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Oboro
Spear Fighter (HS: Apothecary)
A+ Support Partners: Rinkah (Oni Savage), Mozu (Archer), Orochi (Diviner)
Personal Skill: Nohr Enmity (+3 damage against Nohrian opponents (opponents with a Norhian base class - their current class does not matter, so Master Ninja!Shura would take 3 extra damage even though he's not a Nohrian and Master Ninja is not a Nohr class))
Pair-Up Stats (C B A S): Str Def Spd Skl+Lck
Growths (With Default Class):
HP: 30% (45)
STR: 40% (55)
MAG: 20% (20)
SKL: 40% (55)
SPD: 40% (55)
LCK: 40% (45)
DEF: 40% (50)
RES: 30% (35)

Oboro! Her parents died and now she's out for revenge, she's basically Batman. She's cool and fashionable and has one of the most interesting classes in the game, so I think she's a lot of people's favourite Hoshidan character.

Much like Hinoka, Oboro is someone I kind of struggle to say much about. Not because she's bad or mediocre or anything, she's pretty solidly good. It's because she's pretty good at everything that she's hard to talk about. All her stats are very well balanced, Spear Fighter's class growths are above average across the board, Oboro does basically anything well but not perfect. Fire Emblem characters tend to have worse defenses than offenses, especially in Birthright, so in practice Oboro's very average stats mean she's bulkier than most while maybe also being a little slower than average.

Oboro's most likely the only Spear Fighter you'll have for a while, so when judging her I kind of have to judge the Spear Fighter class itself. Spear Fighters are one of the best tanky classes Birthright has to offer - they have good defenses, no weakness to effective weaponry besides Pike-Ruin Clubs, and they use naginatas which raise their defenses even further. Oboro with a Guard Naginata will be one of your most reliable tanks once she's gotten a few levels. Seal Defense is an extremely useful tool for setting up kills for others, and Swap can be nice for getting units to the front line faster or pulling away weaker units who are in danger of being killed. If Oboro has any real flaws it's that she's not quite specialised enough - her attack and speed are both good but not great, she doesn't have a mount, and her bulk is slightly undercut by her poor HP. Her speed is also a little shaky at base, but that's easily fixed by swapping her Steel Naginata for an iron one.

Oboro is predominantly a physical unit so Spear Master is the obvious promotion choice for her, but her magic is just workable enough that she could run Basara with a magic-boosting pair-up partner like Hayato and a Bolt Naginata, especially if she can steal Magic + 2 from him. Both promotion options have great skills so either one is worth visiting no matter which you choose. Oboro will do okay as an Apothecary and every physical unit does well as a Mechanist, but Merchant is an especially interesting option for Oboro as she'll get to keep her lance rank and it'll make her good bulk even better, although it is somewhat of a hard sell over the already powerful Spear Master class.

Archer's not a bad choice for Oboro and she'll do pretty well as a Kinshi Knight, and since Mozu appreciates A+ supporting Oboro as well it's not a bad idea to put them together. Orochi can give Oboro access to Diviner for Magic + 2 as a Basara, but if Oboro's going magical then she probably wants to S support Hayato for it instead. Oboro does well as an Oni, but so does pretty much everyone. Going Oni would let her have a skillset consisting of 3 seal skills plus Shove and Swap if you wanted the ultimate assist unit though.

Nohr Emnity's a bit weird, although for the most part it's just +3 damage against Nohrian units. The weird technicalities don't come into play unless you're fighting other people's armies online. One strange thing to take note of however is that the generic enemies you face in optional grinding chapters don't take extra damage from it, no matter what their class is. For the most part though it's a pretty reliable +3 damage bonus, in Birthright at least it is a good skill.

Pros

Cons

My Thoughts: I wish children weren't just limited to men in this game because I love the idea of Oboro having a reverse-weeb goth girl daughter who's obsessed with Nohrian fashion and culture who wants to leave her deeprealm to live in Nohr