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Stratum 2 FOE and Boss Database
Abyssal Death
Behavior: Patrols a set path until it spots the party. After which, it will chase them around until they get out of range. It takes one step every two turns.
Aggressive: Yes.
Level: 26
HP: 1320
STR: 24
TEC: 23
VIT: 23
AGI: 22
LUC: 23
Attack Type: Slash
Exp: 4810
Description: A vicious crocodile that devours everything in its sight, constantly hungry for more meat.
Item Drops:
- Crocodile Hide - 65% Drop Rate. Sells for 239 en. Very high quality leather that's both smooth and tough.
- 1 needed for Poleyn - Boots, 11 Defense, +10% Slash, Strike, and Pierce Resistance. Costs 1,870 en. Must be restocked.
- N/A
- Pig Iron Fang - Don't kill with elemental damage. 50% Drop Rate. Sells for 156 en. Its poor durability makes it difficult to temper.
- 1 needed for Gandivam - Crossbow, 81 Attack, 4 empty slots. Costs 4,010 en. Must be restocked.
Damage Multipliers: Slash: 75% Pierce: 75% Strike: 75% Fire: 125% Ice: 125% Volt: 125%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 10% Sleep: 150% Confusion: 10% Paralysis: 10% Blind: 10%
Bind Multipliers: Head: 10% Arm: 10% Leg: 10%
Other Multipliers: Stun: 10% Death: 10% Petrification: 10%
Skills:
Tear Apart: Uses the Arms. Deals 160% STR-based Slash damage to all party members. Has a base hit rate of 80%. Has an action speed modifier of -6.AI Script posted:
- If HP is at or below 80%:
- 69% chance to cast Tear Apart. (Standard targeting.)
- 31% chance to use a regular attack (Standard targeting.)
- Else:
- 9% chance to cast Tear Apart. (Standard targeting.)
- 91% chance to use a regular attack (Standard targeting.)
Sea Wanderer
Behavior: Patrols a set path. Aggressive ones will chase after the party until they get out of range.
Aggressive: No, aside from the ones in Olympia's trap.
Level: 26
HP: 2720
STR: 27
TEC: 28
VIT: 19
AGI: 24
LUC: 28
Attack Type: Strike
Exp: 4950
Description: A gigantic fish that has lived in the abyss since ancient times, luring many to their demise.
Item Drops:
- Depth Scale - 80% Drop Rate. Sells for 301 en. Ancient fish scale engraved with cursed patterns.
- 1 needed for Cinquedea - Knife, 58 Attack, +10% HP, 2 empty slots. Costs 3,660 en. Must be restocked.
- N/A
- N/A
Damage Multipliers: Slash: 150% Pierce: 150% Strike: 150% Fire: 150% Ice: 150% Volt: 150%
Ailment Multipliers: Curse: 0% Plague: 0% Poison: 0% Sleep: 0% Confusion: 0% Paralysis: 0% Blind: 0%
Bind Multipliers: Head: 0% Arm: 0% Leg: 0%
Other Multipliers: Stun: 50% Death: 0% Petrification: 0%
Skills:
Ancient Curse: Uses the Head. Has a 50% base chance to inflict Curse on all party members. Has an action speed modifier of +5.
Lullaby of Rest: Uses the Head. Has a 30% base chance to inflict Sleep on all party members. Has an action speed modifier of -5.AI Script posted:
- If the turns spent in battle is a multiple of 2:
- If HP is at or below 80%:
- If at least 1 party member is cursed:
- 69% chance to use a regular attack. (Standard targeting.)
- 31% chance to cast Lullaby of Rest. (Standard targeting.)
- If at least 1 party member is asleep, use a regular attack.
- 79% chance to target party members that are asleep.
- 21% chance to use standard targeting.)
- 59% chance to cast Ancient Curse. (Standard targeting.)
- If self did not cast Ancient Curse, 79% chance to cast Lullaby of Rest. (Standard targeting.)
- Else, use a regular attack. (Standard targeting.)
- If at least 1 party member is asleep, use a regular attack.
- 69% chance to target party members that are asleep.
- 31% chance to use standard targeting.)
- Else:
- 59% chance to cast Lullaby of Rest. (Standard targeting.)
- 41% chance to use a regular attack. (Standard targeting.)
- Else, cast Lullaby of Rest.(Standard targeting.)
Scaled Dragon
Behavior: Stays in one spot. Chases the party if they get too close, but goes back to its initial spot once they get out of range.
Aggressive: Yes.
Level: 30
HP: 1552
STR: 28
TEC: 30
VIT: 28
AGI: 28
LUC: 24
Attack Type: Slash
Exp: 6809
Description: Its powerful jaws can easily crush human bones. It is also more agile than it may seem.
Item Drops:
- Water Spine - 75% Drop Rate. Sells for 531 en. Dragon bone sturdy enough to be used for construction.
- 1 needed for Book of Enoch - Tome, 52 Attack, +2 TEC, 2 empty slots. Costs 3,510 en. Must be restocked.
- N/A
- Speed Book - 1% Drop Rate. Sells for 10 en. Increases the agility of the target it's used on.
Damage Multipliers: Slash: 100% Pierce: 100% Strike: 100% Fire: 100% Ice: 100% Volt: 150%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 150% Sleep: 10% Confusion: 10% Paralysis: 10% Blind: 10%
Bind Multipliers: Head: 0% Arm: 0% Leg: 0%
Other Multipliers: Stun: 50% Death: 10% Petrification: 10%
Skills:
Charge: Uses the Head. Places the user in the Charge state, multiplying the damage output of user's next physical attack by 200%. Has an action speed modifier of +0.
Charge In: Uses the Legs. Deals 110% STR-based Pierce damage to all party members. Has a base hit rate of 99%. Has an action speed modifier of -5.AI Script posted:
- If HP is at or below 80%:
- If flag 1 is active:
- 60% chance to cast Charge In. (Standard targeting.) Deactivate flag 1.
- 40% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- 50% chance to cast Charge. (Targets self.) Activate flag 1.
- If self did not cast Charge, 60% chance to cast Charge In. (Standard targeting.)
- Else, use a regular attack. (Standard targeting.)
- Else:
- 9% chance to cast Charge In. (Standard targeting.)
- 91% chance to use a regular attack. (Standard targeting.)
Sea Berserker
Behavior: Waits until the party gets in their line of sight. Afterward, they walk forward one tile, and then walk forward two tiles, alternating between those behaviors. If the party gets into a battle in their lane, they stay still for 1 turn and then walk forward 1 tile instead.
Aggressive: No
Level: 55
HP: 4220
STR: 56
TEC: 48
VIT: 56
AGI: 37
LUC: 47
Attack Type: Strike
Exp: 7390
Description: A dangerous sea beast that lulls its prey with its lullaby-like cries before killing them.
Item Drops:
- Metallic Fur - 50% Drop Rate. Sells for 1,550 en. Hardened blue fur that once belonged to a beast.
- 1 needed for Heavy Armor - Heavy Armor, 76 Defense, +10% Slash, Strike, and Pierce Resistance. Costs 8,500 en. Must be restocked.
- N/A
- N/A
Damage Multipliers: Slash: 50% Pierce: 100% Strike: 50% Fire: 100% Ice: 50% Volt: 100%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 10% Sleep: 10% Confusion: 50% Paralysis: 10% Blind: 50%
Bind Multipliers: Head: 25% Arm: 25% Leg: 25%
Other Multipliers: Stun: 50% Death: 10% Petrification: 10%
Skills:
Lullaby of Rest: Uses the Head. Has a 30% base chance to inflict Sleep on all party members. Has an action speed modifier of -5.
Ruin Fangs: Uses the Head. Hits one party member 2 times, dealing 75% STR-based Pierce damage per hit. Has a base hit rate of 90%. Has an action speed modifier of -6.
AI Script posted:
- If the turns spent in battle is a multiple of 2, cast Lullaby of Rest (Level 4). (Standard targeting.)
- Else, cast Ruin Fangs (Level 2). (Standard targeting.)
Ketos
Level: 27
HP: 4699
STR: 33
TEC: 31
VIT: 32
AGI: 15
LUC: 32
Attack Type: Strike
Exp: 9905
Description: A grand white whale that slumbers in the abyss. It uses telepathy to speak with explorers.
Item Drops:
- Whale Fumarole - Don't obtain the Tough Membrane. 100% Drop Rate. Sells for 913 en. Used to spout sea water as an offensive measure.
- 1 needed for Ocean Gun - Gun, 75 Attack, 4 empty slots. Costs 4,680 en. Must be restocked.
- N/A
- Tough Membrane - Kill on the 1st turn. 100% Drop Rate. Sells for 10,000 en. White membrane that cannot be torn or pierced.
- 1 needed for Calico Sailor - Buccaneer's Ultimate Light Armor, 122 Defense, +1 AGI, +1 LUC, +3 to Crit Rate. Costs 243,000 en. Must be restocked.
Damage Multipliers: Slash: 100% Pierce: 100% Strike: 100% Fire: 125% Ice: 100% Volt: 100%
Ailment Multipliers: Curse: 10% Plague: 20% Poison: 20% Sleep: 50% Confusion: 20% Paralysis: 20% Blind: 20%
Bind Multipliers: Head: 40% Arm: 40% Leg: 40%
Other Multipliers: Stun: 20% Death: 1% Death Failure Rate: 50% Petrification: 1% Petrification Failure Rate: 50%
Skills:
Grand Berry: Uses the Head. Deals 140% STR-based Strike damage to one party member. Has a 99% base chance to inflict Paralysis. Has a base hit rate of 120%. Has an action speed modifier of +0.
Ocean Rave: Uses the Head. Deals 200% STR-based Strike damage to all party members. Has a base hit rate of 0%. Has an action speed modifier of -5.
Spout: Uses the Head. Applies an Evade buff on the user that adds 20% to their evasion for 4 turns. Has an action speed modifier of +6.
Great Melody: Uses the Head. Has a 30% base chance to inflict Sleep on all party members. Has an action speed modifier of +5.
Freeze Ripple: Uses the Legs. Deals 80% TEC-based Ice damage to one row of party members. Has a 40% base chance to inflict Leg Bind. Has a base hit rate of 120%.AI Script posted:
- If the turns spent in battle is equal to 1, cast Spout. (Targets self.)
- If the turns spent in battle is a multiple of 5 and HP is not at or below 25%, cast Spout. (Targets self.)
- If HP is at or below 25%:
- If at least 1 party member is asleep:
- 69% chance to cast Ocean Rave. (Standard targeting.)
- 20% chance to cast Grand Berry. (Targets party members that are asleep.)
- 11% chance to cast Great Melody. (Standard targeting.)
- If at least 1 party member has their legs bound:
- 59% chance to cast Ocean Rave. (Standard targeting.)
- 10% chance to cast Grand Berry. (Targets party members with leg binds.)
- 31% chance to cast Great Melody. (Standard targeting.)
- If at least 1 party member is paralyzed:
- 19% chance to cast Ocean Rave. (Standard targeting.)
- 20% chance to cast Grand Berry. (Targets party members that aren't paralyzed.)
- 61% chance to cast Great Melody. (Standard targeting.)
- Else:
- 9% chance to cast Grand Berry. (Targets the party member with the lowest HP.)
- 5% chance to cast Ocean Rave. (Standard targeting.)
- 55% chance to cast Great Melody. (Standard targeting.)
- 31% chance to cast Freeze Ripple. (Targets the front row.)
- If HP is at or below 50%:
- If at least 1 party member is asleep:
- 49% chance to cast Ocean Rave. (Standard targeting.)
- 20% chance to cast Grand Berry. (Standard targeting.)
- 31% chance to cast Freeze Ripple. (Targets the front row.)
- If at least 1 party member has their legs bound:
- 49% chance to cast Ocean Rave. (Standard targeting.)
- 40% chance to cast Grand Berry. (Standard targeting.)
- 11% chance to cast Freeze Ripple. (Targets the front row.)
- If at least 1 party member is paralyzed:
- 29% chance to cast Ocean Rave. (Standard targeting.)
- 20% chance to cast Grand Berry. (Standard targeting.)
- 51% chance to cast Freeze Ripple. (Targets the front row.)
- Else:
- 19% chance to cast Grand Berry. (Standard targeting.)
- 10% chance to cast Ocean Rave. (Standard targeting.)
- 45% chance to cast Great Melody. (Standard targeting.)
- 26% chance to cast Freeze Ripple. (Targets the front row.)
- If HP is at or below 75%:
- 49% chance to cast Grand Berry. (Standard targeting.)
- 20% chance to cast Ocean Rave. (Standard targeting.)
- 31% chance to cast Freeze Ripple. (Targets the front row.)
- Else:
- 29% chance to cast Grand Berry. (Standard targeting.)
- 60% chance to cast Ocean Rave. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)