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World 1







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*After you watch this cutscene, Bartz repeats his last line of dialogue from it whenever you talk to any of Carwen's NPCs, until you talk to the guy upstairs in the pub. I did not count this repetition as a separate cutscene.

**Bartz has a line before this one, but I wasn't quick enough on the draw to grab it, and this was already my second time through the escape sequence. {I killed iron claw too fast the first time.)

***You can talk to either sister for this.

****Bartz says the same thing every time you open a chest that Lone Wolf has looted. You only need to do it once, and I don't care which one it is. Also, if losing out on treasure causes you physical pain, you can open the chest before freeing Lone Wolf, go back and open it again, and still get the dialogue.

World 2







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*Trust me on this one, I double checked, and while there is a near match, this exact dialogue box doesn't appear anywhere in the mandatory cutscene preceding it.

**I know it's possible to come here after Galuf is dead, but this line doesn't really make much sense coming out of Krile's mouth. Just an idle observation.

***Much like with Lone Wolf, you only need to investigate one of these empty chests. Bartz says this for all of them.

****Technically this dialogue isn't optional for every fiesta party, strictly speaking. The requirements aren't that hard though, all you need is one(1) job that can equip the bone mail.

World 3







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*Did you know you can move around before fighting Rugwizard? I'm pretty sure you even get a game over if you take too long.