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MEDALS

Hard Mode
MP: 0
Equip: global
Enables Hard Mode while equipped. Changes enemy stats and behaviours. Defeating most Bosses and Mini-Bosses with this equipped will earn rewards from Artis as well as achievements.

Hard Hits
MP: 0
Equip: global
Increases enemy attack by 25% (rounded up). Doubles berries dropped.

Bug Me Not!
MP: 1
Equip: global
Enemies that no longer give EXP will be defeated instantly on contact in the field (and can rarely still drop berries or items). Perfect for backtracking.

HP Plus
MP: 2
Equip: one bug
Copies: 4
Increases maximum HP by 2. (Equipping one of these to each bug is equivalent to swapping two levels of MP for two levels of HP.)

TP Plus
MP: 3
Equip: one bug
Increases the party's maximum TP by 3. (Equivalent to swapping a level of MP for TP.)

EXP Booster
MP: 1
Equip: global
Reduces each bug's attack by 1.
Increases EXP gain.

Last Attack
MP: 4
Equip: one bug
Increases attack by 1 when the equipped bug has 4 HP or fewer remaining.

Super Block+
MP: 2
Equip: one bug
Super Blocks by the equipped bug decrease damage by an additional 1.
If Kabbu has Spiky Bod equipped, increases damage he deals with Super Blocks by 1.

Power Exchange
MP: 5
Equip: one bug
Increases attack by 1, and decreases defence by 1.

Back Support
MP: 5
Equip: global
Increases defence by 1 for the bug in the back of the formation.

Victory Buzz
MP: 3
Equip: global
Restores 4 TP after winning a battle.

Sleep Resistance
MP: 1
Equip: one bug
Copies: 2
Increases resistance to sleep status by 50%.
Immune to falling asleep from eating items.

Heavy Sleeper
MP: 2
Equip: one bug
When the equipped bug is sleeping, they will not wake up when hit by attacks, take half damage, and receive triple the usual healing.

Freeze Resistance
MP: 1
Equip: one bug.
Copies: 2
Increases resistance to freeze status by 50%.
Immune to being frozen by eating items.

Numb Resistance
MP: 1
Equip: one bug
Copies: 2
Increases resistance to numb status by 50%.
Immune to being numbed by eating items.

Shock Trooper
MP: 2
Equip: one bug
The equipped bug takes no damage while numbed.
Does not prevent end-of-turn damage (such as from poison).

Poison Resistance
MP: 1
Equip: one bug
Copies: 2
Increases resistance to poison status by 50%.
Immune to being poisoned by eating items.

Poison Attacker
MP: 3
Equip: one bug
Increases attack by 1 while poisoned.

Poison Defender
MP: 2
Equip: one bug
Increases defence by 1 while poisoned.

Weak Stomach
MP: 1
Equip: one bug
Healing items* used on the equipped bug will also cause poison (3 turns).
*Works with any item that recovers HP or TP (though some items, such as untargeted TP recovery or HP/TP regeneration, will only trigger if the equipped bug uses them), as long as that item does not cure poison.

Favorite One
MP: 3
Equip: one bug
Decreases equipped bug's defence by 1.
At end of turn, if the equipped bug was hit, each other bug receives a +1 charge up.

Life Stealer
MP: 2
Equip: one bug
Decreases equipped bug's attack by 1.
The equipped bug's attacks recover HP equal to 50% of the damage done (rounded up).

Heal Plus
MP: 2
Equip: one bug
Healing items used by the equipped bug heal 1 additional HP.
Also works with Vi's healing skills.

Miracle Matter
MP: 3
Equip: one bug
The equipped bug will automatically revive with 2 HP, two turns after being knocked out.

Status Booster
MP: 3
Equip: one bug
Skills used by the equipped bug that can cause status effects roll against (enemy's resistance -15%) if they are not immune.
Does not stack with Leif's Frigid Coffin.

Prayer
MP: 3
Equip: one bug
The equipped bug's "Do Nothing" command also recovers 2 HP (once per turn).

Meditation
MP: 2
Equip: one bug
The equipped bug's "Do Nothing" command also recovers 1 TP (once per turn).

Reflection
MP: 3
Equip: one bug
The equipped bug's "Do Nothing" command increases defence by 1 for the turn (once per turn).

Strong Start
MP: 2
Equip: one bug
On the first turn of battle, the equipped bug gets an extra action, but receives double exhaustion penalties. Has no effect on turns beyond the first.

Tardigrade Shield
MP: 1
Equip: one bug
Grants the equipped bug the "Sturdy" skill, which costs 3 TP. Sturdy increases defence by 3 and grants status immunity for 1 turn, and removes extra turns (converting each action lost into 1 HP).

Poison Needles
MP: 3
Equip: global
Makes Vi's needle skills cause poison (2 turns duration per hit). Enemy poison resistance increases by 8% each time it is inflicted in this way, compared to 0% from other sources.

Spiky Bod
MP: 3
Equip: global
Kabbu deals counterattack damage when blocking enemies that make contact with him. This damage cannot kill enemies and will leave them on 1 HP instead.
Normal blocks deal 1 damage. Super Block deals 1 damage, +1 for each Super Block+ medal on Kabbu.

Deep Taunt
MP: 1
Equip: global
In addition to its usual effects, Kabbu's Taunt will reduce enemies' defence by 1, but increase their attack by 1.

Mighty Pebble
MP: 1
Equip: global
Grants Kabbu the "Pebble Toss" skill, which costs 1 TP, can target any enemy, and always deals exactly 1 damage.

Empower
MP: 2
Equip: global
Grants Leif the "Empower" skill, which costs 3 TP, targets one ally, and grants Attack Up for 2 turns.

Break
MP: 2
Equip: global
Grants Leif the "Break" skill, which costs 2 TP, targets one enemy, and inflicts Defence Down for 2 turns.

Charge Up
MP: 2
Equip: global
Grants Leif the "Charge Up" skill, which costs 3 TP, targets one ally, and grants +1 charge up.

Crazy Prepared
MP: 1
Equip: global
Prevents enemies from getting first strikes.

Secure Pouch
MP: 1
Equip: global
Prevents enemies from stealing items.
Running from battle does not cause Team Snakemouth to drop berries.

Spy Specs
MP: 1
Equip: global
Enemy HP becomes visible even without spying.
Using the Spy action does not cost a turn while this is equipped, and there is no longer an action command for spying.

Detector
MP: 0
Equip: global
Alerts you with a sound and icon when entering an area where something collectible is hidden (Crystal Berries, Medals, Discoveries, Lore Books).

Quick Flea
MP: 1
Equip: global
Makes it easier to run away from battles. (Reduces the number of button inputs required from 6 to 3.)

Luckier Day
MP: 0
Equip: global
Causes "UNBEELIEVABLE!" to be displayed for all attacks. (Cosmetic effect only.)