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Sea Boss Database


Meregho Saeno
Level: 8
HP: 736
STR: 14
TEC: 13
VIT: 11
AGI: 26
LUC: 14
Attack Type: Pierce
Exp: 1989
Description: A monster bird that rests on Skandalia Lighthouse. It has troubled research teams for many years.
Item Drops:
Damage Multipliers: Slash: 100% Pierce: 150% Strike: 100% Fire: 100% Ice: 150% Volt: 50%
Ailment Multipliers: Curse: 10% Plague: 20% Poison: 20% Sleep: 10% Confusion: 10% Paralysis: 10% Blind: 40%
Bind Multipliers: Head: 25% Arm: 25% Leg: 25%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 50% Petrification: 1% Petrification Failure Rate: 50%

Skills:

Godly Flash: Uses the Arms. Deals 150% STR-based Slash damage to one party member. Has a base hit rate of 99%. Has an action speed modifier of +0.
Thunder Feather: Uses the Head. Deals 50% TEC-based Volt damage to one row of party members. Has a base hit rate of 99%. Has an action speed modifier of +0.
Panic Claw: Uses the Arms. Deals 80% STR-based Slash damage to one party member. Has a 60% base chance to inflict Confusion. Has a base hit rate of 99%. Has an action speed modifier of +3.

AI Script posted:


Sea Lobster
Level: 12
HP: 172
STR: 12
TEC: 13
VIT: 17
AGI: 9
LUC: 13
Attack Type: Slash
Exp: 196
Description: A red shrimp that lives in the sea near Batavia. Its meat is known as Batavia's main export.
Item Drops:
Damage Multipliers: Slash: 75% Pierce: 75% Strike: 75% Fire: 125% Ice: 125% Volt: 125%
Ailment Multipliers: Curse: 30% Plague: 50% Poison: 50% Sleep: 200% Confusion: 50% Paralysis: 50% Blind: 50%
Bind Multipliers: Head: 100% Arm: 100% Leg: 100%
Other Multipliers: Stun: 50% Death: 1% Petrification: 1%

Skills:

N/A.

AI Script posted:


Red Puffer
Level: 11
HP: 151
STR: 11
TEC: 14
VIT: 12
AGI: 13
LUC: 17
Attack Type: Strike
Exp: 186
Description: A pufferfish commonly seen in the Batavian seas. The poison water it spews is dangerous.
Item Drops:
Damage Multipliers: Slash: 125% Pierce: 125% Strike: 125% Fire: 75% Ice: 75% Volt: 75%
Ailment Multipliers: Curse: 30% Plague: 50% Poison: 50% Sleep: 100% Confusion: 50% Paralysis: 50% Blind: 50%
Bind Multipliers: Head: 100% Arm: 100% Leg: 100%
Other Multipliers: Stun: 50% Death: 1% Petrification: 1%

Skills:

Poison Gun: Uses the Head. Deals 60% TEC-based Ice damage to one party member. Has a 30% base chance to inflict Poison. The Poison ticks for 10 base damage. Has a base hit rate of 99%. Has an action speed modifier of -5.

AI Script posted:


Cruel Roamer
Level: 14
HP: 1022
STR: 18
TEC: 18
VIT: 16
AGI: 12
LUC: 17
Attack Type: Strike
Exp: 3012
Description: A fish that used to live in nearby seas before undergoing a mutation due to the Calamity.
Item Drops:
Damage Multipliers: Slash: 100% Pierce: 100% Strike: 100% Fire: 100% Ice: 100% Volt: 100%
Ailment Multipliers: Curse: 30% Plague: 50% Poison: 50% Sleep: 200% Confusion: 50% Paralysis: 50% Blind: 50%
Bind Multipliers: Head: 100% Arm: 50% Leg: 50%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 70% Petrification: 1% Petrification Failure Rate: 70%

Skills:

Sea God's Anger: Uses the Head. Co-op skill. Requires 1 Cruel Roamer and 1 Sea Lobster. Deals 100% TEC-based Volt damage to all party members. Has a base hit rate of 80%. Has an action speed modifier of -5.
Call Allies: Does not use a body part. Summons 2 Sea Lobsters. Has an action speed modifier of +0.
Call Allies: Does not use a body part. Summons 2 Red Puffers. Has an action speed modifier of +0.

AI Script posted:


Hammerhead
Level: 18
HP: 2710
STR: 27
TEC: 22
VIT: 21
AGI: 20
LUC: 17
Attack Type: Slash
Exp: 5611
Description: A shark with a distinctly shaped head. Its attack on ships shut down the port at Ayutthaya.
Item Drops:
Damage Multipliers: Slash: 100% Pierce: 100% Strike: 100% Fire: 150% Ice: 100% Volt: 150%
Ailment Multipliers: Curse: 30% Plague: 50% Poison: 80% Sleep: 80% Confusion: 50% Paralysis: 50% Blind: 100%
Bind Multipliers: Head: 80% Arm: 50% Leg: 50%
Other Multipliers: Stun: 30% Death: 1% Death Failure Rate: 50% Petrification: 1% Petrification Failure Rate: 60%

Skills:

Bite Off: Uses the Head. Deals 180% STR-based Slash damage to one party member. Has a base hit rate of 99%. Has an action speed modifier of -5.
Shark Rush: Uses the Legs. Deals 140% STR-based Strike damage to the front row. Has a base hit rate of 99%. Has an action speed modifier of -5.
Evil Placoid: Uses the Head. Applies a Defense buff to the user that multiplies the amount of physical damage taken by 50% for 4 turns. Has an action speed modifier of +0.
Charge: Uses the Head. Places the user in the Charge state, multiplying the damage output of user's next physical attack by 200%. Has an action speed modifier of +0.

AI Script posted:


Ghost Ship
Level: 28
HP: 3888
STR: 35
TEC: 34
VIT: 33
AGI: 25
LUC: 32
Attack Type: Slash
Exp: 11961
Description: The ghost of a derelict ship that appears near Tortuga Island. It is difficult to intercept.
Item Drops:
Damage Multipliers: Slash: 100% Pierce: 100% Strike: 100% Fire: 50% Ice: 200% Volt: 50%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 20% Sleep: 40% Confusion: 20% Paralysis: 40% Blind: 20%
Bind Multipliers: Head: 30% Arm: 30% Leg: 30%
Other Multipliers: Stun: 30% Death: 1% Death Failure Rate: 50% Petrification: 1% Petrification Failure Rate: 50%

Skills:

Heated Shot: Uses the Head. Deals 40% TEC-based Fire damage to all party members. Has a base hit rate of 60%. Has an action speed modifier of +0.
Dazzling Aurora: Uses the Head. Applies an Evade buff to the user that adds 20% to their evasion for 4 turns. Has an action speed modifier of +5.
Oil Cannon: Uses the Head. Deals 30% STR-based Pierce damage to all party members. Applies an Elemental debuff that adds 150% to the targets' Fire damage multiplier for 4 turns. Has a base hit rate of 99%. Has an action speed modifier of +0.
Baracuda: Uses the Legs. Deals 160% STR-based Strike damage to one party member, splashing to adjacent party members. Splash damage further multiplies the damage taken by 70% (Effectively 112% damage). Has a base hit rate of 2%. Has an action speed modifier of +0.
Thunder Cannon: Uses the Head. Deals 190% TEC-based Volt damage to one party member. Has a base hit rate of 5%. Has an action speed modifier of +0.
Arrest Mine: Uses the Legs. Applies an Evade debuff to all party members that subtracts 200% from their evasion for 4 turns. Has a 50% base chance to inflict Leg Bind. Has an action speed modifier of +3.

AI Script posted:


Corotrangul
Level: 35
HP: 4480
STR: 34
TEC: 33
VIT: 32
AGI: 28
LUC: 30
Attack Type: Strike
Exp: 20000
Description: A monstrous manta ray that appeared after the Calamity, caging the marine city ever since.
Item Drops:
Damage Multipliers: Slash: 100% Pierce: 100% Strike: 100% Fire: 150% Ice: 1% Volt: 50%
Ailment Multipliers: Curse: 50% Plague: 10% Poison: 10% Sleep: 10% Confusion: 10% Paralysis: 10% Blind: 30%
Bind Multipliers: Head: 30% Arm: 30% Leg: 30%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 60%

Skills:

Flood: Uses the Head. Deals 60% TEC-based Ice damage to all party members. Has a 20% base chance to inflict Sleep. Has a base hit rate of 99%. Has an action speed modifier of +0.
Coiling: Uses the Legs. Deals 150% STR-based Strike damage to one party member. Has a 60% base chance to inflict Head Bind, Arm Bind, and Leg Bind. Has a base hit rate of 99%. Has an action speed modifier of -5.
Ice Gaze: Uses the Head. Deals 50% TEC-based Ice damage to all party members. Applies an Attack debuff that multiplies the amount of physical damage dealt by 50% for 4 turns. Has a base hit rate of 99%. Has an action speed modifier of +0.
Call Allies: Does not use a body part. Summons 1 Nautilus. Has an action speed modifier of +0.
Call Allies: Does not use a body part. Summons 2 Nautiluses. Has an action speed modifier of +0.
Call Allies: Does not use a body part. Summons 1 Bolt Striker. Has an action speed modifier of +0.
Call Allies: Does not use a body part. Summons 3 Bolt Strikers. Has an action speed modifier of +0.
Aquaveil: Uses the Legs. Applies an Elemental buff to the user that subtracts 200% from the their Fire damage multiplier for 4 turns. Has an action speed modifier of +5.

AI Script posted:


Bolt Striker
Level: 26
HP: 214
STR: 27
TEC: 31
VIT: 26
AGI: 24
LUC: 25
Attack Type: Pierce
Exp: 0
Description: A sea slug with uncanny lightning powers. Its shriek upon death can induce panic.
Item Drops: N/A
Damage Multipliers: Slash: 150% Pierce: 150% Strike: 150% Fire: 100% Ice: 50% Volt: 100%
Ailment Multipliers: Curse: 10% Plague: 30% Poison: 30% Sleep: 30% Confusion: 50% Paralysis: 30% Blind: 10%
Bind Multipliers: Head: 50% Arm: 50% Leg: 50%
Other Multipliers: Stun: 50% Death: 30% Petrification: 30%

Skills:

Lightning Drop: Uses the Head. Deals 50% TEC-based Volt damage to all party members. Has a base hit rate of 120%. Has an action speed modifier of +0.
Scream: Passive. Activates if the user is killed with physical damage. Has a 20% base chance to inflict Confusion on all party members.

AI Script posted:


Nautilus
Level: 25
HP: 433
STR: 29
TEC: 24
VIT: 30
AGI: 22
LUC: 21
Attack Type: Slash
Exp: 0
Description: A shellfish relocated to the Sheba waters due to unnatural currents. Its main weapon is its body.
Item Drops: N/A
Damage Multipliers: Slash: 75% Pierce: 75% Strike: 75% Fire: 125% Ice: 125% Volt: 125%
Ailment Multipliers: Curse: 10% Plague: 50% Poison: 50% Sleep: 100% Confusion: 30% Paralysis: 50% Blind: 50%
Bind Multipliers: Head: 50% Arm: 50% Leg: 50%
Other Multipliers: Stun: 50% Death: 30% Petrification: 30%

Skills:

Self-Destruct: Uses the Head. Deals 200% STR-based Strike damage to all party members. Kills the user. Does not deny the codex entry. Has a base hit rate of 99%. Has an action speed modifier of +0.

AI Script posted:


Golem
Level: 39
HP: 5555
STR: 42
TEC: 25
VIT: 44
AGI: 27
LUC: 28
Attack Type: Strike
Exp: 24000
Description: A stone giant found on the island of ancient ruins. What was it built to fight...?
Item Drops:
Damage Multipliers: Slash: 50% Pierce: 50% Strike: 50% Fire: 125% Ice: 125% Volt: 125%
Ailment Multipliers: Curse: 10% Plague: 1% Poison: 1% Sleep: 50% Confusion: 10% Paralysis: 10% Blind: 50%
Bind Multipliers: Head: 30% Arm: 30% Leg: 30%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 50% Petrification: 0%

Skills:

Multi Hammer: Uses the Arms. Deals 100% STR-based Strike damage to all party members. Has a base hit rate of 100%. Has an action speed modifier of +0.
Triple Hammer: Uses the Arms. Hits random party members 3 times, dealing 130% STR-based Strike damage per hit. The same party member cannot be hit more than once. Has a base hit rate of 100%. Has an action speed modifier of +0.
Reflection: Does not use a body part. When activated, all damage taken on the current turn will be accumulated until the user activates a counterattack, at which point accumulated damage is set back to 0. Counterattacks are unleashed whenever the user takes elemental damage. Counterattacks deal melee Almighty damage, equal to 200% of the damage dealt to the user. Cannot miss. Has an action speed modifier of +30.
Regen: Uses the Head. Applies a Recover buff to the user that restores their HP over the course of 3 turns with a healing power of 600% (Restores 240 to 245 HP). Has an action speed modifier of +0.
Endure: Passive. Revives the user at 50% HP (2777 HP) if killed by a direct attack. Can only activate once. Does not work against Instant Death, Curse, Plague, or Poison damage.

AI Script posted:


Mistletoe
Level: 43
HP: 566
STR: 39
TEC: 43
VIT: 40
AGI: 36
LUC: 33
Attack Type: Pierce
Exp: 3000
Description: A plant monster whose existence was only recently confirmed.
Item Drops:
Damage Multipliers: Slash: 100% Pierce: 100% Strike: 100% Fire: 150% Ice: 100% Volt: 100%
Ailment Multipliers: Curse: 50% Plague: 50% Poison: 50% Sleep: 30% Confusion: 30% Paralysis: 30% Blind: 30%
Bind Multipliers: Head: 50% Arm: 50% Leg: 50%
Other Multipliers: Stun: 50% Death: 50% Petrification: 50%

Skills:

Life Absorb: Uses the Head. Deals 115% STR-based Almighty damage to one party member. Heals the user for 100% of the damage dealt. Has a base hit rate of 99%. Has an action speed modifier of +3.
Poison Seeds: Passive. Activates if the user is killed with physical or elemental damage. Has a 99% base chance to inflict Poison on all party members. The Poison ticks for 150 base damage.

AI Script posted:


Manticore
Level: 43
HP: 6569
STR: 36
TEC: 41
VIT: 43
AGI: 44
LUC: 42
Attack Type: Slash
Exp: 20000
Description: A new type of monster that lurks in the Dark Forest. It has long been spoken of in legend.
Item Drops:
Damage Multipliers: Slash: 100% Strike: 100% Pierce: 100% Fire: 100% Ice: 100% Volt: 100%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 10% Sleep: 10% Confusion: 10% Paralysis: 10% Blind: 10%
Bind Multipliers: Head: 30% Arm: 30% Leg: 30%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 60%

Skills:

Magic Lullaby: Uses the Head. Deals 40% TEC-based Almighty damage to all party members. Has a 15% base chance to inflict Sleep. Cannot miss. Has an action speed modifier of -5.
Petrivoice: Uses the Head. Has a 10% base chance to inflict Petrify and Confusion on all party members. Has an action speed modifier of -5.
Darkness Coil: Uses the Head. Has a 15% base chance to inflict Curse and Blind on all party members. Has an action speed modifier of -5.
Poison Tale: Uses the Legs. Deals 100% STR-based Pierce damage to all party members. Has a 20% base chance to inflict Poison. The Poison ticks for 40 base damage. Has a base hit rate of 120%. Has an action speed modifier of -5.

AI Script posted:


Ruin Caller


Frost Head
Level: 38
HP: 740
STR: 36
TEC: 42
VIT: 34
AGI: 31
LUC: 33
Attack Type: Slash
Exp: 0
Description: One of the three-headed dragon’s heads. It wields a powerful ice breath.
Item Drops:
Damage Multipliers: Slash: 50% Pierce: 50% Strike: 50% Fire: 50% Ice: 1% Volt: 200%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 10% Sleep: 10% Confusion: 50% Paralysis: 10% Blind: 10%
Bind Multipliers: Head: 30% Arm: 0% Leg: 0%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 60%

Skills:

Twin Ice Spear: Uses the Head. Hits random party members 2 times, dealing 80% TEC-based Ice damage per hit. The same party member cannot be hit more than once. Has a 5% base chance to inflict Sleep. Has a base hit rate of 99%. Has an action speed modifier of +0.
Ice Breath: Uses the Head. Deals 50% TEC-based Ice damage to all party members. Has a 3% base chance to inflict Curse. Has a base hit rate of 90%. Has an action speed modifier of +0.
Ice Pillar: Uses the Head. Deals 110% TEC-based Ice damage to one party member. Has a base hit rate of 99%. Has an action speed modifier of +0.

Flags:

Minion: Any users with this flag will automatically die once an enemy with the "Master" flag is killed. Any enemies killed through this method will deny battle rewards. Also disables the sprite's shadow and layers the sprite to the front.

AI Script posted:


Flame Head
Level: 38
HP: 910
STR: 40
TEC: 36
VIT: 39
AGI: 27
LUC: 32
Attack Type: Slash
Exp: 0
Description: One of the three-headed dragon’s heads. It wields a powerful fire breath.
Item Drops:
Damage Multipliers: Slash: 50% Pierce: 50% Strike: 50% Fire: 1% Ice: 200% Volt: 50%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 10% Sleep: 50% Confusion: 10% Paralysis: 10% Blind: 10%
Bind Multipliers: Head: 30% Arm: 0% Leg: 0%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 60%

Skills:

Twin Fire Spear: Uses the Head. Hits random party members 2 times, dealing 80% TEC-based Fire damage per hit. The same party member cannot be hit more than once. Has a 20% base chance to inflict Stun. Has a base hit rate of 99%. Has an action speed modifier of +0.
Fire Breath: Uses the Head. Deals 40% TEC-based Fire damage to all party members. Applies an Attack debuff that multiplies the amount of physical damage dealt by 70% for 4 turns. Has a base hit rate of 90%. Has an action speed modifier of -3.
Fire Pillar: Uses the Head. Deals 110% TEC-based Fire damage to one party member. Has a base hit rate of 99%. Has an action speed modifier of +0.
Ultimate Ruin: Does not use a body part. Co-op skill. Requires 1 Frost Head, 1 Flame Head, and 1 Thunder Head. Deals 600% TEC-based Almighty damage to all party members. Has a base hit rate of 150%. Has an action speed modifier of -30.

Flags:

Minion: Any users with this flag will automatically die once an enemy with the "Master" flag is killed. Any enemies killed through this method will deny battle rewards. Also disables the sprite's shadow and layers the sprite to the front.

AI Script posted:


Thunder Head
Level: 38
HP: 860
STR: 39
TEC: 39
VIT: 36
AGI: 33
LUC: 36
Attack Type: Slash
Exp: 0
Description: One of the three-headed dragon’s heads. It wields a powerful volt breath.
Item Drops:
Damage Multipliers: Slash: 50% Pierce: 50% Strike: 50% Fire: 200% Ice: 50% Volt: 1%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 10% Sleep: 10% Confusion: 10% Paralysis: 10% Blind: 50%
Bind Multipliers: Head: 30% Arm: 0% Leg: 0%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 60%

Skills:

Twin Volt Spear: Uses the Head. Hits random party members 2 times, dealing 80% TEC-based Volt damage per hit. The same party member cannot be hit more than once. Has a 5% base chance to inflict Head Bind. Has a base hit rate of 99%. Has an action speed modifier of +0.
Volt Breath: Uses the Head. Deals 50% TEC-based Volt damage to all party members. Has a 3% base chance to inflict Arm Bind. Has a base hit rate of 90%. Has an action speed modifier of +0.
Volt Pillar: Uses the Head. Deals 110% TEC-based Volt damage to one party member. Has a base hit rate of 99%. Has an action speed modifier of +0.

Flags:

Minion: Any users with this flag will automatically die once an enemy with the "Master" flag is killed. Any enemies killed through this method will deny battle rewards. Also disables the sprite's shadow and layers the sprite to the front.

AI Script posted:


Ruin Caller
Level: 48
HP: 5520
STR: 51
VIT: 50
AGI: 39
LUC: 38
TEC: 41
Attack Type: Strike
Exp: 36000
Description: A three-headed dragon that once threatened Damavand. It is revered now, but some doubt it...
Item Drops:
Damage Multipliers: Slash: 100% Pierce: 100% Strike: 100% Fire: 1% Ice: 1% Volt: 1%
Ailment Multipliers: Curse: 0% Plague: 0% Poison: 0% Sleep: 0% Confusion: 0% Paralysis: 0% Blind: 0%
Bind Multipliers: Head: 0% Arm: 0% Leg: 50%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 60%

Skills:

Dragon Quake: Uses the Legs. Deals 40% STR-based Strike damage to all party members. Has a 2% base chance to inflict Leg Bind. Has base hit rate of 99%. Has an action speed modifier of -5.
Regenerate: Does not use a body part. Revives any dead heads. Has an action speed modifier of +50.
Do Nothing: Wastes the user's turn.

Flags:

Master: Any enemies with the "Minion" flag will automatically die once the user is killed. Any enemies killed through this method will deny battle rewards.

AI Script posted:


King Penguin
Level: 55
HP: 20000
STR: 56
TEC: 55
VIT: 48
AGI: 42
LUC: 55
Attack Type: Pierce
Exp: 44000
Description: A gigantic bird monster that nests in the Tower of Victory. Its stored fat acts as strong armor.
Item Drops:
Damage Multipliers: Slash: 200% Pierce: 200% Strike: 200% Fire: 200% Ice: 200% Volt: 200%
Ailment Multipliers: Curse: 0% Plague: 0% Poison: 0% Sleep: 0% Confusion: 0% Paralysis: 0% Blind: 0%
Bind Multipliers: Head: 0% Arm: 0% Leg: 0%
Other Multipliers: Stun: 0% Death: 1% Death Failure Rate: 90% Petrification: 1% Petrification Failure Rate: 90%

Skills:

Do Nothing: Wastes the user's turn.
Call Allies: Does not use a body part. Summons 2 Penguins. Has an action speed modifier of +0.
Call Allies: Does not use a body part. Summons 3 Penguins. Has an action speed modifier of +0.
Violent Grudge: Uses the Head. Has a 60% base chance to inflict Curse on all party members. Has an action speed modifier of +5.
Withstand: Does not use a body part. Forces the user to do nothing for the next 3 turns, tracking all damage dealt to the user during that time. Has an action speed modifier of +30.
Withstand: Tracks damage dealt to the user. Has an action speed modifier of +2000.
Withstand: Tracks damage dealt to the user. Then unleashes all damage taken as melee Almighty damage and divides it equally among the party at the end of the turn. Pierces Aegis Shield and Uroboros Guard. Has a base hit rate of 85%. Has an action speed modifier of +2000.

AI Script posted:


Penguin
Level: 51
HP: 1440
STR: 44
TEC: 55
VIT: 45
AGI: 56
LUC: 49
Attack Type: Pierce
Exp: 0
Description: A bird monster that nests on the Tower of Victory. It sides with the King Penguin to guard its nest.
Item Drops: N/A
Damage Multipliers: Slash: 200% Pierce: 200% Strike: 200% Fire: 200% Ice: 200% Volt: 200%
Ailment Multipliers: Curse: 30% Plague: 30% Poison: 30% Sleep: 30% Confusion: 30% Paralysis: 30% Blind: 30%
Bind Multipliers: Head: 50% Arm: 50% Leg: 50%
Other Multipliers: Stun: 30% Death: 30% Petrification: 30%

Skills:

King's Gift: Uses the Head. Heals a one enemy with a healing power of 300% (Restores 495 to 500 HP). Has an action speed modifier of -3.
Escape: Does not use a body part. Causes the user to flee from battle, denying the player the codex entry. Has an action speed modifier of +0.

AI Script posted:


Scylla
Level: 61
HP: 12160
STR: 54
TEC: 61
VIT: 51
AGI: 52
LUC: 55
Attack Type: Pierce
Exp: 56000
Description: A beautiful sea monster that threatens Aeaea. Late at night, you can hear its piteous song.
Item Drops:
Damage Multipliers: Slash: 100% Pierce: 50% Strike: 100% Fire: 100% Ice: 50% Volt: 150%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 10% Sleep: 10% Confusion: 30% Paralysis: 30% Blind: 30%
Bind Multipliers: Head: 30% Arm: 30% Leg: 30%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 70% Petrification: 1% Petrification Failure Rate: 70%

Skills:

Cry Soul: Uses the Head. Hits random party members 3 to 7 times, dealing 210% STR-based Slash damage per hit. Has a base hit rate of 75%. Has an action speed modifier of +0.
Embrace: Uses the Arms. Deals 600% STR-based Strike damage to all party members. Has a base hit rate of 1%. Has an action speed modifier of -10.
Lullaby: Uses the Head. Has a 30% base chance to inflict Sleep on all party members. Has an action speed modifier of -10.
Tentacle: Uses the Head. Has a 40% base chance to inflict Leg Bind on all party members. Has an action speed modifier of -20.
Six Sins: Uses the Legs. Has a 50% base chance to inflict Confusion, Paralysis, and Blind on one party member. Has an action speed modifier of -10.

AI Script posted:


Leviathan
Level: 68
HP: 17740
STR: 65
TEC: 66
VIT: 61
AGI: 52
LUC: 51
Attack Type: Strike
Exp: 68000
Description: A sea dragon first seen after the Calamity. Ugarit’s sailors fear it more than pirates.
Item Drops:
Damage Multipliers: Slash: 150% Pierce: 50% Strike: 50% Fire: 50% Ice: 150% Volt: 50%
Ailment Multipliers: Curse: 30% Plague: 10% Poison: 10% Sleep: 10% Confusion: 30% Paralysis: 10% Blind: 10%
Bind Multipliers: Head: 30% Arm: 30% Leg: 30%
Other Multipliers: Stun: 30% Death: 1% Death Failure Rate: 90% Petrification: 1% Petrification Failure Rate: 90%

Skills:

Fuming Snort: Uses the Head. Applies a Hit debuff to all party member that subtracts 70% from their hit rate for 4 turns. Has a 30% base chance to inflict Plague. The Plague ticks for 50 base damage. Has an action speed modifier of +3.
Fumes: Uses the Head. Deals 150% TEC-based Fire damage to one row of party members. Has a base hit rate of 100%. Has an action speed modifier of -10.
Tie Up: Uses the Legs. Deals 50% STR-based Strike damage to all party members. Has a 20% base chance to inflict Head Bind, Arm Bind, and Leg Bind. Has a base hit rate of 90%. Has an action speed modifier of +0.
Overeat: Uses the Head. Deals 200% STR-based Slash damage to one party member. Heals the user for 200% of the damage dealt. If the target has the Plague, the damage is multiplied by 500%. Has a base hit rate of 150%. Has an action speed modifier of +0.
Hard Scale: Uses the Head. Applies a Defense buff to the user that multiplies the amount of physical damage taken by 20% for 4 turns. Has an action speed modifier of +0.
Cold Wave: Uses the Head. Hits random party members 2 to 7 times, dealing 50% TEC-based Ice damage per hit. Has a 50% base chance to inflict Stun. Has a base hit rate of 90%. Has an action speed modifier of +3.

AI Script posted:


Elder Dragon
Level: 75
HP: 44800
STR: 82
TEC: 83
VIT: 79
AGI: 59
LUC: 56
Attack Type: Strike
Exp: 84000
Description: The pinnacle of organic life that has observed the world since the time of the gods.
Item Drops:
Damage Multipliers: Slash: 50% Pierce: 50% Strike: 50% Fire: 50% Ice: 50% Volt: 50%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 10% Sleep: 10% Confusion: 10% Paralysis: 10% Blind: 10%
Bind Multipliers: Head: 80% Arm: 120% Leg: 90%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 90% Petrification: 1% Petrification Failure Rate: 90%

Skills:

Supernova: Uses the Head. Deals 3000% TEC-based Almighty damage to all party members. Has a base hit rate of 200%. Has an action speed modifier of -50.
Black Fire: Does not use a body part. Hits random party members 4 to 6 times, dealing 200% TEC-based Fire damage per hit. Has a base hit rate of 99%. Has an action speed modifier of -50.
Scarlet Ice: Does not use a body part. Deals 280% STR-based Ice damage to all party members. Has a base hit rate of 99%. Has an action speed modifier of -50.
Green Flash: Does not use a body part. Deals 450% STR-based Volt damage to one party member. Has a base hit rate of 100%. Has an action speed modifier of +0.
Grand Dive: Does not use a body part. Deals 280% STR-based Strike damage to all party members. Has a base hit rate of 99%. Has an action speed modifier of -50.
Wing Rush: Does not use a body part. Deals 300% STR-based Slash damage to one row of party members. Has a base hit rate of 99%. Has an action speed modifier of +0.
Ancient Breath: Does not use a body part. Restores 1500 HP to the user, and dispels Petrification, Curse, Plague, Poison, Sleep, Confusion, Paralysis, Blind, Head binds, Arm binds, and Leg binds, all buffs and debuffs. Has an action speed modifier of -50.

Flags:

Fully Bound: The user starts the battle fully bound.
No Bind Accumulative Resistance: The user will not gain any Accumulative Resistance to binds, no matter what. Does not apply to ailments.
Leg Bind Damage Bonus: If the user is leg bound, 50% is added onto their Slash, Pierce, Strike, Fire, Ice, and Volt damage multipliers.

AI Script posted: