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Azama
Monk (HS: Apothecary)
A+ Support Partners: Subaki (Sky Knight), Hayato (Diviner), Kaden (Diviner)
Personal Skill: Divine Retribution (When unit is unequipped, adjacent enemies that deal damage to this unit receieve half of the damage back)
Pair-Up Bonuses (C B A S): Str Spd Def Str+Lck
Growths With Default Class):
HP: 55% (55)
STR: 50% (55)
MAG: 20% (30)
SKL: 40% (50)
SPD: 45% (60)
LCK: 40% (55)
DEF: 40% (40)
RES: 20% (40)

Meet Azama, the man so dedicated to trolling and being deliberately unhelpful that he picked the class most unsuited to his personal growths as a joke. He is all the memes about Moulder from Sacred Stones made real.

Azama is Birthright's Effie in that he's a unit with amazing growths stuck in a bad class with a poor Heart Seal selection, although unlike Effie his A+ supports are a bit better. Azama has average to good growths in every stat with the exception of magic and resistance, both of which are boosted by the Monk class, although if you want to make the most of him he really wants to move to a class capable of attacking physically instead.

As a healer he's okay. With a Sun Festal he doesn't really need to worry about stats in order to heal good, and he's bulky enough that you won't have to worry about messing up his positioning. Divine Retribution can be mildly helpful, but it's just a worse Counter and I'm pretty sure it won't earn him any EXP if it kills. But make Azama into any physical attacking class at all and suddenly he's fast, powerful, and physically bulky all in one. Great Master lets him attack with naginatas while still keeping his healing capability, and you can promote him into it as early as level 10 for immediate use, but the most fun way to use Azama imo is to have him steal a physical class from whoever he marries.

Apothecary is unfortunately one of the worst physical classes he can have unpromoted, being locked to 2 range limits him and so does the class's terrible base speed. It does however let him promote into a Mechanist, giving him reliable 1-2 range and even better physical bulk. Merchant's also fun if you want to stack as much damage as possible with Spendthrift, although that skill can be very hard to obtain in Birthright without grinding. Onmyoji may be a waste of his terrible attack but Azama will be decently competent as one thanks to his good bulk and speed. An Azama who marries Orochi can pair up with her to make use of her pair-up bonuses and Magic + 2 skill to deal decent damage. I don't tend to count DLC classes when writing these but if you make Azama a Dread Fighter he'll break the game in half and probably be able to solo most maps right from the start.

Sky Knight's a pretty good physical class for Azama to grab from Subaki, especially since it shares weapon ranks with Great Master when promoted. If you're going for an Onmyoji build for Azama then you should just have him marry Orochi for Diviner skills rather than supporting him with either Hayato or Kaden.

Pros
Cons

My Thoughts: I still haven't forgiven him for Conquest