On the hub menu, a little conversation plays out.)
Al: Are you okay, Karen? You look pale.
Karen: ...it's nothing. Let's go and complete the mission.

Video link

(Before I keep going, let's take one more visit to the guild.)

Gaston: Hey, didn't I tell you to not push yourself?
Karen: [And] didn't I tell you that I'm fine? Don't look down on me, or I'll get mad!
Gaston: Well, that was the wrong thing to say.

(Okay, now we can advance the mission. After one last money check to make sure I'd rather save up for the next spree.)

Link to full battle



Radish: The r-rocks are moving.
Sarah: Huh? Rock golems don't normally emerge from nowhere.
Karen: Does that mean someone is creating rock golems from behind the scenes somewhere?
Sarah: That's right.

Day 7: The Monsters in the Mine

Due to some combination of everybody else being underleveled and/or undergeared, Al is once again the tankiest, hardest hitting character on the field, leaving Karen to twiddle her thumbs (though, in retrospect, I could have at least been farming exp by having her buff the front lines--more on that in the next battle).



Radish picks up one of the on-field treasures, an item that heals hp, restores "a bit" of MP (how very helpful, in-game text! ), and also heals the frozen status. That immediately goes on the "too good to use until the last battle" pile.



After spending some time face-down in the dirt, I send Radish over to pick up more items. This one is an accessory that increases defense, which of course immediately goes on Radish.



The second treasure is a massive upgrade to Radish's current spear, so that goes on her as well, and she moves in to join the battle. Kills are fed to her and Sarah so they can catch up.



The final treasure is another "heal HP/MP and frozen status" item, but it is capable of healing HP to full.

Link to full battle

Radish: W-what was that sound just now?
Sarah: I think something's [deeper] in there?
Karen: Let's go take a look!



Karen: Huh? I thought [the sound] came from here.
Al: There [doesn't seem] to be anything at all?
(The screen shakes violently.)
Karen: W-what's going on!?
(A four legged rock creature emerges from the surrounding environment.)
Sarah: That's the thing setting off earthquakes and creating monsters!



(Description: A huge creature that lives below ground. Legends say he was once worshipped as the god of the mines. Angering it will cause earthquakes.)

This thing. This. Thing. The reason this battle is on speedup and backed with license free music provided by Youtube is because I didn't realize that the battle ended up easier than I realized. First, the HP bar is a lie; the battle ends as soon as I chop off at least half of the monster's health. Second, Karen's strength buffing spell stacks (though, comparing numbers between turns, it also looks like the buff expires; I didn't bother to check the actual numbers, though, so it could just be the game's rng messing with me), so I could have started making Al huge as soon as I got rid of the minions. Oh, well. At least Karen, Alice, and Radish gained some levels, and I could actually end the battle without having to replay earlier fights to grind.

Karen: Finally took them down.
(Even the game writers agree with me!)
Sarah: Now, at least we won't have earthquakes any more?
(The screen begins to shake again.)
Al: Woah!
Sarah: Dammit! [The universe] must be out to get me!
Radish: Eek! Run! Hurry!
(Alice and Radish run out.)
Sarah (turning around): Karen! Al! Hurry up!
(When Al turns around to look at Sarah, a rock falls in front Karen.)
Karen: Eep!
Al: Karen!
(Al runs next to Karen; Sarah tries to join him, but is blocked by another, even bigger rock that falls in front of her.)
Sarah: Ack!
(Sarah is forced to run back as two more rocks fall down, firmly sealing Karen and Al back.)
Sarah: Al! Karen!
(Sarah runs out of the screen as two more, even larger, rocks fall down.)

Video link

(The cutscene begins on a dark screen. It is supposed to be voiced, but I was fortunate enough to find it online, so I used that as a supplement for the transcription.)
Kasim's voice: Karen...
Karen: Who?
Kasim's voice: Karen...wake up...
Karen: Daddy...?
Kasim's voice: Hurry up...!!

(The scene fades in on the same flashback scene shown in Farland Saga 1. Fire can be heard blazing throughout the conversation.)

Kasim: It's no good! We've been surrounded.
Nora: Honey...
Kasim: Hurry! Hide Karen in the basement!
(Nora turns around.)
Nora: Karen, I want you to listen very carefully to mommy right now.
Karen: Mommy...
Nora: Go, quick, hide in the basement. Don't make a sound, no matter what happens.
Karen: What about daddy and mommy?
Nora: Karen...
Karen: No! I want to be with daddy and mommy!
Nora: We'll be with you soon. So, be good!
Karen: Ok...

(The scene fades to Karen in the basement, with only a square of light from the door above visible.)

Kasim: Ready? The door is closing!

(The door creaks shut, leaving Karen in abject darkness. And then the sound of a door being burst down is heard.)

Kasim's voice: Run, Nora!
Karen (as the sound fo a sword being cut through flesh is heard): !!
Nora's voice (over the sounds of a swordfight): No! I want to be with you!
Kasim (over the sounds of a swordfight): Gack! Leave this to me! Run......(the sound of someone being stabbed is heard) argh!!
Karen (thinking): Daddy!?
Nora (over the sound of a body hitting the ground): Honey!
Karen (thinking, as the floorboards above her creak): No...
Nora: Oh...honey...honey...
Karen (thinking, at the same time): Stop...don't kill...



Karen (thinking): Don't kill my daddy and my mommy!

(There's a momentary brief white flash as a second stab is heard.)

Al's voice (over the sound of dripping water): Karen...Karen...
Karen: Stop it...give me back my daddy and my mommy...
Al's voice: Karen...

(The trembling figure of past Karen is replaced by present Karen in the same pose.)

Al's voice: Karen!!



(Karen startles, to find herself trapped in a mineshaft somewhere with Al shaking her shoulders.)



Al: Karen! Pull yourself together!
Karen: A...Al...?
Al: Karen...you're awake! That's wonderful!
Karen (head down and eyes closed): *shaking uncontrollably*
Al: Are you cold? Or are you hurt somewhere?
Karen: I'm scared....no...I HATE IT HERE!
Al: Karen, calm down! I'm right here! It'll be all right!



Al: ...have you calmed down?
Karen: Yeah...sorry...I lost control.
Al (turning to look at her): You don't have to mind. But, are you sure you're all right?
Karen (turning to look at him): Have I told you about my father and mother?
(One implied exposition dump fade out/fade in later...the two are facing forward again.)
Al: I see...
Karen: From then on, whenever I was in a dark place, I...
(Beat. Karen turns to look at Al.)
Karen: But, I'm all right now...I think it's because of you, Al...
Al (turning to look at Karen): Karen...
Karen (turning away and closing her eyes): I want to take a nap...
Al (turning away): Okay.

Day 8: Seeking the Sun

Al: Karen, are you awake?
Karen: Something happen?
Al: I feel a breeze [from somewhere].
Karen: Really? How come I don't feel anything?
Al: If we follow the wind, we should be able to get out of here. Let's give it a try.
Karen: Hm...sure, let's go with that, Al. What should I do?
Al: Just follow behind me.
Karen: Can you...hold my hand?
Al: Uh...what!?
(Al stands up and turns towards Karen; the scene fades to black.)
Karen's voice: How long have we been walking...?
Al's voice: Probably not all that long.
Karen's voice: But if feels like we've been walking all day...
(Beat.)
Al: Oh? There's light ahead!



Al: This looks like an abandoned mine shaft.
Karen: If we ride this mine car, I wonder if we can get out of here?
Al: B-but we don't know where it'll take us?
Karen: It's better than spending the rest of our lives here! How could a guy say something so cowardly!
Al (smiling): Well...you...you're right.
Karen: What's with that smirk on your face?
Al: Nothing. [I'm just glad that] you're back to your old self.
(Karen's face grows as red as her outfit.)
Karen (pointing dramatically): Listen, you! If you [dare] tell anybody that I was crying in the dark, I'll never forgive you!
Al (still smiling): Got it.
(One fade out/fade in later, the characters are standing in the mine cart.)
Karen: How do we get this thing moving?
Al: Oh, the mechanism is back here. If it can start, then it should move.
Karen: Ok! Then, let's hurry. (Suddenly angry) Hey! Hold on! Where do you think you're grabbing?
Al: Oh! S-sorry.
(Beat.)
Karen (smiling): Go and and hang on.
Al: Well, I'm starting up [the device]!
(The mine cart gets moving.)



Al: What...what a long [track]!
Karen: Y-yeah...
Al: Karen! Look behind you!

(Four harpies fly into the scene, and we immediately get the next objective: eliminate all of the harpies!)

Link to full battle

This is purely catchup for Karen, as Al can't reach any of the harpies, even if they move in range to attack him. I use this opportunity to try out Karen's massive AOE fire spell, but it turns out that I can only hit one of the harpies with it.

Video link

Al: W-when can we...get out of here?
Karen: Al! I can see light ahead!
Al: Really? Then we're saved!
Karen: ...huh?
Al: W-what's wrong?
Karen: The tracks...are broken!
Al: Whaaaat!
Karen: Eeeek!

(The scene flashes to white. When I was recording, I was very tempted to end the update here and pretend that the game had killed the protagonists, but even back when playing the game the first time did I buy this cliffhanger one bit.)



Karen (getting to her knees): ...I'm still alive! How did I survive?
???: You're finally awake?
Karen (looking offscreen): !?
(The camera pans to the right as Sophia walks into the scene.)
Sophia: I've been worried; you were passed out for a long time. Oh, my name is Sophia. You are...
Karen: I'm Karen.
Sophia: I see.
Karen: Did you rescue me?
Sophia: No, it was my daughter.
(Sophia turns away, and Lulu runs in from that direction.)
Lulu: [Hi,] Mommy!
Sophia: Her name is Elaine, or Lulu for short.
Lulu: [Hi,] I'm Lulu!
(Implied exposition dump fade-out/fade-in time!)
Karen: I see, so you and Lulu have always been on the road.
Sophia: I've been doing so for 8 years, ever since I got pregnant with her.
Karen: I owe you two for saving my life. Thank you!
Sophia: When you flew out of that canyon, it sure scared me. If Lulu here didn't cast levitation magic, you surely would have been smashed to pieces along with the minecart.
Karen: Is she a sorcerer?
Sophia: Probably not on your level, but...I'd say she's pretty good, and I'm not just bragging because I'm her mother.
Karen: Yeah, she has to be pretty good if she can cast magic on two people at once.
Sophia: Actually, it was only because that boy was tightly holding onto you and protecting you that both of you were able to be rescued successfully.
Karen: Really?
Sophia: If not for him, we could have only saved one of you.
Karen: Huh...and he's still holding onto my clothes!
Sophia: Once he wakes up, you should show your gratitude with a kiss!
Karen: W-what are ou saying! W-we aren't like that at all...
Al: Ugh...
Karen: Al?
(Al's eyes open. He blinks a few times, notices Karen, and smiles at her.)
Karen: Good morning!
Al: Oh, good morning!
(One fade-out/fade-in, Al is seated next to Karen.)
Al: So that's how it all went down...thank you so much.
Sophia: If you have to thank some one, thank [Lulu] here!
Al: If you say so! Thank you[, Lulu]!
Sophia: Lulu, what do you say [when someone thanks you]?
Lulu: You're welcome!
Karen: Heh...
Sophia: Are you going back to Outrack?
Al: Yeah, [but] we didn't expect to end up this far out while we were riding the mine cart.
Karen: If we don't hurry back, everyone will be worried.
Sophia: Do you mind if we went with you? We're on our way to Outrack ourselves.

Dot's Footnote About Moon Runes
How the heck can you get "Lulu" out of "Elaine", you might ask? Because this game transliterates Elaine as エルレイン.

(Back at the guild.)

Sarah's voice: Al~~~~!!
Al: Woah! Calm down, Sarah!
Karen: Hmph!
Gaston (as Karen turns to face him): We were quite worried and about to send a rescue team to look for you!
Karen: Sorry...
Gaston: But so long as you're all right it's fine.
(We get 2000 and enough bonus exp that boosts Alice, Sarah, and Karen to 16 and Radish to 15 (which causes her to learn "Mute").
T. T. (from offscreen): Are Karen and Al back? (He enters and stands at the counter.) How wonderful it is that you're back safe.
Karen: Heheh...actually, they're the one's who saved us... (turns around and sees no one) Huh? Where did they go? (Walking towards the door.) Sophia?
T. T.: Sophia... (Sophia enters.) It is you!
Sophia: !? What are you doing here?
Al: You know each other?
Karen (turning to Al): Why did it get awkward all of a sudden?
T. T. (as Karen turns around again): You came back!
Sophia (turning away): ...
T. T.: Why...why did you suddenly disappear eight years ago?
Sophia: You of all people should know that.
T. T.: W-what? At that time you said you'd come back from sure, and told me to wait for you...
Sophia: What nonsense are you talking about? I don't remember such a thing!
T. T.: B-but...
Sophia (turning away): Now I'm mad. Lulu, let's go!
Lulu: Mommy?
T. T.: M-mommy!? Th-that's your child?
Sophia: Yeah! What's wrong with that?
T. T.: Who's the f-father?
Sophia: None of your business!
(Sophia turns around and leaves, followed shortly by Lulu. Karen and Sarah turn to watch them go.)
Karen: Sorry, Gaston, I'll be right back!
Gaston: Sure!

(Karen runs out, kicking us out to the night hub menu. Back to the bar for the next cutscene.)

Sophia: Sorry, you sure saw a scene [back there].
Karen: Don't worry about it.
Sophia: I first met that guy back when this place was a corrupt mess. At the time, I hadn't known him for very long, but I was fairly serious with him, but...you know how that womanizer is.
Karen: Uh...yeah...



T. T.: At the time, I was truly in love with her...it was all my fault that I got dumped...but I never expected her to have a child...

(Back at the inn.)

Karen: Do you still love him now?
Sophia: Don't joke around. Now Lulu is the center of my world.
Al: What about Lulu's father?
Sophia: At least it's not that idiot. Stop asking.
Al: S-sorry.
Sophia: Don't worry about it. By the way, I heard you guys formed an adventuring party?
Karen: Yeah.
Sophia: If it's all right [with you], could we join you? It'd be rather tough on Lulu if we kept drifting from place to place. I thought I might set some roots down here.
Al: B-but, if [Lulu] hangs out with us, it might be even more dangerous.
Sophia: She'll be fine with me. Plus, she was always quite independent, so she'll be fine.
Karen: I'd welcome [you two]. I just don't know what everyone else thinks.
Sarah: I'm ok [with it].
Al: If everyone else agrees, then so will I.
Karen: So now...
(The camera pans right.)
Lulu (pointing her wand at Alice, causing her to float into the air): Levitation!
Alice (glittery-eyed): Wow! That's amazing!
Radish: Really! She's so strong!
Karen (sweatdropping): Looks like we don't need to ask.
Sophia: Nice to meet you.

(The next morning, the party is once again gathered at the bar.)
Karen: Finally, been waiting for this day...
Sarah: It was worth the wait.
Alice: I'll do my best!
Radish: Huh? Are you still planning to go?
(Beat.)
Sophia: What in the world is going on today?
Al: Uh, well...
(Another beat.)
Karen: The crown of glory will be ours! Let's go!
Sarah, Alice, and Radish: YEAH!
Al (with much less enthusiasm): Yeah.

Next time: ~Fanservice~

Characters introduced in this update:
Elizabeth: The second wealthiest woman in town and Curry's owner.
Curry: Elizabeth's pet cat, who bears an uncanny resemblance to her. Leads the town's feral cats without Elizabeth's knowledge.
Deima: A winged demon who leads a band of pirates raiding the countryside. Has a bit of a speech impediment.
Radish: A winged person with a singing impediment that was introduced and then promptly gotten rid of thanks to the Power of Friendship in the space of one mission. Is proficient with a spear.
Sophia: An elf woman who had a thing with T. T. 8 years ago but broke up with him over his tendancy to be a shameless flirt with other women.
Lulu: Sophia's daughter, an adorable little girl who is extremely skilled in magic.