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Welcome back, folks! Since we hammered out Blacksmith last time, Orokin will now be looking at the Armorer side of Naldiq & Vymelli's. With the use of doming/raising hammers and pliers, this crafter is of course responsible for all the metal-based protective gear that you'll see on tanks and lancers, with occasional gloves or boots for other jobs. (And rarely belts, while those still exist.) They also make shields, alembics and frying pans, along with offering alternative recipes for much the same component crafts as BSM.



Right before we get started, I noticed that the roe on the left clips his sledgehammer right into the pillar behind him on every upswing… One of videogame’s worst enemies strikes again. At least this is a small background detail, and not like the camera directly focusing on a character’s hair clipping through their clothes or something.



Anyway, let’s get this actual questline underway. Today’s even has plot!

Sound o' hammerin' bring you in from the street, did it, lass? It's well that you find the din invitin', for the Armorers' Guild is not the place for quiet reverie. If the clangor o' metal strikin' metal is music to your ears, mayhap you've the spirit of a shipwright. Are you of a mind to join our guild? Take it from me, lass, there's no greater joy than workin' a shapeless lump of iron into a shinin' breastplate with your own hands. What say you, then?

My hammering arm’s got plenty of strength yet, so sign me up.

Well said, lass. Now, we should cover a bit o' guild history afore forgin' ahead with the formalities.

(Badum-tish.)

The armorer's craft is an offshoot o' blacksmithin'. Time was when armorers an' smitties were one an' the same. But as the years trickled by, the techniques for workin' sheet metal into armor plates became a specialized trade. An' the smitties who showed uncommon skill an' passion for this trade earned 'emselves the title of “armorer.”
Now, as you can probably imagine, the skills necessary for makin' armor are also needed for shipbuildin'. But buildin' ships is a bit harder than knockin' out simple helms, which led those armorers who were good enough to work on boats to claim the title o' “shipwright.” 'Course, it was one thing callin' armorers blacksmiths an' shipwrights armorers, but it was quite another callin' shipwrights blacksmiths, 'cause buildin' a ship an' makin' a hatchet couldn't be more different.
It seemed as though a line needed drawin', an' seein' as how Limsa Lominsa was built on the strength o' her navy, you can imagine why the armorers chose to cut their ties with the smitties, an' established a guild o' their own. As for the smitties, well, the whole notion of an independent Armorers' Guild never did sit well with 'em, an' there's been a fair old rivalry between our two factions ever since. Always tryin' to outdo each other, we are.
Which is why we're ever on the lookout for new talent to help us keep the smitty bastards in their place! All you need do is impress the forgemaster, an' we can start you on your trainin'. Be warned─Forgemaster H'naanza's tongue could strip the scales off a fishback at forty paces. Sayin' that, you won't find a fairer mistress this side o' the Strait o' Merlthor. Let me know when you've mustered the courage to speak with her, an' I'll see to the rest.

An interesting little tidbit of information there about a touch of rivalry between the two similar crafts, but baring Brithael calling H’naanza a shrew for getting into him about profits, we didn’t really see any of that during the Blacksmith quests. Just one of those small background things, I guess.



Your mind is made up? You're ready to throw your lot in with us armorers? Then it's time you made yourself known to the forgemaster. That's no empty title, by the way─H'naanza's a renowned shipwright, an' one of the finest crafters in Limsa Lominsa. Head outside an' you'll find her blisterin' the skins of our newest initiates.



Indeed, she’s watching a couple of newbies working on the anvils out on the balcony. With an appropriate amount of eye protection, I feel.

Another aspiring armorer, are you? Welcome. I am H'naanza, forgemaster of this guild. I take it G'wahnako has explained to you the history and nature of our craft? Good. I have little to add on that front, save this: the life of an armorer is not an easy one. Day after day, you will pit flesh and blood against iron and flame. And without a passion for the forge, you will fail. But passion alone will not make an armorer of you. To truly master this craft, you must be possessed of a will as unyielding as the metals you work. Knowing what lies before you, have you the fortitude to persevere?

In spades, ma’am.

Hah! I see you have no fear of hard work. That is well. Consider your request to join the guild approved. But if you ever give me aught less than your best, you will be out the door before you realize my boot has connected with your backside. Are we clear on that? Good. Now that we understand each other, let us begin with the basics. What is your name?

Orokin. Oro, if you like.

Orokin? Very well, Orokin, this tool is called a doming hammer. Here, grip it firmly, note its weight. Let me know when you feel comfortable with it in your hand─I'll tell you if you're holding it properly.

Already subscribing to ‘try it for yourself first’, huh? Well, let’s get the basics out of the way to begin with.



Ah, yes. If I didn't know better, I'd think you were an armorer, Orokin. Of course, I do know better. Until you craft something with that hammer of yours, you'll look like a babe with a rattle to me─and I've no intention of mothering you. Make no mistake, I mean to shape you into an artisan, however hard I have to pound.

(...Phrasing.)

Save your sweat for the forge, lass─I don't expect you to fashion full suits of plate on your first day. Just pay close attention to my instructions, be diligent in your work, and the skill will come in due time.
Now let's be about your first lesson, shall we? I want you to take up your hammer and make me a bronze ingot. A mundane task, I grant you, but one which every armorer must master. Bronze, you see, is the most basic material of the craft, and bronze ingots are its building blocks. 'Tis not the strongest of alloys, of course, but it is that very quality that makes bronze so easy to shape─and the metal of choice for a novice armorer.
To forge your ingot, you'll need to procure two chunks of copper ore, a chunk of tin ore, and an ice shard. The ore can be purchased from Soemrwyb here at the guild. The ice shard you'll have to find on your own.
...Well? Are you waiting for me to swing your arm for you? Or mayhap you would have me swing my boot?

Mmm, ‘harsh but fair’ does seem to be an apt summation of H’naanza’s approach. As per usual, a quick jaunt to the supplier gets us what we need.

Where's that bronze ingot I asked for? If you can't find the ore yourself, try speaking with Soemrwyb here at the guild.



Completed your first task, have you? Well then, let's have a look at this ingot… Hm. So this is the sort of quality I can expect from you, is it? For a novice armorer, this is excellent work. Excellent. Well done, Orokin.
The key to making good bronze is judging the ratio of copper to tin. With too much tin, the alloy becomes harder but also more brittle. Not the sort of material you want protecting your vital organs. Lest you forget, quality is a matter of life and death in our craft. That is why we teach our initiates the ideal metallurgic composition of every item we forge. Not that all are quick to learn. There are some who seem destined to produce mediocre results however painstakingly the processes are explained. Thank the Builder you are not one of them. I am pleased to say that your ingot would fetch a decent price in the markets.
But do not let this first success make you complacent. A single bad helm will lose you more trust than a hundred good ones will win, because bad armor means dead men. It is not enough that your work be good. It must needs be consistently good. And achieving that consistency requires discipline and long hours of crafting the same item over and over, again and again. For you, this means a mountain of bronze ingots. Bronze ingots in your dreams. Bronze ingots until the process is so ingrained that you wake up and find that your pillow is an ingot you made in your sleep. When you feel you have learned all you can from forging bronze ingots, seek me out and I will find you something else to craft. May the Builder guide your hand, Orokin.

I like that pillow bit; reminds me of the old joke about eating a giant marshmallow in your dreams. H’naanza is alright by me.



Ah, Orokin. I take it you are now intimate with every aspect of the bronze ingot's production? Good. Then you can assist us in a pressing matter. It seems that one of our younger members, Swithin, accepted an order which he would struggle to fulfill in thrice the time he promised. While I am tempted to let him squeal under the weight of his own ambition, the guild is not in the habit of delivering late.
Several veteran armorers have volunteered their services, but I would also like you to assist in this matter. On the one hand, you will be helping to spare the guild unnecessary embarrassment, and on the other, you will be deepening your understanding of the craft. The Builder could not have planned it better. For your part in this endeavor, you are to craft three bronze hoplons. You'll need bronze plate and maple lumber to make the shields.
While we're on the subject, how have you been acquiring your materials? The markets are a reliable source, but have you considered making an arrangement with a miner or botanist? As you will have gleaned, the craft calls for a near constant supply of copper and tin, both of which are commonly mined in the region of Thanalan. Should your purse grow too light for comfort, there is little to stop you taking up a pickaxe yourself. For the time being, however, I want you to concentrate on honing your skills as an armorer. With the fundamentals under your belt, hoplons shouldn't prove too challenging.
But do not fall into the trap of complacency. A poorly wrought shield is worse than no shield at all. Each piece you craft, however simple, must reflect the utmost attention to detail. Make the guild proud, Orokin.

Consistency is ever of fundamental importance. (All jokes about the consistent structure of these quests’ crafting requirements aside.)

How fare you with your task? Do you have those three hoplons for me?



...Impressive. You have managed to balance the conflicting requirements of sturdiness and portability...much as you balanced hardness and malleability in your first task.
The bronze plate is securely fitted and should weather the most vicious blows without becoming dislodged. And, importantly, your work was swift and sure. Many an armorer has lost a sale due to late delivery. And rightly so. A customer's need for armor is invariably pressing, and its absence like to be sorely felt.
Given the stakes, a reputation for reliability can mean handsome profits, especially at a time when the Maelstrom is seeking armorers to outfit its ever-expanding ranks. It is all we can do to keep pace with the Grand Company's orders for equipment. And that is why every member of our guild must support the next, much as the warriors of eld supported their fellows in the phalanx with their shields.
Though you have but recently begun your training, a woman of your natural talents belongs on the front line. I think the time has come for you to learn the use of another weapon in the armorer's arsenal. Specifically, pliers. Take this pair and try using them in combination with your hammer. It will feel strange at first, but persist and you will find that your work proceeds a damn sight more smoothly. When you think you've mastered the pliers, I'll want to see the results of your dedication. Until then, Orokin.

“A customer's need for armor is invariably pressing, and its absence like to be sorely felt.” Another strong line; it’s not my absolute favourite of the DoH classes, but I feel that Armorer is one of the better written options.



Ah, Orokin. Just the lass I was hoping to see. I have a new initiate that has near exhausted my reserves of patience, and I think she would benefit from seeing the results of a peer's dedication and skill─specifically, yours. Her name is Granae, and, Builder help me, she is the most distracted, fumble-fingered craftswoman ever to lift a hammer. If she could but learn to forge the simplest of items without constant supervision, I would consider it a rare victory.
<sigh> It is unfortunate that Byregot did not see fit to invest all of my armorers with your innate talents… But I suppose we must all start somewhere─and if I abandoned every initiate that was slow to grasp a technique, our guild would have a grand total of, what, nine members? Mayhap ten. I jest...but 'twould be few enough for our clients in the Maelstrom to have to share breastplates.
So what say you, Orokin? You need only craft a dozen sheets of bronze plate to supplement Granae's own. When they are ready, I want you to deliver them to the lass in person. Mayhap your example will inspire her to take more care with her work.

Another small tidbit of observation: the L10 item seems to be one of the intermediate materials needed for the L5 craft so far.



Granae herself is standing not more than a few yalms away from H’naanza, so she definitely heard all that.

Oh, you must be Orokin! The guildmaster told me you'd be─ Wait, where did I put my hammer? Ah, there it is! Sorry, what were you saying? Right, yes─I would be most grateful for the extra sheets of bronze plate. Gods...did you craft these yourself? Why, they are absolutely─ Whoa! Nearly dropped them! No harm done, though!



As I was saying, I can certainly see why the forgemaster speaks so highly of your work. The bronze is the perfect color and thickness, so I assume you carefully measured out the amounts of tin and copper...? I always add too much tin. Did you know metal can shatter? Well, I didn't. Truth be told, I've tended to put all my effort into making the armor itself, rather than bothering with the base materials. I mean, compared to hammering out glorious winged helms or ornate greaves, measuring out metals just seemed so...trivial.
But looking at your work, I'm beginning to wonder... I never realized how beautiful a simple sheet of bronze could be… With materials like this, just imagine the sturdy, shiny suits of armor one might create! It seems I've been putting the cart before the chocobo. From this moment onwards, I swear to focus all my attention and care on the task at hand. Even if the task at hand is forging bronze ingots.
And what of you, Orokin? Do you have any grand projects waiting for you on the anvil? I overheard some of the senior armorers boasting about the coin they made through tradecraft leves. Might that be something you'd consider? They say T'mokkri over at the Drowning Wench is the one to talk to. And that's where I'll be heading once I improve my technique! Now where did I put that hammer...?

...It’s still on your hip, same as last time.



That space-case aside, we have one more minor NPC to help out.

Where have you been, Orokin? There's work to be done! I need you to speak with another novice─a lass by the name of Dyrstwyda. I was due a barbut and a buckler from her a few bells ago, but I find myself standing here with nary a noseguard. Lest you wonder, Dyrstwyda is nothing like Granae. She's as dedicated to the craft as you are, and I've never known her to miss a delivery.
Something must be amiss, and I need to find out what. I'd go and ask her myself, but I fear my usual approach would do more harm than good. The lass might be built like a stack of anvils, but she flinches at the merest hint of criticism… That's why I've decided to assign you as Dyrstwyda's supervisor for this job. I'm counting on you to sort this out, Orokin.



Well, she certainly looks down in the dumps…

A p-pleasure to meet you, miss. I'm sorry the forgemaster had to interrupt your work so that you might assist me with mine. I do hope you're not angry. I don't know if I could endure another dressing-down...
...As pathetic as it sounds, that's actually the reason my delivery is late. I just can't bring myself to work... <sigh> I'm sorry. I should start from the beginning. A short while ago, I received a visit from an armorer by the name of Blanstyr. He is one of the old guard─a true veteran of the guild. After but a single glance at the armor I had made, he y-yelled that my work wasn't fit to “cover a kobold's arse.”
And now I cannot banish the scene from my mind. His face twisted in anger, those scornful words... Am I truly so talentless? The shame, it...it paralyzes me. If he had explained the flaws in my work, I might endeavor to correct them. But I couldn't bring myself to speak to him...or to anyone else, for that matter. Not until now. M-Might you speak with Blanstyr on my behalf? I would know the reason behind this...this reprimand.

Ah, an attack by the tactless. Let’s get the low-down from the rude bastard himself.



Blanstyr is this big eyepatch-wearing Roe around the other side of the guild; I would have thought that the lack of depth perception would make smithing more difficult, but what do I know?

Aye, I'm Blanstyr. If yer lookin' for an armorer with skill an' integrity, ye've found him. What're ye after, then? ...Eh? Ye want to know what's amiss with Dyrstwyda's work? Hmph. One o' the guild's newer faces, are ye?
All these whelps trainin' under H'naanza get their heads filled with daft bloody notions o' cooperation an' camaraderie when what they should be learnin' is how to use a pair o' pliers. I've yet to meet one o' her novices as could forge an ingot worth a damn. An' them as ain't got the skill ain't worth me time. Which means you, girl. Now bugger off.

<glares>

Not budgin', eh? Wearisome wench. All right then, tell ye what: I'll give ye one chance to prove yerself. Let's see ye craft the same pieces as yer friend made such a meal of. A decorated bronze barbut and a bronze buckler, it were. An' if they're half decent, we'll have ourselves a nice little chat.

If you haven’t noticed yet, Blanstyr is kind of an ass. And you’d better believe Orokin operates on a similar level of spite as Ginger does.

None of what he’s asked for is difficult; the ‘decorated’ helmet is just one of those ARR-level crafts that augments a different piece of gear, something you stop seeing past L50.

Bring me a decorated bronze barbut and a bronze buckler or ye'll get naught outta me save curses, ye weepin' sack o' Sahagin shite.

Fuck you, and the chocobo you rode in on. Here’s your gear.



Back at last, are ye? I was beginnin' to think ye'd crawled off to Ul'dah to buy the damn things from a back-alley peddler. Anyroad, let's have a look, shall we?



...Bugger me. Are you sure ye made these yerself?
Huh! Seems at least one o' H'naanza's whelps knows the difference 'twixt hammer an' sledge. Builder take me, ye've some talent, lass. This barbut well shows the character o' yer work: precise an' uncompromisin', as it should be. Ye've realized that forgin' a helm ain't a matter o' slappin' a few molded sheets o' bronze together. Nice.
An' yer buckler's just as good. Small an' light, but a damn sight sturdier than shields twice the size. Didn't expect to be sayin' this, but I'm impressed. With this level o' quality an' polish, ye could make a tidy livin' for yerself as an artisan.
But yer the exception as proves the rule, lass. Fact is, the other novices ain't fit to lick yer boots─Dyrstwyda included. So you tell her this from me… If ye've the time to wallow in wounded tears, ye've the time to examine yer own mistakes. There's no room in this world for craftsmen as can't criticize their own handiwork. So learn how to gauge yer failin's an' correct 'em, or hang up yer bloody hammer.

...Constructive criticism is a thing, y’know. Anyhow, we do have to go tell Drystwyda what the big oaf said.

"Or hang up my bloody hammer“? Well...thank you for passing on Blanstyr's…advice. I... I believe I understand what he means to say. B-But not everyone has the inner fortitude to endure such criticism─be it from oneself or from others. If such strength is required to master the armorer's art, then mayhap I have mistaken my calling.
I joined the guild with the dream of following in H'naanza's footsteps, but I see now that was folly. I shall have to think long and hard about my aspirations. Please convey my apologies to the forgemaster for the delay…

...If you’re unwilling to even -try- self-reflection, then perhaps you are too delicate. But I expect you’re better than that, surely.

*ahem* Right, back to H’naanza to report on this whole mess.

Ah, so it was Blanstyr that caused this mess. The old bastard always did take it upon himself to weed out the weaker initiates. We're not exactly on the best of terms, he and I...even after all this time.
I've known Blanstyr since we were naught but wide-eyed novices, serving our apprenticeships under the same master. We always had our differences, but when our master retired, they became that much more stark. And when we both put ourselves forward for the role of forgemaster, the resulting contest drove a permanent wedge between us.
Blanstyr's arguments are not entirely without merit, but neither is his approach the only way to train new armorers. For that damnable curmudgeon, though, it's his way or no way at all. The idea of nurturing aught less than gods-given talent is anathema to him, and his ears wax deaf at the mere mention of it. But outfitting an army is the work of more than a talented few─it is the work of many hands acting in unison.
I have turned a blind eye to Blanstyr's behavior until now, but if he would threaten the unity of this guild, something must needs be done. I will think on it.

So now we have our central conflict for the arc: Blanstyr and his hardline attitude versus H’naanza and her more tolerant, nurturing approach. Let’s gather some more information about that.



How fare you, Orokin? Have you had any further dealings with Blanstyr? If so, I do hope his bile has not begun to wear away at your better judgment. Lest you think me unjust, I do not dispute his skill with a hammer─I merely take issue with the lack of respect he shows to those he deems inferior. He is responsible for breaking the spirits of more than a few novice armorers, and our ranks suffer for it.
But I cannot in good conscience remove his name from the guild register─for all his flaws, Blanstyr's knowledge and experience would be too great a loss. Instead, I must find a way to soften the old buzzard's stance, and for that, I require your assistance. He will not unfold his thoughts to me, but mayhap he will to you. Don't look so surprised─you're one of the few armorers in this place whom he wouldn't see cast out.

The feeling is… not entirely mutual, for the moment.

He may possess all the charm of a rabid coeurl, but he does have a fine eye for talent and an appreciation for well-crafted goods. Take him one of your best iron hoplons and I daresay he'll share his thoughts with you. Ah, but I should warn you: Soemrwyb has informed me that we scarcely have sufficient iron plate to cover our existing commissions, so you will have to look elsewhere.
Hawkers' Alley will almost certainly have what you need, or there is always the option of mining it yourself. Either way, I apologize for putting you to additional trouble. One last thing: I want you to meld materia to the finished shield. That should get the old sod's attention.

(Here we go again…)

...Your vacant stare does not inspire confidence, Orokin. In brief, materia is the crystallized essence of a well-worn piece of equipment. Such crystals are attached to other gear to enhance various properties. If you would know more, you should consider paying Mutamix a visit at his camp in central Thanalan. He will teach you about the process of enhancing equipment using materia. Oh, and he's a goblin.
Now, the shield you craft must embody all the knowledge and skill you have gained thus far. The sight of it should serve to convince Blanstyr that you are a like-minded soul, and prompt him to speak to you as such. Good luck, Orokin. May the Builder guide your hand.



You know how this goes: the suppliers in the housing districts have what we need, even if the guild supplier does not. As a sidenote, the Iron Hoplon is a simple but pleasant design.

What do ye want? H'naanza have ye runnin' errands again?

Here, take a look at this, Captain Critical.

What's this? Brought me a shield, have ye? With materia? Impressive, but don't imagine a bit o' materia's enough to make up for shoddy workmanship. I ain't the kind to be blinded by sparklies, lass! Now, let's have a closer look…



...Bugger me. ...'Tis when they make the step up from bronze to iron that the weaker craftsmen start to show their limitations. The metal bein' a damn sight harder to shape, all manner o' flaws creep into their work.
But there ain't a single bleedin' one in this shield. Yer hammer blows were steady an' measured. An' ye've kept the thickness o' the iron nice an' even, too. No bugger wants his shield splittin' in half 'cause the armorer beat a bit o' the plate too thin. A fine piece o' work, this. Damn fine. That's twice ye've passed me inspection now. I'm convinced. Ye've the kind o' skill as demands respect, lass.
So, as one artisan to another, let me ask ye a question: what are yer thoughts on H'naanza's handlin' o' the guild? I know ye ain't been with us for long, but ye must've wondered what she was playin' at, am I right?

No, she’s not the one I’m thinking that about…

If ye ask me, the soft-hearted wench is pollutin' the damn place with blunderin' amateurs what are armorers in naught but name. An armorer crafts gear as keeps men alive. If ye lack the skill or the experience to make armor as'll do that job, ye've no business holdin' a hammer. Just imagine what'd happen if a breastplate made by one o' them lackwits fell apart in battle. An' not just to the poor bastard wearin' it, neither─I'm talkin' about what'd become o' the guild's good name.
The way H'naanza entrusts these novices with a real craftsman's work...she's spittin' in the face o' the Builder! Only a tried an' true armorer should be takin' on orders an' dealin' with valued patrons. By refusin' to get rid o' the dregs, H'naanza's dampenin' the flames in our forges. “Forgemaster,” my arse... How can she be so bloody blind!?

I’ll admit, I wouldn’t want to trust my life to an unpractised and unsupervised metalworker, but you need to let them learn somehow. As surely H’naanza will agree…



Ah, there you are. Tell me, were you able to prise anything useful out of Blanstyr? What did he have to say?

Well…

Hmph. Dampening the flames in our forges… A familiar refrain. That stubborn old sod will never understand why his way is doomed to fail. Not that he's ever even thought to question it. If we choose not to pass on our knowledge, all of the techniques and methods we've perfected over gods know how long are destined to perish along with us. Blanstyr bemoans the “dampening” of our forges' flames, while advocating a course which would see them extinguished altogether!
And that is why I will continue to expose all of our initiates to as many facets of the craft as I can, until such time as I die or am replaced. I may add that you yourself stand as a shining example of how effective this approach can be. I'll not force the issue, but you'd make the perfect champion for my cause. That said, Blanstyr has apparently come to much the same conclusion─he's submitted an order that asks for you by name.
The order is for a single steel ingot. But being the difficult bastard that he is, he doesn't want just any steel ingot─he wants an ingot of the purest steel. And that'll require the best materials you can get your hands on. Well, I'll not keep you any longer. You've work to do and a cantankerous artisan to impress.

Exactly the same request as Blacksmith’s L25, but for one of the guild’s own this time. Thankfully Orokin still had bomb ash left over.

You here to deliver that ingot, lass? I ain't one for idle chitchat.

Here ya go, you curmudgeon.

Hmmm...the weight feels right. Let's head inside an' have a look, shall we?



Hah hah! I knew ye were up to the task, lass! Ye can't forge steel much purer'n that. It's a common enough material, o' course, an' one no self-respectin' armorer should have any trouble workin'. But it's the quality o' these “common” materials as makes the difference between craftin' a workaday piece an' a masterpiece. No matter how shiny ye polish it, yer work'll never be more'n mediocre if the stuff ye make it from is second-rate.
Anyroad, I can see ye've already learned that lesson. Heh! I swear, every time our paths cross, yer twice the armorer ye was before! An' yet H'naanza has a talented lass like yerself tidyin' up after her bunglin' bloody novices, 'stead o' givin' ye the freedom to master yer craft. Makes me blood boil, it does...
If our guild's to survive, it's got to be able to serve its customers' needs. Any bugger as don't contribute to keepin' the roof over our heads don't deserve to work under it. I've naught but respect for ye, Orokin. Yer the kind of armorer this guild needs more of. But tell me true: are ye really content to waste yer career wipin' the arses of H'naanza's squallin' babes? Yer talent's bein' buried under a mountain o' mediocrity, an' it's high time ye did somethin' about it. As to what, well...that's for you to decide…

Blanstyr really needs to temper that rigid view of his a little bit. So, what’s he going to throw at us next? Come back to find out!