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PERFORMANCE


100% Babyface
Better as a Babyface
Better as a Heel
100% Heel
Amazing Babyface
Amazing Heel

These just relate to how well your character can perform a certain role.


Plays/Can't play x well- You either gain a bonus or a penalty to playing a certain type of gimmick

No Comedy Matches
Poor Comedy Matches
Comedy Match Worker
Noted Comedy Match Performer

Essentially a scale of how you do when doing comedy matches

Daredevil- always willing to take crazy and stunt bumps
Fearless- willing to do big bumps but is smart enough to turn them down if they won't matter (like on a minor show with nobody watching)
Risk Taker- Will do big bumps but only on major shows
Stuntman- always willing to take stunt bumps but draws the line at crazy bumps
No Stunts- exactly what it says
Deathmatch Wrestler- always willing to do deathmatches and will never turn down matches due to content or injury concerns
Will Risk Injury- will never turn down matches based on injury concerns
High Pain Threshold- the penalties for working while injured are reduced

Canny Operator- will hold back on shows that don't matter
Dynamo- you will never hold back, not even on minor shows
Tag Team Specialist- If a worker is used in a tag team that has at least 15 experience and doesn't have negative chemistry then the team gets a special bonus on top of any chemistry bonus
Selfish Performer- Gotta make yourself look good even if it's at the expense of the other worker
Giving Performer- has a tendency to help opponents look better than what they are and improve the match
Explosive Ring Style- You are an explosive athlete and get a bonus when booked to dominate but drop off in slower or longer matches.
Slow and Steady- You take a while to get going. You get a penalty for being in matches shorter than 15 minutes but get a bonus for slowly building and longer matches.
Squash Master- You get a bonus when booked to dominate in a match
Scatterbrained- Cannot work a scripted match as you have a shocking memory and forget everything as soon as you step out there



SPECIFIC PERSONALITY (ONLY CAN PICK 1)


Professional- Has a minor positive impact on the backstage environment and less affected by poor morale.
Quiet- All morale effects are reduced
Stalwart- Mildly positive impact on backstage environment, all morale effects are reduced
Relaxed- Major positive impact backstage as long as you don't have negative morale. Positive morale effects are slightly amplified, negative morale is slightly reduced
Lively- Positive impact on backstage environment; Negative morale is majorly dampened, positive morale effects are majorly amplified. Increased chance to create positive backstage incidents
Class Clown- Positive impact on backstage environment. Increased chance of creating backstage incidents both positive and negative
Party Animal- Major positive impact on backstage environment, increased chance of positive backstage incidents, increased chance of being unreliable, increased risk of developing addictions
People Person- Major positive impact on backstage environment; Negative morale effects are greatly dampened, positive morale effects are greatly amplified
Irrepressible- Major positive impact backstage, not affected by negative morale, positive morale has a greatly amplified effect
Free Spirit- Mild positive impact backstage. Not affected by morale, increased chance of being unreliable
Driven- No backstage impact, not affected by negative morale, reduced chance of being involved in backstage interactions and will rarely be unreliable

Intense- Backstage impact entirely impacted by morale, increased chance of being in backstage altercations
Mercenary- Mildly negative impact on backstage environment, morale effects are greatly dampened, financial terms and incentives have greater impact upon their decisions than normal
Loner- Mildly negative impact on backstage environment, negative morale effects are slightly amplified, positive morale effects are slightly dampened, will rarely become involved in backstage incidents
Prickly- Impact on backstage environment reflects morale, increased negative impact if negative morale, positive impact is positive morale; greatly increased chance of being involved in backstage incidents
Gloomy- Major negative impact on backstage environment; negative morale is greatly amplified, positive morale is greatly dampened
Insecure- When perceived as a major star or star and has neutral or positive morale then they have a mild positive impact on backstage environment, otherwise they have a mild negative impact and negative morale effects are greatly amplified
Needy- No impact backstage if positive morale, otherwise they have a negative impact that gets amplified the more unhappy they are
Sleazy- Negative impact on backstage environment, increased chance of generating negative backstage interactions
Troublemaker- Negative impact on backstage environment, greatly increased chance of causing negative backstage interactions
Agitator- Mild negative impact on backstage environment that increases based on unhappiness, increased chance of causing negative backstage interactions that increases significantly when unhappy
Egomaniac- When perceived as a major star or star they have a positive impact on the backstage enviroment otherwise they have a negative effects that gets worse as they're perceived less

Unpredictable- No impact on backstage environment, liable to get invovled in both positive and negative backstage interactions although it's random how often and what direction they take
Grifter- No impact on backstage environment unless unhappy, increased chance of getting into trouble

Bully- Major negative impact on backstage environment which gets worse the higher their perception rating gets, negative morale effects have an amplified effect, greatly increased chance of getting into backstage altercations

Wild- Mildly positive impact on the backstage environment, greatly increased chance of being unreliable, greatly increased risk of developing problems with the law and addictions.

Scumbag- Major negative impact on backstage environment, greatly increased chance of getting into backstage altercations, if put into a position of absolute power than they will abuse their power



MINOR PERSONALITY TRAITS

Selfish- Mild negative impact on backstage environment, increased chance of generating negative backstage altercations
Highly Moral- Will not sign with companies that present an overly risque product, will refuse to take part in overly risque angles or matches, will not engage in underhanded behaviour like dirty tricks if an owner
Prudish- Will not pose for magazines or get involved in things like sex tapes
Horndog- Increased chance of starting new dating relationships, having them collapse, cheating on or with someone and of getting into incidents based on their one track mind
Unfaithful- Increased chance of cheating on or with someone
Creative Dynamo- Far more likely to come up with new spots, gimmick ideas, etc than normal
Very Creative- Same as Creative Dynamo but not as likely
Creative- same as very creative but less likely

Chequered Past- Worker used to get into trouble with the law but has reformed, will now not get into trouble with law enforcement agencies in the future
Often In Trouble- Increases the workers chances of getting in trouble with the law
Most Wanted- Heavily increases the workers chances of getting in trouble with the law
Passes On Knowledge- More likely to take on proteges than normal
Unapproachable- Will never act as a mentor
Highly Strung- Positive and negative morale changes are amplified
Positive Outlook- All positive morale changes are amplified, all negative morale changes are dampened
Thin Skinned- All negative morale chances are amplified, all positive morale changes are dampened
Notorious Ribber- Increased chance of pulling pranks on people backstage
Anti-Hardcore- Will not sign with companies that present a hardcore product
Keeps Kayfabe- Will not sign with companies that treat wrestling as a joke or afterthought
Extremely Old School- Will not sign with companies that present a hardcore product or treats wrestling as a joke

Money Motivated- Worker only really cares about the financial aspects of a deal
Loves The Business- Worker places a lot of value on how happy they'd be at a company as opposed to just money
Fame Hungry- The worker puts a premium on the size of the company as they are looking to become famous
Born Fighter- Increased chance of being pulled into physical altercations backstage
Has A Temper- Increased chance of starting or being pulled into physical altercations or arguments backstage
Bad Ass Reputation- Will not get involved in games or gossip backstage, will always stand up for themselves if provoked, more likely to act as a judge in wrestlers court
Motormouth- Increased chance of gettting involved in gossip, giving opinions on other workers and telling stories
Story Teller- Increased chance of entertaing people backstage with their stories
Apolitical- No interest in wrestling politics and is very unlikely to complain about putting someone over unless the worker is far beneath them
Easy To Do Business With- Will generally agree to put people over unless the person is far beneath them
Business Mindset- Likely to complain if asked to lose to someone if it would hurt them
Political Player- Very likely to kick up a fuss if asked to lose to lesser wrestlers


ADDICTIONS

Smoker/Heavy Smoker/Former Smoker
Drinker/Heavy Drinker/Former Drinker
Soft Drug User/Heavy Soft Drug User/Former Soft Drug User
Hard Drug User/ Heavy Hard Drug User/Former Hard Drug User
Steroid User/Heavy Steroid User/Former Steroid User
Painkiller Abuser/Heavy Painkiller Abuser/Former Painkiller Abuser
Straight Edge


MISC

Marketing Nightmare/Unmarketable/Easily Marketable/A Marketing Dream
Movie Star- Will occasionally accept acting jobs and be away from wrestling for lengthy periods of time. Will be eligible some for population boosts
TV Actor- Will occasionally accept acting jobs on tv shows and be away from wrestling for short periods of time. Will be eligible for some minor popularity boosts
Famous Musician- Will regularly go on tour with their band and will not accept bookings during these periods
Musician- Will occasionally go on tour with their band and will not accept bookings
MMA Fighter/Pro Martial Artist/Boxer- Will accept occasional fights until they become too old or physically broken to do so. Will be eligible for some popularity boosts
Former MMA Fighter/Former Pro Martial Artist/ Former Boxer- Will no longer accept fights and will not return to the sport

Stud Athlete- Higher hidden caps on their power, athleticism and stamina skills.
Gymnastic Background- Higher hidden caps on athleticism, aerial and flashiness skills.
Natural Trainer- Will almost certainly open a wrestling school after retirement
Desperado- Will not retire until very old
Heavy Social Media User- Increased chance of being involved in social media based stories and events
Shuns Social Media
Healing Factor- Recovers from significant injuries far quicker than normal
Career Woman- Will not become pregnant as long as she is set to potentially be an active wrestler
No Pregnancies
Prodigy- Improves skills at a faster rate during their maturity phase
Not A Natural- Improves skills at a slower rate during their maturity phase
Age Is Just A Number- Loses skills at a slower rate than normal during time decline
Can't Fight Time- Loses skills at a faster rate than normal during time decline
Ahead Of Their Time- Completely unaffected by leaving the relevancy phase of their career
Homebody- Will not become available in new game areas other than via excursions
World Traveler- Higher chance of choosing to become available in new game areas
Deep Roots- Will not move to a new region

Fitness Fanatic- Less likely to become out of shape and is better able to achieve and keep a toned or muscular physique.
Bodybuilder- More likely to get bigger than normal and is better able to achieve and keep a muscular or ripped physique
Skinny Genes- Less likely to become out of shape and is better able to achieve and maintain an impressive physique
Fat Genes- More likely to get fat and out of shape and will find it hard to achieve a toned or better physique
Masked For Life- Will never agree to lose a mask
Troublesome Neck/Back/Shoulder/Knee- Will take more wear and tear on that section of the body and are more likely to receive an injury to the relevant area if injured.
History Of Concussions- Increased chance of receiving a concussion when injured
Loyal- More inclined to stay for a long time with a company
Itchy Feet- More inclined to leave after a few years to seek new challenges
Future Referee/Announcer/Colour Commentator/Manager/Personality/Road Agent- Will become available in this role when retired
Wrestling In The Blood- Will never leave the business no matter how old they get
Outside Interests- They're more likely to retire if their career stalls because they don't need the money
Modelling Experience- Higher probability of posing for magazines and photo shoots
Speech Inpediment- Hidden cap on microphone skill will always be low