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Pinocchian Life Under Military Occupation: Let's Play Wonder Project J2!



Wonder Project J2, or Wonder Project J2: Corlo no Mori no Josette is a difficult game to describe. Made by GIVRO Corporation, (also known as Almanic Corporation,) and published by Enix for the N64, it was the second to last game they ever released. It never made it out of Japan either, unfortunately.

In J2, you take the role of a guardian angel of a sheltered robot girl named Josette as she attempts to live a normal life in Blueland on a floating city. Said city is also presently under rather hostile military occupation, because nothing is easy.

A weird hybrid of point-and-click adventure, stat-building RPG, and being a mostly sprite based game on the Nintendo 64, it's quite the oddity. It's also a gigantic pain to emulate at times thanks to the latter aspect, which is why I'm doing this LP. I have a copy of the game that stands as my last resort to show things off when the powers of emulation fail me.

Fun fact, this game had a special memory pak shipped with it. It's not too special, but it's a thing.


Wait, is this a sequel to something?
It is! Wonder Project J was released on the Super Famicom about two years prior to this one. It was quite the blockbuster in Japan, apparently. J2 is a direct sequel, but knowledge of the previous game isn't really needed to know what's up.

How's this LP going to go?

It'll all be in SSLP format, and there's going to be lots of participation. For a long while, the game is very open-ended so I'll leave it up to the thread to decide on the many many choices that appear.

There will be a lot of updates, and a lot of votes. Many of them will be rather brief.

If you've played this before, fantastic! But no spoilers, please!

Also don't be a weirdo or anything, standard forum rules, etc. You get the idea.

Now, let's get to it!


UPDATES:

Update 01: Goodbye, Corlo Forest