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Chapter 90: 7/29: Next Time On… (New)

This update covers content from Parts 74-76 of the original LP.



Anon: is medjed worse than mafia?

Early Morning

Music: Beneath the Mask (Instrumental Version)





There’s actually something I think I should tell you… But I can’t make up my mind. …Sorry, never mind. Forget what I said.
I’m eating now. Maybe I should respond later…



Just be sure to drink it while it’s still warm, all right? The temperature affects the flavor.
Let’s just enjoy the chief’s coffee for now. We can leave that message for later.

Early Morning → Daytime

Music: Tokyo Emergency



The popular high school Detective Prince will be talking about the ongoing feud between the Phantom Thieves and Medjed.
Well, these are my thoughts…

How Akechi be on teevee when he go aquarium now also?
It’s prerecorded.
Guh???



(Elderly Female Customer) Ah, okay, so they’re terrorists. What are these hackers trying to do to us?
They’re… Ah, you know. They’re planning on doing some pretty bad stuff.






We’re not actually going to spend today at the aquarium, but I feel like I should at least show this event, so I’m going to do it and then reload my save.

Glad to hear it. The place is in Shinigawa. I’ll send you directions, so let’s meet up there.
Guys’ night out at the aquarium, huh? Well, that should be fun. I guess it’s not that weird.

Why would you even call it weird? I don’t understand. We’re just two bros, chilling at the aquarium, five feet apart because we’re extremely gay. Well, Akechi might be, at least. Maaku defies categorization. Also, cat, it’s the middle of the day, what the fuck are you talking about?





Music: What’s Going On?



Sorry for dragging you along.



The third choice here is just hilarious to me. It’s like the game is screaming into my ear with cupped hands, “NO HOMO!”



This suits you, huh? I wasn’t sure if you were the type.




Oh hey, Ohya’s here! We can all hang out and be gay together!

And we even got the second Detective Prince here, too—



Oh, sorry…



I invited him out, we’re fairly close, after all.

Aww, how sweet. We’re “fairly close.”



Oh, uh… Don’t mind me. I’m just a reporter. He helps me with my articles sometimes.



And unlike you, he’s pretty hardline anti-Phantom-Thieves, right? Mind if I ask a couple questions about you two?

Sure thing: No, we are not going steady. At least, not yet. This is currently strictly a preliminary test of our mutual compatibility.



Heheh, I was just kidding. I’m no model journalist, but I’m not dumb enough to pry into a high schooler’s private life. I thought this report would be boring, but I got a nice surprise out of it. Well, see you next time I need info.



And if I heard right, you two have some sort of professional agreement?



Haha, you’re just making it seem more suspicious!



Thanks for coming out today. We should head home.

We just got here!



Daytime → Evening

Music: Beneath the Mask -Rain-



Most likely the Phantom Thieves simply don’t have a means of confronting them. After all, Medjed is quite different from anyone they’ve gone up against thus far. It seems their best option is to reveal their identities before more people are needlessly harmed.
He really hit us where it hurts… We’re going to beat them, though!

Man, Akechi sure is on TV a lot. When did he even have time to film this today? Wait, is that why he skipped out on the aquarium date early!? What a jerk!

Anyway, time to reload that save we made earlier today so we can head into the Palace.

Daytime

Music: Tokyo Emergency




Yeah, fuck off, Akechi!

Music: Tokyo Daylight



(Doting Father) So were you able to brag to all your friends?
None of my friends are around… Everyone went on a trip with their families.

It’s pretty obvious to me at this point that this damn kid is just looking for excuses to hang out with his dad. Cute, but also annoying. Be less needy, child!



Yeah, yeah, you said that last time.



We’re here for Money Reading, duh. We are extremely low on funds at the moment, as you can see in that screenshot. Probably shouldn’t have bought so much at Untouchable.

Okay, let’s read your money fortune.




Hm… fate… Is this… money…? This tells me that, ultimately, you’ll obtain more money than usual. Hopefully you have a payday coming soon.

Boy, do we!



That’s all for today’s money fortune reading.

Music: Tokyo Emergency



Time to head back to the hideout.

Are we meeting up at the hideout? Or are you hoping to get a little catnap in?





Music: Suspicion



…Battle tactic? Ohhh, you mean the stuff we talked about before the summer festival, right? Yup, still got it.
Very good.
What are you guys talking about?
We’re simply discussing how it’s important to spice up our battle tactics here and there.
Spice up your…?
Eh, don’t worry about it! We’ve got something crazy to show you later!








What if the space outside a Palace looked just like reality?
That could never happen, shut up.
Hey, what if a Palace was, like, flyin’ through the clouds or something?
That could never happen, shut up.
We just did one like that!

But it’s true that an observant criminal could have a true to reality city in their Palace. …Although even if such a place did exist, it’s not like we’d have any use for it.

Foreshadowing!!!!!

Music: Tokyo Emergency






When last we left our heroes, they were just about to enter Futaba’s Palace! What strange and exciting new adventures await the Phantom Thieves inside this massive pyrami—okay, look, I know we’re kind of already doing the “Kai” thing with all the dialogue condensing I’ve been partaking in, but this is probably the least changed Palace yet, which is really saying something. Therefore, I’m just going to skip through a lot of this as fast as I can because it’s legitimately not very interesting. I’ll instead try to focus more on explaining the actual experience of moving through the Palace and my current goals for the day. I say “try,” but I dunno how much of that I even have to share. We’ll see. I just really don’t want to go too in-depth with this Palace because it’s boooooooring.

Music: The Days When My Mother Was There (Another Version)



That proves she sees us as a threat now. Let’s be careful!

First thing we’re doing here is going into the Velvet Room and grabbing a Sui-Ki from the Inmate Registry to cover the shameful lack of Ice coverage in Joker’s Persona lineup. I only mention this at all because this leaves us with almost no money for anything else, only 6k. We are therefore going to be doing whatever we can to get more money to last us through the rest of this summer, at least until our next Mementos trick. That means pleading for money once or twice in negotiations, then following up with a Money Reading to maximize our gains.

Music: The Days When My Mother Was There




We need to find another entrance to get past this door.



When we try to leave, Shadow Futaba calls out to us.



Shadow Futaba points us to the bandit town in the distance to retrieve… something, I don’t remember.

Music: The Days When My Mother Was There (Another Version)



Well, let’s go.




Let’s try out Chaînés Hook on this Shadow to ambush it from slightly further away.





Yep, that did the trick!



And we start battle with one of these Anzu afflicted with a status ailment, nice. Anzu is weak to Gun and Nuke, Strong against Electricity, and Repels Wind. It knows Garula (Medium Wind), Masukukaja (Group Agility up), and Assault Dive (Heavy Physical).



Sandman is a Shadow weak to Fire and Electricity, and Strong against Wind. Its only skill as an enemy is Dormina, which it can use to inflict Sleep. It can also try to flee from battle.



Encounter the bandit…



Skull yells at them and makes them flee…



Run around in a circle until we corner them…



Corner them…



He turns into a bird… riveting stuff, folks!



Not even going to bother making a joke about the bad font here, because it would have been terrible.

Music: The Days When My Mother Was There




Okay, now we return the papyrus and she tells us to keep it. It’s a map, by the way.



Also she disappears and tosses us down a pit like she’s fucking Patches.

Music: Run, Run, Run!




Now we have to swim out of this quicksand…

Music: The Days When My Mother Was There



We’re then dumped in that big square room that flares out as it goes higher like… well, an inverted pyramid. This room is pretty annoying to traverse now because they’ve added a few one-way drops and grapple points to make navigating it a little confusing.



Lamia is strong against Gun and Electricity, weak to Ice and Nuclear, and nullifies Curse. It uses Rising Slash (Heavy Physical), Agilao (Medium Fire), Foul Breath (increases one foe’s ailment susceptibility), Ominous Words (inflicts Despair) and can summon another Lamia.



Neat, the fusion alarm is happening. We’ll check back in on the Velvet Room in a bit.



Naga is resistant to Gun, nullifies Electricity, and is weak against Wind. It uses Power Slash (Medium Physical), Zionga (Medium Electricity), and Mazio (AOE Light Electricity). It also has Shock Boost and Counter, which means it will get more Shock ailments inflicted on us and has a 10% chance of repelling Physical attacks.



Skull learns Zionga here, which he slots in to replace Zio.



Panther also learns Diarama, which she replaces Dia with.



Yoshida’s Rank 8 Confidant ability lets us finally skip negotiation every once in a while, which is nice.



We’re almost to the first checkpoint.



The “dog” Shadows in this Palace take the form of Thoth, which is weak to Psy, resistant to Curse, and nullifies Nuke and Bless. It uses Megido (Medium Almighty), Freila (Medium Nuclear), Taunt and Reverse Rub (both inflict Rage, but Reverse Rub is enemy-exclusive and has a 100% hit rate), and Concentrate (next magic attack used does 2.5x damage). Unfortunately, this Shadow is too high a level for us to grab during this visit.



Meanwhile, the high-level red Shadow for this Palace is Anubis, which has been overhauled a bit from vanilla. I’ll explain how in a second. For now, just know that it resists Gun and Psychokinesis and nullifies Bless and Curse.



Let’s take some precautions by using Queen’s Vault Guardian skill she received from having the Ring of Gluttony equipped. It’s just a slightly cheaper Marakukaja, but it does have a unique animation…




It’s a pretty cool animation, too! Unfortunately, it repeats for all four party members, so it goes on for like 12 seconds each time you use it. Kinda takes the wind out of it.



So, Anubis’ scales are tipping toward Curse. This means it will either use Mudoon to attempt to Curse insta-kill one of us, or Maeiga, which is Medium Curse damage to all of us. If the scales tip toward Bless, then it’s a Hamaon or Makouga, the Bless equivalents. Pretty simple.



Fox gains Bufula to replace Bufu. One of these days I need to organize these skill lists, they’re a mess right now.



Mona also gains Recarm, which we replace Dia with.

Music: The Days When My Mother Was There (Another Version)



TMI. Let’s just head to the Velvet Room.



Music: Aria of the Soul



First up, Andras from Shiki-Ouji and Naga.



You want to make me your mask…? You’re an odd one. Don’t blame me if you end up getting killed.

Andras is a demon from the Goetia, a marquis of Hell with thirty legions of demons under his command.





Sure, let’s allow the change.



Rampage is nice.



But we’ll get rid of Sledgehammer with the level up.



We’re also going to Electric Chair Lamia for Marakukaja.




Next up, we’ll fuse Choronzon from Isis and Pisaca.



To think another would summon me… Here, I will grant you the power of evil within this mask.

Choronzon is a demon that originated from the writings of occulticists Edward Kelley and John Dee. It became famous due to the belief system of Aleister Crowley known as Thelema, where Choronzon is the “dweller in the abyss,” the final obstacle between the adept and enlightenment, because he possesses the ability to destroy the ego. I’d go into further detail but I sense this would be an immense rabbithole to go down and I’m not really in the mood for any insane ramblings other than my own, thank you very much.






Seems like a fair trade, that. We’re not going to push the alarm any further and will simply back out now.

Music: The Days When My Mother Was There





Yadda yadda, we gotta fight Coffinman…



He can summon Lamia and turn people into rats. Nothing worth worrying about.



We’re now back in the room with the big mounted crossbow we have to fire to blast a hole in the wall to make the light hit the door.



Unfortunately, the ledge we used to access the button before is now blocked.



So instead, we just grapple up this scaffolding. Seems safe!




And the door’s open!



Now we’re in that large hall where we have to pick up the glowing orb from the statue to place in the receptacle near the light to make the light hit the big door blocking the main staircase. Simple. Also once you pick up the orb, enemies spawn. I also didn’t realize there were actually two orbs in this hall, so I had to go back and grab the second one because there’s two receptacles.



As mentioned earlier, the great stairs are here.





We’ve gotten to the staircase, and with it, the first safe room. Let’s take this opportunity to end this update, all right? Though we’re not even halfway done with the Palace yet… I hope we manage to finish it next time.



Oh, well, that’s good.