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Stratum 3 FOE and Boss Database


Mud Lurker
Behavior: Immobile during the night. Will chase the party during the day, but their movement is restricted to the hallway they're in.
Aggressive: Yes if it's daytime. No if it's nighttime.
HP: 2800
TP: 531
STR: 38
VIT: 43
AGI: 31
LUC: 34
TEC: 30
Attack Type: Pierce
Exp: 7120
Item Drops:
-Drop 1: Elastic Skin - 75% Drop Rate. 1 needed for Hayakaze (Spear. Must be restocked.)
--Skin elastic enough to absorb strong impacts.
-Drop 2: N/A
-Gold: N/A
Description: A worm that lurks in the mud awaiting prey. It is tough and wily, and will present a pitched battle.
Damage Resistances: Slash: 100% Strike: 50% Pierce: 100% Fire: 200% Ice: 50% Volt: 200%
Ailment Resistances: Sleep: 10% Confusion: 10% Plague: 10% Poison: 10% Blind: 10% Curse: 10% Paralysis: 10%
Bind Resistances: Head: 10% Arm: 10% Leg: 10%
Other Resistances: Death: 80% Petrification: 10% Stun: 10%

Skills:

Mud Spit: Uses the Head. Deals 80% Pierce damage to the entire party and has a 50% chance to bind their heads.
Worm Crack: Uses the Head. Deals 80% Pierce damage to the entire party and has a 50% chance to bind their legs.


Mother Dragon
Behavior: Immobile during the night. Will attempt to ambush the party if they get into a battle during the day. Can fly over lava tiles.
Aggressive: Yes if it's daytime. No if it's nighttime.
HP: 1840
TP: 532
STR: 42
VIT: 39
AGI: 29
LUC: 29
TEC: 41
Attack Type: Slash
Exp: 7390
Item Drops:
-Drop 1: Sharp Wing - 65% Drop Rate. 1 needed for Macabuin (Sword. Must be restocked.)
--Wing that can fell trees by merely brushing past them.
-Drop 2: N/A
-Gold: Mother's Horn - Kill with Petrify. 90% Drop Rate. 1 needed for Nenekirimaru (Katana. Must be restocked.)
--Dragon’s horn robust enough to shatter whole boulders.
Description: A fire dragon that came to the caves to lay its eggs. Its superheated breath is quite fearsome.
Damage Resistances: Slash: 100% Strike: 100% Pierce: 100% Fire: 75% Ice: 125% Volt: 75%
Ailment Resistances: Sleep: 10% Confusion: 10% Plague: 10% Poison: 10% Blind: 10% Curse: 50% Paralysis: 10%
Bind Resistances: Head: 25% Arm: 25% Leg: 25%
Other Resistances: Death: 10% Petrification: 20% Stun: 50%

Skills:

Roar: Uses the Head. Attempts to inflict Head Bind on the entire party, and has a 50% chance of succeeding.
Lullaby of Rest: Uses the Head. Attempts to inflict Sleep on the entire party, and has a 30% chance of succeeding.
Blast Assault: Uses the Head. Deals 60% Fire damage to the entire party.


Deep One
HP: 1738
TP: 152
STR: 35
VIT: 34
AGI: 26
LUC: 27
TEC: 30
Attack Type: Slash
Exp: 3617
Item Drops: N/A
Description: N/A
Damage Resistances: Slash: 50% Strike: 50% Pierce: 50% Fire: 150% Ice: 150% Volt: 150%
Ailment Resistances: Sleep: 122% Confusion: 50% Plague: 50% Poison: 50% Blind: 122% Curse: 50% Paralysis: 122%
Bind Resistances: Head: 50% Arm: 50% Leg: 50%
Other Resistances: Death: 1% Petrification: 1% Stun: 50%

Skills:

Cover: Does not use a body part. Protects an ally and takes damage in their place. Has an action speed of +20.
Leaping Slash: Uses the Arms. Deals 80% Slash damage to the front row.
Crystal Edge: Uses the Legs. Chaser skill. Deals 80% Slash damage to anyone that got hit by an Ice attack. Has an action speed of +60.


Deep Lady
HP: 2208
TP: 152
STR: 32
VIT: 31
AGI: 23
LUC: 25
TEC: 34
Attack Type: Pierce
Exp: 3602
Item Drops: N/A
Description: N/A
Damage Resistances: Slash: 100% Strike: 100% Pierce: 100% Fire: 50% Ice: 50% Volt: 50%
Ailment Resistances: Sleep: 50% Confusion: 50% Plague: 50% Poison: 50% Blind: 50% Curse: 50% Paralysis: 50%
Bind Resistances: Head: 122% Arm: 122% Leg: 122%
Other Resistances: Death: 1% Petrification: 1% Stun: 122%

Skills:

Dis-element: Uses the Head. Increases all enemies' resistances to elemental attacks by 50% for 4 turns.
Zone Icicle: Uses the Head. Deals 50% Ice damage to the entire party.


Poison Dragon
Behavior: Will try to move to a specific tile, blocking off the player's progress and forcing them to fight it if they don't get past it in time.
Aggressive: No.
HP: 3032
TP: 632
STR: 46
VIT: 41
AGI: 32
LUC: 31
TEC: 34
Attack Type: Slash
Exp: 7390
Item Drops:
-Drop 1: Tripartite Horn - 80% Drop Rate. 1 needed for Macabuin (Sword. Must be restocked.)
--Wing that can fell trees by merely brushing past them.
-Drop 2: N/A
-Book: Vigor Book - 1% Drop Rate.
Description: A fire dragon that came to the caves to lay its eggs. Its superheated breath is quite fearsome.
Damage Resistances: Slash: 100% Strike: 100% Pierce: 150% Fire: 100% Ice: 100% Volt: 100%
Ailment Resistances: Sleep: 10% Confusion: 10% Plague: 10% Poison: IMMUNE Blind: 122% Curse: 10% Paralysis: 10%
Bind Resistances: Head: 25% Arm: 25% Leg: 25%
Other Resistances: Death: 10% Petrification: 10% Stun: 50%

Skills:

Venom Fang: Uses the Head. An AOE Slash attack that deals 80% damage and has a 30% chance to inflict Poison. The Poison ticks for 50 damage.


Gatekeeper
Level: 15
HP: 10000
STR: 45
TEC: 45
VIT: 42
AGI: 36
LUC: 36
Attack Type: Strike
Exp: 25210
Description: A stone giant that guards the Deep City, preventing the Deep Ones from invading.
Item Drops:
-Normal: Crushing Arm - 100% Drop Rate. Unlocks the Dramborleg (Mace. Must be restocked.)
--Can smash bedrock and guard against bombardment.
-Gold: Giant's Core - Kill while arms are bound. 100% Drop Rate. Prevents normal drops. Unlocks the Deathbringer (Gun. Must be restocked.)
--Core containing two of the giants’ power sources.
Damage Multipliers: Slash: 200% Pierce: 200% Strike: 200% Fire: 200% Ice: 200% Volt: 200%
Ailment Multipliers: Curse: 10% Plague: 20% Poison: 20% Sleep: 20% Confusion: 20% Paralysis: 20% Blind: 20%
Bind Multipliers: Head: 30% Arm: 30% Leg: 30%
Other Multipliers: Stun: 20% Death: 0% Petrification: 0%

Skills:

Souha Stance: Does not use a body part. Places the user in the Charge state, multiplying the damage output of user's next physical attack by 200%. Has an action speed modifier of +0.
Tenchi Souha Sho: Does not use a body part. Deals 120% STR-based Strike damage to all party members. Has a base hit rate of 120%. Has an action speed modifier of -9.
Disperse: Does not use a body part. Removes the Gatekeeper from battle and replaces it with the Keeper Head and Keeper Body. Gatekeeper's HP is split amongst the two enemies, rounded down. The Keeper Head and Keeper Body will always spawn with at least 1 HP. Has an action speed modifier of -50.

AI Script posted:


Keeper Head
Level: 15
HP: 5000
STR: 36
TEC: 33
VIT: 36
AGI: 34
LUC: 32
Attack Type: Strike
Exp: 12480
Description: The giant’s detached head. It is versatile and adaptable, and can deal with any enemy.
Item Drops:
-Normal: Clay Horn - 100% Drop Rate. Unlocks the Brionac (Spear. Must be restocked.)
--Sharp, heavy hown from the head of an automaton soldier.
-Gold: Magic Circuit - Kill while head is bound. 100% Drop Rate. Prevents normal drops. Unlocks the Orion Epaulets. (Zodiac's ultimate Clothes. Must be restocked.)
--Engraved with letters that receive power from its supply.
Damage Multipliers: Slash: 100% Pierce: 100% Strike: 100% Fire: 10% Ice: 10% Volt: 10%
Ailment Multipliers: Curse: 10% Plague: 20% Poison: 20% Sleep: 20% Confusion: 20% Paralysis: 20% Blind: 20%
Bind Multipliers: Head: 30% Arm: 0% Leg: 0%
Other Multipliers: Stun: 20% Death: 0% Petrification: 0%

Skills:

Heat Ray: Uses the Head. Deals 180% Fire damage to a single target. Has an action speed of -9.
Blizzard Breath: Uses the Head. Deals 70% Ice damage to a row. Has an action speed of +0.
Electric Flash: Uses the Head. Deals 120% Volt damage to a single target. Has an action speed of +5.
Focus: Does not use a body part. Dispels all buffs, debuffs, ailments, and binds from Keeper Head. Keeper Head then merges with Keeper Body to form Gatekeeper. Will fail if Keeper Body isn't alive. Has an action speed of -50.
Malfunction: Does not use a body part. Does nothing. A warning that it is about to cast Critical Break.
Critical Break: Does not use a body part. Keeper Head or Keeper Body self-destructs, dealing 200% Almighty damage to the entire party and denies the party exp and their item drop.


Keeper Body
Level: 15
HP: 5000
STR: 38
TEC: 36
VIT: 37
AGI: 30
LUC: 31
Attack Type: Strike
Exp: 12390
Description: The giant’s detached body. It has thick armor and can crush its foes with overwhelming force.
Item Drops:
-Normal: Clay Plating - 100% Drop Rate. Unlocks the Azoth (Dagger. Must be restocked.)
--Automaton soldier’s armor that repels physical blows.
-Gold: Quake Leg - Kill while legs are bound. 100% Drop Rate. Prevents Normal Drops. Unlocks the Ascalon (Rapier. Must be restocked.)
--Can crack the very earth with its offensive thrusts.
Damage Multipliers: Slash: 10% Pierce: 10% Strike: 10% Fire: 100% Ice: 100% Volt: 100%
Ailment Multipliers: Curse: 10% Plague: 20% Poison: 20% Sleep: 20% Confusion: 20% Paralysis: 20% Blind: 20%
Bind Multipliers: Head: 0% Arm: 30% Leg: 30%
Other Multipliers: Stun: 20% Death: 0% Petrification: 0%

Skills:

Line Slice: Uses the Arms. Deals 80% Slash damage to a row. Has an action speed of +0.
Punching: Uses the Arms. Deals 130% Strike damage to a single target. Has an action speed of + 5.
Iron Claw: Uses the Arms. Deals 200% Pierce damage to a single target. Has an action speed of -9.
Focus: Does not use a body part. Dispels all buffs, debuffs, ailments, and binds from Keeper Body. Keeper Body then merges with Keeper Head to form Gatekeeper. Will fail if Keeper Head isn't alive. Has an action speed of -50.
Malfunction: Does not use a body part. Does nothing. A warning that it is about to cast Critical Break.
Critical Break: Does not use a body part. Keeper Head or Keeper Body self-destructs, dealing 200% Almighty damage to the entire party and denies the party exp and their item drop.