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First thing on the agenda today: Fishing. Not too lucrative, but a new check's a new check.


Off to Kak so I can dive back into Fire to check the Hammer location. Don't think I can reach the other Flare Dancer without Keese, unfortunately. And I obviously can't kill Volvagia if it doesn't exist.

At least all the checks I have left are conveniently at the entrance, though. Should make clearing this place out a lot faster when I've got the prereqs.


Which brings me to the Great Bay Temple. Apparently I don't have MM dungeon shuffle on.

Gotta say, though, MM is a lot less aggravating when your progress hinges on your ability to actually play the game instead of arbitrary, poorly-balanced challenges or waiting for in-game days for a particular event to deign to happen, isn't it?

Of course, it'd also be less aggravating if it didn't tease me like this... though this does make it more convenient to navigate the swamp. Pretty sure it doesn't unlock any checks on its own, though, so... still a tease.


Don't really need OoT skulls anymore, but Armos unlock stuff no matter which game they're for, so that's a decent find at least. Would've preferred OoT, since that unlocks the rest of Spirit Temple (and probably other stuff I haven't got access to yet), but, again, a check's a check.


MM skulls are marginally more useful, though. Also, I conveniently find the Great Bay miniboss in Great Bay itself.


Not interested in the cash from the map chest, but at least the Stal unlocks a few checks over in Ikana.


Bit of herbicide to spawn a new boss I can't reach yet. Note to self: Do not fight Bio Deku Babas hand-to-hand; use the bow instead.


...That hotel really does not want you to steal anyone's room, does it?


So THIS is where it got off to! Now I can kill Barinade!


Turns out Wart is an absurdly time-consuming Arrghus derivative, for the record.


Took me way too long to adjust the water flow enough to get into the green pipe switch room, but... this is pretty important. Well, potentially, at minimum.


Oh, hey, vanilla! (Those arrows are technically out of logic, but it's not hard to get them so I'm getting 'em anyway.)


Also out of logic, presumably because it wants you to be able to reset the puzzle if you fall, but didn't stop me from getting here. Unfortunately, I can't finagle a way to get the other chest in there without Fire Arrows, so I need to Soar out of there.


Oh, right, there're a couple checks immediately before the boss door, might as well do those before leaving.


Back to Stone Tower for a bit to check the Armos chest. This'll make my upcoming graverobbing easier, at least. Also means I no longer need Epona in MM, I'm pretty sure.


It took me like 2 in-game days to do Great Bay. ZELDA IS NOT SUPPOSED TO BE A PLATFORMER! Or, at least, the N64 Zeldas shouldn't be platformers because the controls are atrocious for it.

...ahem, anyway, the night 3 grave check. Whose bright idea was it to put Wallmasters here?! At least it doesn't seem to respawn if you kill it...


Anyway, one last check I can do this cycle, using the Room Key. Not necessary, but more arrows is nice. Especially more arrows that the game doesn't have a habit of stealing right out of my quiver just to force me to farm them back again every update.


Next cycle. I spent the first morning restocking (and, incidentally, confirming that the Razor Sword is, in fact, permanent in the randomizer). Night 1 grave check results: Nothing. The bats the tracker is telling me about apparently aren't Keese, even though Keese are bats, so I can't finish this one yet.

And yes, I re-Chateau too. Not that I expect to benefit much from it, but just in case...


Day 2 checks- Kafei, and Night 2 Grave. Unfortunately I have to actually wait for the Kafei check- Sun's Song (and, when I get it, Double Time) skips straight to 6:00, and I'm waiting for 3pm here. Tedious... and made worse by the fact that I'll need to do this again when I unlock the ability to finish the Kafei quest (i.e. the Kafei mask).

Speaking of unlocks, though, I can empty that bottle AND do a check back in OoT now! Graverobbing, on the other hand, is apparently not very lucrative.


And finally, Kafei's room day 3. Already did Grave 3, but this guy has two things for me to make up for it. Unfortunately, I once again need to wait the old-fashioned way, since this event happens in the early afternoon.

Have I mentioned that I hate waiting for checks? Anyway, I'll do the Woodfall Temple checks next update (and cycle); not enough time or update space to do it here.


In the meantime, though: Big Poe turn-in.


And Barinade. Who really likes Bombchus this seed.


Running low on things to do outside of new dungeons (mostly due to this pesky soul shuffle option), so use Ganon Light Trial as filler real quick.


...screw it, it's really early into the update, but I can't justify diving Woodfall this many screenshots in. Especially when half this update is me doing a different dungeon, and (according to the tracker, which doesn't factor in soul shuffle) I can full-clear Woodfall.