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Pasaran Database
Stratum 1
Pasaran
Level: 15
HP: 120
STR: 10
TEC: 16
VIT: 16
AGI: 22
LUC: 23
Attack Type: Strike
Exp: 5000
Description: A fluffy monster that brings good fortune. It is so light that winds quickly blow it away.
Item Drops: N/A
Damage Multipliers: Slash: 25% Pierce: 25% Strike: 25% Fire: 25% Ice: 25% Volt: 25% Almighty: 25%
Ailment Multipliers: Curse: 10% Plague: 10% Poison: 10% Sleep: 10% Confusion: 10% Paralysis: 10% Blind: 10%
Bind Multipliers: Head: 50% Arm: 50% Leg: 150%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 50%
Skills:
Escape: Uses the Legs. Causes the user to flee from battle, denying the player their battle rewards, the codex entry, and disappears from the map. Has an action speed modifier of -3.AI Script posted:
- Run this AI script the moment it's the user's turn.
- If HP is at or below 30%, escape. (Targets self.)
- If HP is at or below 70%:
- 69% chance to escape. (Targets self.)
- 31% chance to use a regular attack. (Standard targeting.)
- If HP is at or below 99%:
- 29% chance to escape. (Targets self.)
- 71% chance to use a regular attack. (Standard targeting.)
- Else, if the turns spent in battle is equal to or greater than 2:
- 9% chance to escape. (Targets self.)
- 91% chance to use a regular attack. (Standard targeting.)
- Else, use a regular attack. (Standard targeting.)
Stratum 2
Pasaran
Level: 26
HP: 220
STR: 18
TEC: 22
VIT: 22
AGI: 34
LUC: 35
Attack Type: Strike
Exp: 15000
Description: A fluff monster said to bring good fortune. They are few in number and rarely seen.
Item Drops: N/A
Damage Multipliers: Slash: 25% Pierce: 25% Strike: 25% Fire: 25% Ice: 25% Volt: 25% Almighty: 25%
Ailment Multipliers: Curse: 5% Plague: 5% Poison: 5% Sleep: 5% Confusion: 5% Paralysis: 5% Blind: 5%
Bind Multipliers: Head: 150% Arm: 50% Leg: 50%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 50%
Skills:
Self-Destruct: Uses the Head. Deals 140% STR-based Strike damage to all party members. Kills the user, denying the player their battle rewards and disappears from the map. Does not deny the codex entry. Has a base hit rate of 99%. Has an action speed modifier of +0.AI Script posted:
- Run this AI script the moment it's the user's turn.
- If HP is at or below 30%, cast Self-Destruct. (Standard targeting.)
- If HP is at or below 70%:
- 69% chance to cast Self-Destruct. (Standard targeting.)
- 31% chance to use a regular attack. (Standard targeting.)
- If HP is at or below 99%:
- 29% chance to cast Self-Destruct. (Standard targeting.)
- 71% chance to use a regular attack. (Standard targeting.)
- Else, if the turns spent in battle is equal to or greater than 2:
- 9% chance to cast Self-Destruct. (Standard targeting.)
- 91% chance to use a regular attack. (Standard targeting.)
- Else, use a regular attack. (Standard targeting.)
Stratum 3
Pasaran
Level: 36
HP: 350
STR: 26
TEC: 29
VIT: 29
AGI: 42
LUC: 43
Attack Type: Strike
Exp: 30000
Description: A fluff monster drifting in the magma caves. It’s said to only appear to those with pure hearts.
Item Drops: N/A
Damage Multipliers: Slash: 25% Pierce: 25% Strike: 25% Fire: 25% Ice: 25% Volt: 25% Almighty: 25%
Ailment Multipliers: Curse: 5% Plague: 5% Poison: 5% Sleep: 5% Confusion: 5% Paralysis: 5% Blind: 5%
Bind Multipliers: Head: 150% Arm: 50% Leg: 150%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 50%
Skills:
Self-Destruct: Uses the Head. Deals 140% STR-based Strike damage to all party members. Kills the user, denying the player their battle rewards and disappears from the map. Does not deny the codex entry. Has a base hit rate of 99%. Has an action speed modifier of +0.
Escape: Uses the Legs. Causes the user to flee from battle, denying the player their battle rewards, the codex entry, and disappears from the map. Has an action speed modifier of -3.AI Script posted:
- Run this AI script the moment it's the user's turn.
- If any party member cast Charge or Etheric Charge:
- If self is not head bound, 49% chance to cast Self-Destruct. (Standard targeting.)
- If self did not cast Self-Destruct and self is not leg bound, 49% chance to escape. (Targets self.)
- Else:
- 39% chance to cast Self-Destruct. (Standard targeting.)
- 40% chance to escape. (Targets self.)
- 21% chance to use a regular attack. (Standard targeting.)
- If HP is at or below 30% and self is not head bound, cast Self-Destruct. (Standard targeting.)
- If HP is at or below 30%, escape. (Targets self.)
- If HP is at or below 70%:
- 39% chance to cast Self-Destruct. (Standard targeting.)
- 40% chance to escape. (Targets self.)
- 21% chance to use a regular attack. (Standard targeting.)
- If HP is at or below 99%:
- 19% chance to cast Self-Destruct. (Standard targeting.)
- 20% chance to escape. (Targets self.)
- 61% chance to use a regular attack. (Standard targeting.)
- Else, if the turns spent in battle is equal to or greater than 2:
- 4% chance to cast Self-Destruct. (Standard targeting.)
- 5% chance to escape. (Targets self.)
- 91% chance to use a regular attack. (Standard targeting.)
- Else, use a regular attack. (Standard targeting.)
Stratum 4
Pasaran
Level: 45
HP: 480
STR: 33
TEC: 36
VIT: 36
AGI: 49
LUC: 50
Attack Type: Strike
Exp: 45000
Description: A fluff monster drifting in the magma caves. It’s said to be related to those on upper Strata.
Remaster Description: A fluff monster drifting in the Abyssal Shrine. It’s said to be related to those on upper Strata.
Item Drops: N/A
Damage Multipliers: Slash: 25% Pierce: 25% Strike: 25% Fire: 25% Ice: 25% Volt: 25% Almighty: 25%
Ailment Multipliers: Curse: 5% Plague: 5% Poison: 5% Sleep: 5% Confusion: 5% Paralysis: 5% Blind: 5%
Bind Multipliers: Head: 150% Arm: 150% Leg: 150%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 50%
Skills:
Self-Destruct: Uses the Head. Deals 140% STR-based Strike damage to all party members. Kills the user, denying the player their battle rewards and disappears from the map. Does not deny the codex entry. Has a base hit rate of 99%. Has an action speed modifier of +0.
Lower Hands: Uses the Arms. Transforms the Pasaran into its Stratum 1 variant, heavily reducing the experience gained if killed. This also denies the player the codex entry for the Stratum 4 variant. Has an action speed modifier of +0.
Escape: Uses the Legs. Causes the user to flee from battle, denying the player their battle rewards, the codex entry, and disappears from the map. Has an action speed modifier of -3.AI Script posted:
- Run this AI script the moment it's the user's turn.
- If any party member cast Charge or Etheric Charge:
- If self is not head bound, 49% chance to cast Self-Destruct. (Standard targeting.)
- If self did not cast Self-Destruct and self is not arm bound, 49% chance to transform into a Pasaran (Stratum 1 variant).
- If self did not Lower Hands and self is not leg bound, 49% chance to escape. (Targets self.)
- Else:
- 29% chance to cast Self-Destruct. (Standard targeting.)
- 30% chance to escape. (Targets self.)
- 30% chance to transform into a Pasaran (Stratum 1 variant).
- 11% chance to use a regular attack. (Standard targeting.)
- If HP is at or below 30% and self is not head bound, cast Self-Destruct. (Standard targeting.)
- If HP is at or below 30% and self is not arm bound, transform into a Pasaran (Stratum 1 variant).
- If HP is at or below 30%, escape. (Targets self.)
- If HP is at or below 70%:
- 19% chance to cast Self-Destruct. (Standard targeting.)
- 20% chance to escape. (Targets self.)
- 20% chance to transform into a Pasaran (Stratum 1 variant).
- 41% chance to use a regular attack. (Standard targeting.)
- If HP is at or below 99%:
- 9% chance to cast Self-Destruct. (Standard targeting.)
- 10% chance to escape. (Targets self.)
- 20% chance to transform into a Pasaran (Stratum 1 variant).
- 61% chance to use a regular attack. (Standard targeting.)
- Else, if the turns spent in battle is equal to or greater than 2:
- 4% chance to cast Self-Destruct. (Standard targeting.)
- 5% chance to escape. (Targets self.)
- 10% chance to transform into a Pasaran (Stratum 1 variant).
- 81% chance to use a regular attack. (Standard targeting.)
- Else, use a regular attack. (Standard targeting.)
Strata 5 and 6
Gold Pasaran
Level: 58
HP: 480
STR: 38
TEC: 49
VIT: 49
AGI: 58
LUC: 59
Attack Type: Strike
Exp: 2500
Description: A shining, golden fluff monster. Its fur fetches a high price, making it especially lucky.
Item Drops:
- Happiness Fluff - 75% Drop Rate. Sells for 50,000 en. Golden shining fluff rumored to bring good fortune.
Damage Multipliers: Slash: 25% Pierce: 25% Strike: 25% Fire: 25% Ice: 25% Volt: 25% Almighty: 25%
Ailment Multipliers: Curse: 1% Plague: 1% Poison: 1% Sleep: 1% Confusion: 1% Paralysis: 1% Blind: 1%
Bind Multipliers: Head: 50% Arm: 50% Leg: 50%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 50%
Skills:
Self-Destruct: Uses the Head. Deals 140% STR-based Strike damage to all party members. Kills the user, denying the player their battle rewards and disappears from the map. Does not deny the codex entry. Has a base hit rate of 99%. Has an action speed modifier of +0.
Unload: Uses the Head. Deals 50% TEC-based Volt damage to all party members. Has a base hit rate of 99%. Has an action speed modifier of +0.
Escape: Uses the Legs. Causes the user to flee from battle, denying the player their battle rewards, and the codex entry. Has an action speed modifier of -3.AI Script posted:
- If there are 3 or less enemies in the battle:
- 29% chance to cast Self-Destruct. (Standard targeting.)
- 30% chance to escape. (Target self.)
- 20% chance to cast Unload. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- Else:
- 49% chance to cast Self-Destruct. (Standard targeting.)
- 50% chance to escape. (Target self.)
- 1% chance to use a regular attack. (Targets a random party member.) [NOTE: This segment of the AI is blank in the actual file. It just randomly attacks a party member thanks to a built in failsafe.]
Red Pasaran
Level: 58
HP: 480
STR: 38
TEC: 49
VIT: 49
AGI: 58
LUC: 59
Attack Type: Strike
Exp: 60000
Description: A vibrant, red fluff monster. It has a sullen look and catches fire to explode when angered.
Item Drops: N/A
Damage Multipliers: Slash: 25% Pierce: 25% Strike: 25% Fire: 25% Ice: 25% Volt: 25% Almighty: 25%
Ailment Multipliers: Curse: 1% Plague: 1% Poison: 1% Sleep: 1% Confusion: 1% Paralysis: 1% Blind: 1%
Bind Multipliers: Head: 100% Arm: 50% Leg: 100%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 50%
Skills:
Self-Destruct: Uses the Head. Deals 140% STR-based Strike damage to all party members. Kills the user, denying the player their battle rewards and disappears from the map. Does not deny the codex entry. Has a base hit rate of 99%. Has an action speed modifier of +0.
Combust: Uses the Head. Deals 50% TEC-based Fire damage to all party members. Has a base hit rate of 99%. Has an action speed modifier of +0.
Lower Hands: Uses the Arms. Transforms the Red Pasaran into the Stratum 1 variant, heavily reducing the experience gained if killed. This also denies the player the codex entry for the Red Pasaran. Has an action speed modifier of +0.
Escape: Uses the Legs. Causes the user to flee from battle, denying the player their battle rewards, and the codex entry. Has an action speed modifier of -3.AI Script posted:
- If there are 3 or less enemies in the battle:
- 19% chance to cast Self-Destruct. (Standard targeting.)
- 20% chance to escape. (Target self.)
- 20% chance to transform into a Pasaran (Stratum 1 variant) if there are no Blue Pasarans in the battle. Otherwise, add this chance to the next action.
- 20% chance to cast Combust. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- Else:
- 33% chance to cast Self-Destruct. (Standard targeting.)
- 33% chance to escape. (Target self.)
- 33% chance to transform into a Pasaran (Stratum 1 variant) if there are no Blue Pasarans in the battle. Otherwise, add this chance to the next action.
- 1% chance to use a regular attack. (Standard targeting.)
Blue Pasaran
Level: 58
HP: 480
STR: 38
TEC: 49
VIT: 49
AGI: 58
LUC: 59
Attack Type: Strike
Exp: 2500
Description: A friendly, blue fluff monster. When many gather, they all explode at once in excitement.
Item Drops: N/A
Damage Multipliers: Slash: 25% Pierce: 25% Strike: 25% Fire: 25% Ice: 25% Volt: 25% Almighty: 25%
Ailment Multipliers: Curse: 1% Plague: 1% Poison: 1% Sleep: 1% Confusion: 1% Paralysis: 1% Blind: 1%
Bind Multipliers: Head: 100% Arm: 100% Leg: 100%
Other Multipliers: Stun: 10% Death: 1% Death Failure Rate: 60% Petrification: 1% Petrification Failure Rate: 50%
Skills:
Self-Destruct: Uses the Head. Deals 140% STR-based Strike damage to all party members. Kills the user, denying the player their battle rewards and disappears from the map. Does not deny the codex entry. Has a base hit rate of 99%. Has an action speed modifier of +0.
Escape: Uses the Legs. Causes the user to flee from battle, denying the player their battle rewards, and the codex entry. Has an action speed modifier of -3. [BUG: Can't use due to an error in the AI.]
Multiply: Passive. If the user is struck by Fire damage, 1 Red Pasaran is summoned to battle.
Multiply: Passive. If the user is struck by Ice damage, 1 Blue Pasaran is summoned to battle.
Multiply: Passive. If the user is struck by Volt damage, 1 Gold Pasaran is summoned to battle.AI Script posted:
- If self was most recently struck by Ice, Volt, or Fire damage, activate flag 1, then:
- 99% chance to cast Self-Destruct. (Standard targeting.)
- 0% chance to escape. (Target self.)
- If flag 2 is active:
- 99% chance to cast Self-Destruct. (Standard targeting.)
- 0% chance to escape. (Target self.)
- 1% chance to use a regular attack. (Targets a random party member.) [NOTE: This segment of the AI is blank in the actual file. It just randomly attacks a party member thanks to a built in failsafe.]
- If there are 3 or less enemies in the battle:
- 49% chance to cast Self-Destruct. (Standard targeting.)
- 51% chance to use a regular attack. (Standard targeting.)
- Else, use a regular attack. (Standard targeting.)