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Scarlet
Wyvern Lord (HS: Outlaw, Knight)
A+ Support Partners: None
Personal Skill: In Extremis (+30 crit when at 25% of max HP or below)
Pair-Up Stats (C B A S): Str Spd Def Str+Skl
Growths (With Default Class):
HP: 30% (40)
STR: 45% (60)
MAG: 20% (20)
SKL: 40% (55)
SPD: 50% (60)
LCK: 40% (45)
DEF: 25% (45)
RES: 20% (20)

Vive la révolution! Hopefully it lives longer than Scarlet, who dies in a cutscene in Conquest and dies in a different cutscene in Revelation. I've never really used Scarlet outside of this playthrough, and even then I'm not sure how valuable my experience here is since I've definitely been misusing her with some of my questionable class choices. But speculative analysis is fun.

Scarlet is a prepromoted wyvern-riding character who joins just in time for the game to start getting a little tougher. She's no Camilla, but Scarlet's got a lot going for her that other characters in Birthright don't have - she's strong, she's physically resistant, her speed is good, and she has access to 3 different Nohrian class trees including her default Wyvern Rider one. Characters like Subaki and Hinata might have good bulk too, but unlike them Scarlet's got stats in other places to supplement it further. She's also one of your few axe users by default, and if you're not using Rinkah then she's got basically no competition for all the cool clubs you'll find.

For whatever reason Scarlet doesn't get the same poor treatment that non-royal prepromotes like Reina or Shura do with their stats - Scarlet's bases are easily on par with a 20/1 unit, and her growths are fairly standard too (her growth total is 270, which is the same as Peri), and very well placed for the most part. An effective 60% growth in both strength and speed as a Wyvern Lord is amazing, and Scarlet's decently likely to cap both her strength and her speed at level 20. Even without a support partner she should be able to double and one round a large number of enemies. Her physical bulk is great too, with a very solid base of 22 and an effective defense growth of 45%. Prior to Chapter 23, the only physically attacking enemies that will threaten Scarlet will be bow users, and it's not too hard to keep her away from those.

In Extremis is a very cool personal skill that can boost Scarlet's crit rates to near 100% with a Killer Axe or Great Club. Having to be at 25% health or lower isn't ideal, but Scarlet's bulky enough that she could potentially take a hit from an arrow to drop her to near death and then fight only physical enemies that barely damage her at all. It could potentially work well with Vantage or a class with reliable 1-2 range like Master Ninja, although Scarlet would have to marry a Corrin with specific talents for those.

Wyvern Lord's an excellent class for Scarlet, and there's no need to take her out of it if you don't want to. 8 move, the ability to fly, and Nohr-exclusive skills such as Rally Defense are all excellent. Malig Knight is not a bad reclass option for Scarlet - her magic base and growths, while not good, are decent enough for her to deal good damage with the Bolt Axe. Her non-magical stats will be made worse as one though, so if you're not taking full advantage of her reliable 1-2 range as one she's better off as a Wyvern Lord. Great Knight could work as a temporary reclass if Scarlet needs to ditch her bow weakness, but besides the Luna skill it's just a worse WL. General is a waste of her good movement and speed (although I'm sure she could solo entire maps as one if you gave her a Javelin and Wary Fighter). Bow Knight and Adventurer might be worth dipping into for skills if you want, but they're not good long term clases for her.

Unfortunately as a non-royal prepromote, Scarlet doesn't get to support anyone who isn't Corrin. Her stats and reclass pool are good enough that potentially not having any support partners doesn't hurt her too much, but it does count as a downside. You'd think she could support Ryoma at the very least...

Pros
Cons

My Rating: Deserves better than Corrin