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Don't know if I'll lose my Dust on moonfall, so I wanna stay out of MM until I get its Fire Arrows if at all possible. Thus, today I'm starting with Adult Spirit.

Nice, Biggoron gives several checks! Broken Sword, Eyedrops, and Claim Check (wherever that is) are all turned in to him, which means it's probably a good thing that Death Mountain's already on today's to-do list.


And there's a silver rupee room right at the start here too, so that's a bunch of checks right off the bat.


Sadly, not everything here is useful.


Case in point: The spider in the time block. I literally never use these things.


The four-sun room has another trade item for me.


Lullaby in statue room is pretty lucrative, I'd say. Still haven't broken 10 hearts in OoT, but a container's good progress, and key rings are always useful. ...even if there's only one key included.


This side-room is pretty much as far as I go in here for now. Gonna need enemies or silver pouches for the rest.


Off to Goron City for a bit.


There's also a hole full of scrubs I can Longshot to past a lava pit.


Three of 'em, to be specific. Last one's a dud, but the others're nice to have.


Up to Biggoron to turn in my relevant trade items. My OoT health is finally starting to stabilize!


Finally found the Deku Tree Navi's been nagging me about all game! In a volcano, of all places... that's some heat-resistant wood. Can't full-clear this without Deku Scrubs (and probably can't do it without Skulltulas either), but there's gotta be something I can do here, right?

...that first item is not terribly useful. Or at all, really.


These things on the top floor are marginally better, at least.


Spooder pelting me with ceramics.


Cannonball into the basement to get more spiders.


Two checks lef- oh hey Dampe. You're not enough to full-clear Kak Graveyard, but now I just need Keese, which is still pretty good.


I looked up a tutorial video for how to hover to the Crater heart piece location. It was surprisingly easy once I knew how to do it.


Down the mountain to rob Dampe's grave! He's got no room to complain, being a graverobber himself.


And grab the windmill heart piece check while I'm at it. Don't ask why a grave and a windmill are connected to each other.


Time to turn child to raid the Chest Game!


This might be this game's Hype Cave in these settings, come to think of it...


Yes, you can raid all the chests in a single run, if you find the keys.


There are a lot of them.


11, to be specific.


Which makes this place quick and lucrative.


Don't have Zelda or Impa, so off to pay Dampe to rob graves for me! Turns out he hates the Sun's Song though, so I pass the time by doing the last bug check too.


And that's all I've got time for today. I'll dive into Fire Temple (for real- one check doesn't count) next time.