Toggle Background Color

Welcome, everyone! I'm TeeQueue, and it's time to check up on some old friends. Let's get started.



Library of Ruina is the second game by South Korean developers Project Moon, and was released on Steam and Xbox on August 12th, 2021. A direct sequel to their first game Lobotomy Corporation, in it we follow along with the exploits of the director of a mysterious dungeon known as the Library, which has sprouted from the site of the now-defunct corporation's main branch.

It's a radically different experience than their first game, with a darker tone and a new art style to match-in many ways Library of Ruina serves as a primer on the dystopian world that these games take place in, making much more clear how dour things are in the City. They've also changed the gameplay entirely, from a monster management sim to a Library Battle Simulation.

Wait... 'Library Battle Simulation?'



Yes. Library Battle Simulation.

What's a Library Battle Simulation?

Card games, apparently! Library of Ruina's gameplay is all about card games, and the system itself is surprisingly complex. While it takes some getting used to, once it clicks and we're making decks that can flow well inside of the system's mechanics it feels really fun to play.

Do I need to play Lobotomy Corporation to understand this game?

Not really! There are a number of callbacks to events from the first game, but the plot of the game stands well enough on its own. However, since I've already made a complete Let's Play of the first game, there's nothing wrong with going back and reading that first if you're interested.

Will you be taking character submissions again?

Since the Library is linked so closely to Lobotomy Corporation, I'll be reusing most of the same Agents that we saw in that thread again here. Like the game itself, I'll be aiming to not let that get in the way of the enjoyment for new readers. In lieu of that, the thread will be doing something else very important.

Thread Participation

Once the game opens up a bit, it'll be your job to pick where we're going and what order we're doing things in. I have a pet theory that it's possible to beat Library of Ruina in pretty much any order the game offers to us, and to that end I'm happy to let you all pick our route through the game. In order to keep everyone from being totally blind, I've even made a series of challenge markers for the choices. In order:

This is a trivial challenge.
This is an easy challenge.
This is an average challenge.
This is a difficult challenge.
This challenge will probably kill us.
This is only to be used for certain unique events. Suffice to say they are generally very difficult.

Hopefully I won't have to give up on what the thread picks, but if I do get completely stuck then I'll be showing exactly how and why we're losing, and then reopening the list of choices.

Spoiler Policy

No spoilers, even in spoiler tags. Lobotomy Corporation spoilers are fair game, and discussion of Project WonderLab and Distortion Detective are both a-OK here as well, so long as we keep away from anything connected to Library of Ruina itself.

Blanket Content Warning

While both Library of Ruina and Lobotomy Corporation are horror games, Library of Ruina is significantly darker and has many more mature themes. I might even say fuck this time. Thankfully I don't have to list them all, because Project Moon's done it for me.



(This is technically for their next game, but it covers Library of Ruina nicely as well. )

So what's the plan?

Once again, I'll be splitting updates between story and gameplay. The battles themselves tend to have wrapup segments, which I'll put at the end of them (space permitting). Because this game has voice acting, I'll be putting videos of each story section alongside their accompanying update, and some of the more complicated battles may get videos as well. Unlike Lobotomy Corporation, there's no risk of missing anything no matter the order the thread chooses to go in-the game is designed to be played through without any time rewind shenanigans on our part.

What if I want to give you money?

I've set up a ko-fi link here. Don't feel like you have to-I'm fine, but tips are always appreciated.

One more thing…

Text quoted from the game will always be italicized. This stuff is 100% direct from the game.

Any additions or extras will not be italiziced.

Table of Contents

Main

--Canard


Bonus
-Mechanical explanations and other things go here