Toggle Background Color


Off to the Clock Tower now, since there's nowhere else to go right now.

I'm immediately greeted by a Harpy, whose soul isn't worth much since I haven't gotten cursed yet this seed.


And her drop isn't any good either. On top of which it feels like the rarest drop to date; wound up gaining like 5 levels just trying to force these pests to drop them.


Anyway, heading down first; there's an iron teddy bear here. No, really, the thing is explicitly described as being filled with iron sand in vanilla.


...I don't think I want to know what this whip I got from an Imp is made of.


On a less potentially-disturbing note, I find an extra copy of an accessory I started the game with. Boring.


Tanjelly souls aren't too impressive, but at least it's not light resistance in a vampire's castle, right?

Also, I'm not sure that dessert is edible, given where I got it, but... Ghoul.


Malachi, meanwhile, gives me one of those ground-wave moves like you see in the King of Fighters series made of ice.

Also, as if probability is doing it just to spite me, I get like 15-20 Army Jackets I can't carry from Harpies while farming them.


The slime must've corroded it.


Back to the Garden for a bit. I chopped a tree down for this crap?


Marginally more credible.


Thankfully, its soul (once it deigns to drop it) is useful, if only in the sense that it lets me check one of the UMA souls.


I saw this in my first trip through here, but it turned out to be... unimpressive.


Moving on, grab some unimpressive gear from this mirror room.


Both sides of the mirror.


Another newspaper clipping, guarded by a new kind of eye.


For some reason, it has Mr. Overcompensating's absurdly-huge axe. Extremely expensive, extremely powerful.


...Okay then. A different kind of rocket punch, I guess; wonder if it actually has a hitbox...


Sitting down in this little bare section summons Konami Man in vanilla; here, it gives me a really good accessory. Good enough that I'll actually use it, even.


Making Mandragora scream in this room enough convinces the Flying Humanoid to give me a pet attack cat. Dead Mate's probably better.

It's convenient that there's a save room literally right next to here, isn't it?


It also gets drops in the randomizer, which means I wind up getting this from it too.


I mentioned before that the Great Armor soul could be a Jojo reference, right? This guy's a blatant Jojo reference. Knives, time stopping, all that- all he needs is the phrase "ZA WARUDO" and he's Dio.


He only gives an extra copy of a soul I don't care about, though.


Quick warp back to the entrance to hunt some Yeti for... ugh, let's not think about that.

At least that's 2 UMA killed. Just gotta find Mothman. Also, the Clock Tower's cleared in one update- bit surprising, to me.


Who do the Succubi think they're fooling? Yoko impersonations (when she's way back at the entrance), superballs...


...okay, the food seems like something she'd like, at least. She does strike me as the "fancy fish" type...


Flame Demons giving homing sparklies? Not what you'd expect...


Erinys' soul drop makes me more mage-y, not that I need it. The Dead Warrior below her, meanwhile, just makes throwing weapons (not throw-type souls) go faster.


...How do you stab with these?


Weak.


Not impressed with this either.


Well, it's durable. Can't say much else for it, though.


Found the warp room there, so back to the Clock Tower since it's got the closest save point I know of.